Astro Galaxy - a realistic space exploration game

Feedback Terminal => Suggestions => Topic started by: aTraveller on October 06, 2012, 03:45:13 PM



Title: Pacing Issues
Post by: aTraveller on October 06, 2012, 03:45:13 PM
The pace of travel is extraordinarily slow... especially interstellar travel.

Yes, I know that space is "big, really big!" but this is a game after all.  Interstellar travel taking 7+ hours (during the tutorial no less!) is a bit daunting, and makes it easy to lose interest.

The simplest solution to this is to reduce the overall times, but an even better choice would be to trade fuel usage for speed.


Title: Re: Pacing Issues
Post by: Bomale on October 06, 2012, 04:11:38 PM
 hi Hello,

You right about tutorial, maybe in this mission speed should be more short.


We can reduce travel time by using more WHG ( Whormhole Generator  ).
Research for better WHG help too.

 :12: Myself I use 3@4 WHG, travel time = short , but, expensive fuel.

Hope this help you.


Title: Re: Pacing Issues
Post by: aTraveller on October 06, 2012, 04:51:19 PM
We can reduce travel time by using more WHG ( Whormhole Generator  ).
Research for better WHG help too.

 :12: Myself I use 3@4 WHG, travel time = short , but, expensive fuel.

Hope this help you.
Ah - so I guess this feature already exists!

It would be nice if the tutorial mission gave us "special" speed-up, like the one where it reduces the 3 hour construction to 3 minutes.


Title: Re: Pacing Issues
Post by: Bomale on October 06, 2012, 04:56:33 PM
Yes, already exist.


Title: Re: Pacing Issues
Post by: Tony2x on October 16, 2012, 12:55:53 PM
This 'was' a dilemma for me also, but I am more than 100LY away from SOL. I have expensive minerals to gather here and combined with my upgraded MIL and ATH i am finding a balance now where i can convert up to 2k of fuel every other day for a good nights travel around my planets to pick up other needed resources then back to the fuel to resupply, and some left for exploring. So as I see it, as the game goes on and you get better miners you pull more decent 500$-950$ minerals for fuel...it balances out quite nicely