all,
maybe it's just because i don't know how to do these things, but I like to see some improvents on module and cargo handling.
I think there is too much
difference between ship and station handling. In my humble opinion they should be the same.
I miss a couple of features which would be really handy:
1. Module deployment between two ships:
now I have to put it in cargo, transfer it to cargo of the other ship, activate the other ship and install it form cargo. it could be done in 1 action.
this is always a nasty one when starting a new ship. you need to buy at least 1 cargo to get started....
2. deploy from cargo:
I think it would be handy to deploy something from cargobay of Ship A directly to Space station or Ship B.
In general I could say that Ship/Station and even Surface should be handled in the same way...
if it is, you could do things like:
- deploy from Station Cargo to Planet Surface
- deploy from Ship to Ship
- install from Station Cargo bay
- install from a cargo bay on a surface!!?? (why not?)
- transfer personell from Ship to Station
- and so on.
of course I don't know the code, but it feels that there is a view missing...
I'll try to explain:
- you have the 'single' mode where you install things in your ship
- you have the 'docking' mode to handle cargo between ships and actions between ship and a space station.( essentially this is used when you own
1 of the objects)
What I miss here is a kind of '2 objects' mode; a view that will be used when handling
2 things you own and administer.. In this view you could then do all thing described above...
the wildest dream version of this view wich shows the 2 objects ( 2 ships, ship + station, even 2 stations when in same orbit!) is a drag and drop version!
ah well... ravings of an old man
S.