Title: Timing issues... Post by: renetan on June 04, 2013, 10:00:02 PM Hi there, I wonder if AG could do something about the long waiting hours I experienced. From here to Tokyo it's indeed 11 hours or so waiting for arrival...[lol].
However without the need for using QP's, is there another possibility/chance of lowering the wait. Thanx anyway... :12: Title: Re: Timing issues... Post by: GoodPerson on June 04, 2013, 10:44:30 PM put more WHG, the more you have, the lower the time is
At the same time, it cost more to jump Title: Re: Timing issues... Post by: JamJulLison on June 05, 2013, 12:28:40 AM Wait until you get higher powered ships and are doing COM missions. The attack timers can be insane.
Title: Re: Timing issues... Post by: renetan on June 05, 2013, 12:41:11 AM Thanx again you all. B-)
Title: Re: Timing issues... Post by: SirEmi on June 05, 2013, 09:04:31 AM Try to find the right combo between installing more WHG modules and the mission rewards vs. fuel costs.
Also having a VIP nav computer will give you -33% nav time, a navigation officer will further lower it by -33% and a scout ship optimization from the SOL Shipyard can further lower it by -50%. If you add all that, you could have a pretty speedy ship, at least for surveying / scouting. Title: Re: Timing issues... Post by: renetan on June 06, 2013, 10:54:22 AM SirEmi,
Thank you very much. renetan. |