Astro Galaxy - a realistic space exploration game

Feedback Terminal => Suggestions => Topic started by: lavis on May 16, 2015, 10:29:01 PM



Title: EMI! please! Fix nest com missions!
Post by: lavis on May 16, 2015, 10:29:01 PM
Emi please allow the rewards of the materials to not be capped at like 6m nest com. After 6m it virutally worthless to waste all that time for the same rewards and that very slight chance at illegal mods does not justify it. if you spend 200 hours waiting to hit a big nest com.. all you get is what 8m worth of materials from the station? Why limit that.. please allow this to always scale with total power of com. otherwise nest missions are useless compared to hijacks. please see this one through :(


Title: Re: EMI! please! Fix nest com missions!
Post by: Rostin on May 16, 2015, 11:20:15 PM
Emi please allow the rewards of the materials to not be capped at like 6m nest com. After 6m it virutally worthless to waste all that time for the same rewards and that very slight chance at illegal mods does not justify it. if you spend 200 hours waiting to hit a big nest com.. all you get is what 8m worth of materials from the station? Why limit that.. please allow this to always scale with total power of com. otherwise nest missions are useless compared to hijacks. please see this one through :(

The illegal modules keep scaling with high-powered nests. So you can potentially get a HUGE payout if you're lucky.

Would you suggest making the stations more powerful? That is the only way to increase the loot from destroying it


Title: Re: EMI! please! Fix nest com missions!
Post by: lavis on May 16, 2015, 11:35:32 PM
yes for sure.. station also gets stronger. the problem is its not worth the risk to do 200+ hours wait for what will be 95/100 times only a 8m total reward com. the materials rewarded should always grow and yes make the station harder makes sense ofcourse lol.


Title: Re: EMI! please! Fix nest com missions!
Post by: Rostin on May 16, 2015, 11:48:02 PM
You could just do what I do and keep ships at the max reward level. Keeps timers short enough to have something to do everyday.

But I sense this is an issue of principle....