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125
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General Talk / General Discussion / Re: GCA: Galactic Commerce Association
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on: March 21, 2018, 10:36:04 PM
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CliffClavin - to sponsor, in the normal sense of the term - you need to put up something of value. Raphael led with $100m, I followed with around $90m. You're staking.. (maybe $26m for Freighter-X Optimization on the first transfer ship ?-) Iow.. we're endowing a Not-for-Profit NGO fwiw, I'd been thinking more of a B-Corp, to be handed over to mid level players who'd benefit the most from taking it big in an ethical manner. However, am just as happy this way :-)
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126
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General Talk / General Discussion / Re: GCA: Galactic Commerce Association
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on: March 21, 2018, 04:24:19 PM
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Part of me wants to say that PT should be in charge of this because we came up with it, but the other part of me doesn't completely understand where the GCA has gone, so I will allow it to carry on its own path. What happened is you "crowdsourced" an interesting question, around a common need, in an open forum You want control, "sell" a solution imho, you did the right thing - crowdsourced results are unpredictable, but (absent a genius) typically better than anything one individual would have conceived. cf https://www.whitesourcesoftware.com/whitesource-blog/crowdsourcing-open-source/ https://en.wikipedia.org/wiki/The_Wisdom_of_Crowds'nuff theory - back to the Game! __ I will Sponsor with the first corporate ship license, an unoptimized Titan, and 100@ACB-100 = 772,500m3 storage (someone else can contribute a Freighter-X Optimization :-) (all 100-slots go to storage - this is strictly a transfer vessel, chained to Earth) Will start the ACB's as slots open up this week, and they will be reserved, but they will only be released once all Sponsors agree that Trade Corp is otherwise ready to serve the public good.
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127
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General Talk / General Discussion / Re: GCA: Galactic Commerce Association
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on: March 20, 2018, 12:11:19 PM
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If we set up something like this, we'll just set up an SPQNR trading account player and share the username and login with our member base. Yes, it will be an "alt account", but will serve no other purpose and stay Solbound. Can't imagine Sir Emi having a problem with that. We'd be fixing one of the development problems the (otherwise still interesting, or I wouldn't be here after 4 years) game.
Problem solved for Corporate players (including likely sponsors) Now the trade-corp needs some: sponsors, simple bylaws, and a rate structure.
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129
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Feedback Terminal / Suggestions / Give Vipers a defensive role
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on: March 18, 2018, 08:02:41 PM
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Hi Sir Emi,
Suggest giving Vipers a defensive role as a form of "active armor".
A simple possibility would be armor value = Viper's Weapon strength. When hit, divide armor value by crew count, and that's the hp needed to kill each crew member until they're all gone. Damage would first hit Shields, then Vipers, then standard passive Armor.
Reasons: (1 - scifi) Vipers are independently piloted smallcraft, with a heroic sci-fi tradition of daring, self-sacrificing defence (eg. Star Wars, Babylon 5) (2 - logic) It's much harder to effectively target an enemy ship or installation, when heavily armed small craft are - stinging away at you, interfering with line of sight, and jamming sensing equipment. (3 -balance) Gives a reason for researching and building these otherwise bottom-of-the-line weapons.
Thank you? Publius
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130
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General Talk / General Discussion / Re: GCA: Galactic Commerce Association
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on: March 18, 2018, 07:49:42 PM
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I could help, but would need a clear ruling from Sir Emi on using an alt for this. Surrendering my SPQNR equipment for even a short period would cost much more than the traffic likely to flow through the corp.. (Suspect the same for Raphael, but even more so ?-)
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131
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General Talk / General Discussion / Re: GCA: Galactic Commerce Association
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on: March 18, 2018, 05:26:22 PM
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Suggest 5% fee on mods, 3% on materials? Charged to the seller by the transfer agent. Reason it has to be seller, is that's the only party before the transfer agent.
Still won't make up for Sponsors' time vs their other activities, but won't choke weaker players, allows Sponsors a token of appreciation, and undersells Earth's fee :-)
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132
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Feedback Terminal / Suggestions / Give Vipers Tactics and Officer Bonuses even from Station or Surface
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on: March 18, 2018, 05:19:45 PM
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Hi Sir Emi,
Suggest giving Vipers their standard bonuses for Combat Tactics and Officer even when they're deployed on a Station or Surface.
Reasons: (1 - scifi) Vipers are independently piloted smallcraft, with a heroic sci-fi tradition (eg. Star Wars, Babylon 5) (2 - logic) Unlike Stations and planets, Vipers are fast, highly maneuverable ships, with lots of capability for innovative maneuvers (3 -balance) Gives a reason for researching and building these otherwise bottom-of-the-line weapons, and gives a Station a preferred means of active defence.
Thank you? Publius
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