Astro Galaxy - a realistic space exploration game
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Astro Galaxy - a realistic space exploration game
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fatigue
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Topic: fatigue (Read 5659 times)
sargas
First Sergeant
Reputation: +291/-39
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Posts: 1707
wandering teacher of the bizarre and unusual
fatigue
«
on:
June 18, 2014, 07:00:22 PM »
Why is the game sending in fatigued forces when fresh forces are available? Shouldn't marine attacks start with fresh forces and then rely on fatigued?
RATTLESNAKE sending
10% fatigued
Power Armor Marines Assault Unit MK ** to find a boarding spot.
The boarding party found an area and sabotaged it, doing ***** damage!
RATTLESNAKE maneuvers into boarding range first.
RATTLESNAKE sending
10% fatigued
Marines Assault Unit MK ** to find a boarding spot.
The boarding party found an area and sabotaged it, doing ***** damage!
RATTLESNAKE maneuvers into boarding range first.
RATTLESNAKE sending Marines Assault Unit MK ** to find a boarding spot.
«
Last Edit: June 18, 2014, 07:02:23 PM by sargas
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Matamaure001
Staff Sergeant
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Posts: 489
An empire builder
Re: fatigue
«
Reply #1 on:
June 18, 2014, 09:46:21 PM »
You don't have the record:
BB_Valiant Vs. planetary force
Ground assault
BB_Valiant sending 160% fatigued Marines Assault Unit MK XXX to find a landing spot.
The landing party found an area and sabotaged it, doing 0 damage!
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JamJulLison
First Sergeant
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Re: fatigue
«
Reply #2 on:
June 18, 2014, 10:35:25 PM »
This is one of the issues SirEmi has said he is fixing in the next update.
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Rostin
Sergeant First Class
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Posts: 585
Conquer the Stars!
Re: fatigue
«
Reply #3 on:
June 18, 2014, 10:54:32 PM »
Quote from: Matamaure001 on June 18, 2014, 09:46:21 PM
You don't have the record:
BB_Valiant Vs. planetary force
Ground assault
BB_Valiant sending 160% fatigued Marines Assault Unit MK XXX to find a landing spot.
The landing party found an area and sabotaged it, doing 0 damage!
Haha!!! WHAT????
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sargas
First Sergeant
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Posts: 1707
wandering teacher of the bizarre and unusual
Re: fatigue
«
Reply #4 on:
June 19, 2014, 01:05:01 AM »
I am not looking for the record, I just want this repaired to match my permanent losses...
If my 0 powered forces can be destroyed...
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Matamaure001
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An empire builder
Re: fatigue
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Reply #5 on:
June 19, 2014, 01:50:53 AM »
I know Sargas it was to prove your point and add a little humor
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sargas
First Sergeant
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wandering teacher of the bizarre and unusual
Re: fatigue
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Reply #6 on:
June 19, 2014, 02:50:17 AM »
...giggle...
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SirEmi
Administrator
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Re: fatigue
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Reply #7 on:
June 19, 2014, 06:49:30 AM »
We have a solution for this here:
http://forum.astro-galaxy.com/index.php/topic,8704.msg71272.html#msg71272
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Matamaure001
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An empire builder
Re: fatigue
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Reply #8 on:
June 19, 2014, 10:26:16 AM »
Sir Emi: I agree to the solution you point to. But it does not seem to be implanted yet because the example I gave was from a combat I had only a few days ago!
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sargas
First Sergeant
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wandering teacher of the bizarre and unusual
Re: fatigue
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Reply #9 on:
June 19, 2014, 11:03:12 AM »
my example was from yesterday
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