Show Posts
|
Pages: [1] 2 3
|
4
|
Feedback Terminal / Suggestions / Re: We can minimize loss in planetary combat and add strategy.
|
on: October 22, 2012, 02:49:16 PM
|
Well, it just doesn't make sense for a pirate to destroy modules rather than loot them. Plus if you loot them, you can loot them later!
Destruction is part of the game, part of the fun. The problem or new players not being able to compete is a real one though. But it goes further than just fear of pirate, what about space? Soon, we might not have enough room for new players to drop their mine, with everybody already claiming them.
One answer is corporations.* New players can gain protection from older players. Another answer is diversification. We need more ways to play than just mining and pirating, so new players got something to do.
*And this is partly why I didn't loose too many modules yet. My fellow corp members got my back.
|
|
|
14
|
Caffe / Game Room / What about a lil' RPG?
|
on: October 15, 2012, 02:35:34 PM
|
I don't know if there is enough activity to warrant this, but how about a little RPG set in this universe? Basically another way to experiment the universe from another perspective, as a ship's crew. What do you think?
|
|
|
|