1. The NEWBIE PROTECTION should be a 100K points or Power and should be extended across the entire charted territory and not just the SOL for 7days (this gives him/her time to understand the game, anybody venturing outside the charted territory will be doing it @ his/her own risk.
First off those in newbie protection are safe in all areas as far as I know. Not just SOL. As for 100k points or power. I disagree. The academy right now is great and teaches people a lot. If they look on the forums for information and pay attention to the academy, they should be fine for the most part. Power is so easy to fluctuate it isn't funny. hell look at how many people are below 100k power right now and have been playing longer then I have. Not to mention it is really easy to increase and decrease the power of a ship. For a lower amount of points only power up modules as needed. Power them down when not using them. Newbie protection is fine how it is. If someone can't finish the tutorial within that 7 days as is, chances are they won't do well in the game regardless. It only took me 3 days to finish it. I had no help at all during that time. Others I have talked to have told me it only took them 3-4 days as well. If player plays smart, they can survive after coming out of newbie protection.
2. We should have Spies in the game, this can lead to even weaker players destroying bigger players ships/stations/mines etc. There should be also be specialized forces to neutralized these spies. Spies should be able to communicate over vast distances depending upon their levels.(lots can be added)
I kind of like this idea but how about we do something a bit different. How about we can send probes out into the galaxy and they can scan nearby star systems as they pass by them. Depending on the tech level of the probe, they can pick up things from planet sizes all the way to whats on a planet or in orbit of planets.
3. Weapons should at least be of 10 different types. This would bring in the permutations and combinations in the picture and would make a duel more interesting and outcome would be much more difficult to calculate. Can add in weapons like plasma beams, missiles, sonic beams, etc. etc.I do like this idea. More variety is always good and I like the idea of being able to strategize more for battles.
4. A new power system can come into the picture like nuclear generators, nakvada generators or ZPM's, which will be powering the shields/weapons etc. If your spy disables the power source, your enemy shields/weapons etc become ineffective and even a grossly underpowered ship can make a kill. strategies would come in for secondary power backups and other things.
An interesting idea. But I think for now, put this idea on hold. There are a lot more improvements that really need to be made first before something like this.
5. Ship tracking should be made possible within a 12 or 16 LY radius, radars should be introduced both at solar and interstellar levels.I agree. Though I would be happy if a wormhole detector could actually show which ships and who they belong to are going through wormholes.
6. As of today a Corps Leader or its members cannot track Corp ships, these ships should be highlighted in colour codes like green corp ships or red enemy ships etc. No member can attack his co-members within the Corp and they should be able to combine their fleets or armadas for a joint attack. Trade within the Corp should be at the discretion of the leader or individual members.
Tracking I agree if they have the privilege set to be able to see the corp's ships. However not being able to attack allied ships I disagree with. There is currently no way to trade with other players other then allowing others to attack space stations to collect the loot, then have the other person set up a station and then you attack that one for the loot. What you are proposing would eliminate trading all together.
7. Attacks on Corp members should be highlighted on a dashborad for that corp, so that any member within close proximity can go help him/her.
Good idea but it won't do any good. You can't do Corp team up attacks right now.