Astro Galaxy - a realistic space exploration game

Feedback Terminal => Suggestions => Topic started by: raphael on March 31, 2014, 10:46:57 AM



Title: Science Ship Optimization
Post by: raphael on March 31, 2014, 10:46:57 AM
Hi SirEmi, we have science officers, but why don't we have a science ship optimization?  :)


Title: Re: Science Ship Optimization
Post by: SirEmi on March 31, 2014, 05:56:50 PM
Because we didn't think of it  :))

That sounds like a good idea... +250% RP on all science modules on the ship at optimization MK X


Title: Re: Science Ship Optimization
Post by: raphael on March 31, 2014, 06:39:26 PM
LOL.

Hope it will come out soon. :)


Title: Re: Science Ship Optimization
Post by: FreezeLove on March 31, 2014, 07:13:39 PM
Sounds like a fun idea. Though not sure you need it Raph lol.  :P


Title: Re: Science Ship Optimization
Post by: JamJulLison on April 01, 2014, 07:31:33 PM
This is a great idea. 


Title: Re: Science Ship Optimization
Post by: Matamaure001 on April 01, 2014, 10:46:03 PM
No doubt I will use it to the max ;)


Title: Re: Science Ship Optimization
Post by: JoolzVern on April 08, 2014, 12:46:47 AM
I'd maybe prefer advanced labs that put out 300 base RP or something. But I suppose both can be done.