July 2014 is when I created my character in Astro Galaxy.
I have some random questions.
1) If a ship is inside a hanger (inside another ship), is its cargo vulnerable to capture after a loss in combat?no
* Can I put items inside a ship and put that ship in a hanger to "protect" those items?yes
2) When a battle stars, and you have more than 1 ship, what's the battle order? I read the most powerful ship is attacked first, but what happens after that? What happens to your other ship(s), regarding battle order?most powerful, then second, then third, etc
3) When I investigate a COM, the difficulty is dependent only on the active ship--and not on ships in hanger or nearby?only active ships (if the nearby ships are in the same orbit, they add to your attack/defense strength
4) If a ship has 0 armor and 0 shields, how mcuh damage do I need to do to overwhelm the manpower/hitpoints?a lot of factors involved in this... does the enemy employ EMJO's? How powerfuyl is their ship(s)
So if I deploy the ships in my hanger in the nearby orbit before investigating, they'll increase the difficulty of a COM?
Regarding question (2), here're my list of ships:
Ship (1) 5.5 million power
Ship (2) 1.5 million power
My enemy's ships: 1m power, 900k, 750k, 600k, 270k, 190k
Do
all the enemy ships first focus on my 5.5m ship and if they defeat it
only then they attack my 1.5m ship?
Or does it alternate between them attacking my first and second ship, until they exhaust their weapons or are defeated?
One way or another I'm about to find out I think.
Another question:
1) Do you have a strategy for using "find weakness" with marine modules? I once used it when I first started to defeat someone who I couldn't defeat normally because they had too much shielding. It of course was inefficient because it required so much time to complete. I haven't used it since for that reason.
2) Does anything different happen if a ship doesn't have a FTL or WHG and is defeated in a COM?
EDIT: Thanks for responding.