Astro Galaxy - a realistic space exploration game

General Talk => News & Strategy => Topic started by: Tumppi on December 03, 2012, 10:11:12 AM



Title: How fast engines do you guys have?
Post by: Tumppi on December 03, 2012, 10:11:12 AM
i am now using 2x Wormhole Generator Mk XX and can run 10 Ly 48 min 19 sec... 345 fuel is it too much?


Title: Re: How fast engines do you guys have?
Post by: Morgwen Dubhspiriag on January 05, 2013, 08:54:05 AM
I don't know.  Someone told me that the higher the drive, the higher the fuel cost.
So, if space is not an issue, you may want to see what 4 Mk X's will do on cost.

The benefits do stack and should reduce your fuel costs a good %.


Title: Re: How fast engines do you guys have?
Post by: GoodPerson on January 05, 2013, 09:02:07 AM
i have one FTL mk L and one WHG mk XXIX
It already fast enough for me


Title: Re: How fast engines do you guys have?
Post by: JamJulLison on January 05, 2013, 01:57:41 PM
The more drives the higher the fuel cost to travel to. It might be a little cheaper to just use a single drive that is higher level then multiple smaller level drives. I haven't actually checked though.


Title: Re: How fast engines do you guys have?
Post by: norill on January 05, 2013, 03:05:02 PM
The more drives the higher the fuel cost to travel to. It might be a little cheaper to just use a single drive that is higher level then multiple smaller level drives. I haven't actually checked though.
when it comes to fuel usage there is no difference between many low-level modules and one high-level module. only thing that matters is overall speed. the formula is simple: fuel = distance * speed


Title: Re: How fast engines do you guys have?
Post by: JamJulLison on January 05, 2013, 11:28:01 PM
The more drives the higher the fuel cost to travel to. It might be a little cheaper to just use a single drive that is higher level then multiple smaller level drives. I haven't actually checked though.
when it comes to fuel usage there is no difference between many low-level modules and one high-level module. only thing that matters is overall speed. the formula is simple: fuel = distance * speed

Your own formula shows right there that there is a difference in fuel cost from higher level modules and lower.  Higher level modules are faster. There for they use more fuel.   So say 2 MK 1's have the same speed as a MK 9.  I am guessing the same fuel cost there. So then you ask yourself. Which do you need more? To use that module space for an additional engine or do you want to use it for something else. For me that is something else.  Especially when it comes to smaller ships.


Title: Re: How fast engines do you guys have?
Post by: Morgwen Dubhspiriag on January 06, 2013, 12:17:00 AM
So, if space is not an issue, you may want to see what 4 Mk X's will do on cost.

:D Repeating meself first

As to overall costs, get 2 of the Mk 10s.  Install them look at your speed and simulate
a jump.  Do the same w/1 Mk 20.  Compare the total cost/saving and room need then,
you can make a valid decision. -- Each decision naturally, will be based upon the players
need for a particular speed vs space.


Title: Re: How fast engines do you guys have?
Post by: Sydney on January 07, 2013, 06:39:09 AM
Its worth noting that although 2 x Mk10 cost the same to produce as 1 x Mk 20 they provide more speed than it. To be exact its 6.5 times the base speed of a single Mk1. the Mk20 gives 5.75 times the base speed.

If norills formula is correct then because they are faster they will use more fuel.

Personally i like to use multiple drives, so that allocating crew allows me greater flexibility in terms of fuel usage. In a large ship space is significantly less of an issue.


Title: Re: How fast engines do you guys have?
Post by: JamJulLison on January 07, 2013, 01:26:20 PM
Its worth noting that although 2 x Mk10 cost the same to produce as 1 x Mk 20 they provide more speed than it. To be exact its 6.5 times the base speed of a single Mk1. the Mk20 gives 5.75 times the base speed.

If norills formula is correct then because they are faster they will use more fuel.

Personally i like to use multiple drives, so that allocating crew allows me greater flexibility in terms of fuel usage. In a large ship space is significantly less of an issue.

I might be starting to do this now that I upgraded my Hydra to a Titan. First though I need to add more advance shields. You can never have too many of them. lol