Astro Galaxy - a realistic space exploration game

Info Terminal => Add-on projects in progress => Topic started by: SirEmi on September 21, 2012, 10:23:12 AM



Title: Sol ships and modules Auction
Post by: SirEmi on September 21, 2012, 10:23:12 AM
- Ships Auction, can auction ship from default selling at Sol value to infinite markup. Min 24 hours, max 7 days, 5 minutes snipe rule, buyout / no buyout, can bid / see from anywhere but you have to pickup the item on Earth at SOL Commodity Exchange station.
        -> bid increments: 1000 solar for ship, 100 solar for module
   -> ships can have modules / personnel and cargo in it   
   -> Modules Auction, can auction modules, same rules.
   -> can only auction things on Earth, can only pick it up from Earth.   
   -> when ship is in auction, it still appear on ships list, but you can not activate it or interact with it. It remains parked on Earth orbit until sold.
   
   -> auction fee to create auction: 1000 Solars / ship, 100 / module posted + 1% of the value at witch the item is sold. The 1% is subtracted from the sale price at the moment of sale and will show in the finance logs as auction tax.



Title: Re: Sol ships and modules Auction
Post by: aTraveller on October 07, 2012, 02:12:13 PM
The auction only being accessible on Earth is going to be problematic isn't it?

Also, the current mechanism of setting up "public" buy/sell offers on remote outposts that have prices set to the same things as the SOL/Earth station is a bit limiting - prices should really be controlled by supply and demand forces, which means station owners should be able to set their own prices.

What's the current thinking on these topics?


Title: Re: Sol ships and modules Auction
Post by: SirEmi on October 07, 2012, 08:25:15 PM

Well the auction will be accessible from anywhere, meaning you can view listings and bid, but you will have to pickup / claim the item or deliver it for auctioning on Earth orbit.

The prices for high-tech modules and ships will be set by supply and demand, but the resource prices are at this time controlled by the SOL Corporation that issues the inter-stellar captain licenses, but that doesn't mean it will be like that forever.


Title: Re: Sol ships and modules Auction
Post by: Sheb on October 12, 2012, 03:43:49 AM
Yup, market price are important. It doesn't make sense for fuel cells to be as cheap in orbit of GJ 674 Alpha than on earth.


Title: Re: Sol ships and modules Auction
Post by: Morgwen Dubhspiriag on January 01, 2013, 10:42:29 AM
Any thoughts for adding an option to make the Auction Private?

Such as invited people, particular corp(s)?

This makes it easier for a Corporation to make funds and still profit
the members. (in leu of not having the ability to conduct actual
trade amongst your items w/others).


Title: Re: Sol ships and modules Auction
Post by: Dadds on January 08, 2013, 11:15:47 AM
i would like to be able to set our own prices based on demand or need or rarity for a particular station. that would change the economics greatly


Title: Re: Sol ships and modules Auction
Post by: Morgwen Dubhspiriag on January 08, 2013, 11:54:38 AM
I agree with you on that fully.  It would stimulate the economics and
provide the capability of even having price wars  B-)

But of more importance, your reasoning is very sound.