Title: Science Ship Optimization Post by: raphael on March 31, 2014, 10:46:57 AM Hi SirEmi, we have science officers, but why don't we have a science ship optimization? :)
Title: Re: Science Ship Optimization Post by: SirEmi on March 31, 2014, 05:56:50 PM Because we didn't think of it :))
That sounds like a good idea... +250% RP on all science modules on the ship at optimization MK X Title: Re: Science Ship Optimization Post by: raphael on March 31, 2014, 06:39:26 PM LOL.
Hope it will come out soon. :) Title: Re: Science Ship Optimization Post by: FreezeLove on March 31, 2014, 07:13:39 PM Sounds like a fun idea. Though not sure you need it Raph lol. :P
Title: Re: Science Ship Optimization Post by: JamJulLison on April 01, 2014, 07:31:33 PM This is a great idea.
Title: Re: Science Ship Optimization Post by: Matamaure001 on April 01, 2014, 10:46:03 PM No doubt I will use it to the max ;)
Title: Re: Science Ship Optimization Post by: JoolzVern on April 08, 2014, 12:46:47 AM I'd maybe prefer advanced labs that put out 300 base RP or something. But I suppose both can be done.
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