Astro Galaxy - a realistic space exploration game

Info Terminal => Add-on projects in progress => Topic started by: SirEmi on September 10, 2012, 01:31:08 PM



Title: Corporation ships
Post by: SirEmi on September 10, 2012, 01:31:08 PM
Corporations can also have ships. The corp ships can be assigned to be commanded by members depending on permissions.

I'm working on it :)


Title: Re: Corporation ships
Post by: Dadds on January 08, 2013, 10:47:14 AM
Sorry Sir Emi, can you define "a few days"? is that an earth-sol day? or are we talking a planetoid that has a daily rotation of 90 or more days? lol We would really love to see the corp ship roll out. Pretty sure i speak for all corps on that.


Title: Re: Corporation ships
Post by: morbius on January 08, 2013, 02:30:22 PM

 i second Dadds request on you speeding up the roll-out of Corporation ships. Please hurry.


Title: Re: Corporation ships
Post by: Sydney on January 09, 2013, 05:30:40 AM
Yep,

Id prefer improved ingame economics or improved social aspects, but can we please have corp ships before we get aliens, or additional com missions, or even the proposed module and ship auctions etc.


Title: Re: Corporation ships
Post by: GoodPerson on January 09, 2013, 05:57:08 AM
At least make the corp ship's picture different from normal ship (bigger too)
I am bored to see the same ship design every time :p
Also, make the corp ship can help in corp member's battle please ;)


Title: Re: Corporation ships
Post by: Harachte on January 09, 2013, 06:28:45 AM
I am bored to see the same ship design every time :p

especially since it is ripped from a popular series


Title: Re: Corporation ships
Post by: Dadds on January 14, 2013, 11:17:17 AM
nice disclaimer Harachte


Title: Re: Corporation ships
Post by: Harachte on January 14, 2013, 02:01:10 PM
nice disclaimer Harachte

Thank you; shame it is almost mandatory to have one around here...  :2:


Title: Re: Corporation ships
Post by: WolfDoc on January 17, 2013, 03:55:59 AM
lol  yall just have to remember, emi got 3 other games to manage and writing code for each takes loads of time, it would be nice to make a good idea and implement it but, in reality, IF u have exp in coding its not as easy as it looks, u have to make sure everything accurate and there no errors or bugs, plus got to remember emi does have a real life job, few games have the benefit of u being able to work on them all the time and make what u need to live..


Title: Re: Corporation ships
Post by: Harachte on January 17, 2013, 04:15:30 AM
We know this, mr.Wolf; just helping Emi prioritize  :19:


Title: Re: Corporation ships
Post by: Dadds on February 14, 2013, 12:55:58 PM
Quote
lol  yall just have to remember, emi got 3 other games to manage and writing code for each takes loads of time, it would be nice to make a good idea and implement it but, in reality, IF u have exp in coding its not as easy as it looks, u have to make sure everything accurate and there no errors or bugs, plus got to remember emi does have a real life job, few games have the benefit of u being able to work on them all the time and make what u need to live..

yeah coding wise its a lot more difficult to introduce the corp ship and safeguard it against abuse or to give someone unfair advantage. There are a few coders out here i believe that could assist that may have some extra free time. there isnt 1 game in existence that i know of that was developed and managed by just one person.
Sir Emi, advertise for a position to assist in pro bono development lol. I am sure there are a lot of players out there who will be willing to help with their skills other than just suggestions to improve the game.

[we really, really, really need the corp ships  :19: ]