Astro Galaxy - a realistic space exploration game

Corporation General Talk => Corporation Stance => Topic started by: Dadds on April 29, 2013, 03:28:45 PM



Title: New Corp Stances
Post by: Dadds on April 29, 2013, 03:28:45 PM
Hey guys, i look to the Top Corp Leaderboard occasionally and I see a whole bunch of new and up and coming corporations. Yet i see no information as to who you are, where you stand, values, hopes, goals, ambitions.
Come on guys, lets hear from you. Be bold, be brazen. Worked for us. Lets not make the forums all about 3-4 corporation input. I in particular want to hear from all of you.

This includes you guys, [TVF], [ITO], [OC], [VAL], & [NA] to include a few of the top corps

Be a part of Astro-galaxy forums!

Dadds [IMG]


Title: Re: New Corp Stances
Post by: JamJulLison on April 29, 2013, 07:08:15 PM
Speaking of NA. Have you seen their rediculas corp tax lol


Title: Re: New Corp Stances
Post by: Jazzbob on May 01, 2013, 07:06:49 AM
Hey, greez from the ITO. I will give some information about us in a new topic here!


Title: Re: New Corp Stances
Post by: BB Goode on July 25, 2013, 07:19:12 PM
I just started my own Corp. Starbender Enterprises, SBE is the tag. I don't have a clue what to do with it yet, but I would be happy to discuss Alliances and Trade Agreements with other Corps.

I could use some input on how to do things like set tax rates and write a Front Page with our stated goals and policies. It would go a long way toward assuaging my fears if JamJul or Sargas would help me with this.


Title: Re: New Corp Stances
Post by: JamJulLison on July 25, 2013, 09:41:16 PM
Taxes are something I hate and was hesitant to even add to our corp. For a long time we had none. But after corp ships and optimizations was added we realized that it was needed. In the end we voted on it and it passed.  We set our tax at 2%. I refuse to go higher. For us it seems good enough. IMG on the other hand has a tax of 7.50% and NHC has one of 5%.  I am going to tell you right now you can't actually withdraw money from the corp funds so think ahead. You don't want to set it so high it is hard for them to make a good profit off SOS and COM missions.  I would say don't set it any higher then 10%. Especially when it is a new corp with new players who are still starting out. You guys are going to need all the solars you can get.


Title: Re: New Corp Stances
Post by: sargas on July 25, 2013, 11:34:34 PM
I don't really deal that much with corporate affairs other than to occasionally donate a couple 3-5 million solari.

One thing I know about taxes is that it only assigns a tax whenever a mission is paid off (SOS missions are taxed as soon as they are resolved, except for the 'pod people' as they are taxed when they are returned to Earth).  Selling mined (or looted) material is not taxed, and neither are my fuel sales at my various stations.

<<insert shameless plug here>>
You can buy fuel at Sargas Oil Station #1 (Jupiter orbit) for 25 solari instead of the SOL Corp rate of 30.
<<We return you now to your regularly scheduled program>>

The corp ships are licensed and purchased by corporate funds, as is optimizations and upgrades/downgrades.
The modules attached must be purchased by whichever corp member controls the ship (out of his/her own pocket).

If you need advise about mining or other matters, I will help as much as possible (to the best of my ability).




(edit because it's now expected of me and for the usual reasons {spelling and grammar})


Title: Re: New Corp Stances
Post by: BB Goode on July 25, 2013, 11:35:02 PM
But where do I set it in the first place. I didn't see anywhere to do that.


Title: Re: New Corp Stances
Post by: sargas on July 25, 2013, 11:56:39 PM
on the left hand menu, go to COMM, then corp [SGE] (you will find that you cannot converse with SOL corp any longer, as you arre no longer a member of SOL).

Go to the top of the screen and select 'Finances'.  You will then get a new menu allowing you to set taxes and do other things.

At the bottom of the page, you will see Corporate Finances.

I hope this helps, if not let me know by PM and I'll try to help you more in depth...

sargas


Title: Re: New Corp Stances
Post by: Dadds on September 06, 2013, 03:25:59 PM
taxes are handy as a way to gradually build up a fund to allow you to increase your corp size, corp ship licenses, corp ship purchases, optimizations of those ships and i guess future corp driven projects that may get developed.
My crew have been asking me to actually increase our taxes to buy new toys to play with. The beauty of a tax system allows a slow, methodical build up of wealth over time and when done in small doses (we started with only 3.5% initially) you would be surprised at how quickly it adds up. It also shows you who is doing the most work out there when it comes time to add accolades or promotions to your team members.
A tax bracket too high is unfair to the individual however who IS doing all the hard work and getting stiffed when pay day comes around.
As JamJul suggests, 10% would really be the maximum you would want to go. We reserve this number for special build or project driven goals but so far have not had cause to implement.
If you are a 1 player corp then i guess you could look at a tax as being your savings account for the future. Then set it as high as you think you can afford. Taxes beat the player "shake down" process looking/asking for spare cash when you want to expand your corporation holdings.
Our taxes go into buying new ships and licenses which then are returned to the team to use to increase their income (which increases the federal taxation reserves. Ahhh the circle of life!)


Title: Re: New Corp Stances
Post by: JamJulLison on September 06, 2013, 03:37:00 PM
It's a shame it isn't possible to withdraw Solars from the Corp Fund so we could use it to build new modules.  It's can be a pain balancing your own solars between corp ship module building and modules for our own personal ships.


Title: Re: New Corp Stances
Post by: Dadds on September 06, 2013, 05:57:16 PM
we have two main builders: me and aysle. As a result we hold the bulk of the corp owned ships which in turn earn personal solars for which gets turned back around into modules for corp ships. Basically the corp ship that is piloted by a player contributes two ways: in taxes and in funds plowed back into the corp. We dont have personal wealth or gain in mind here. Whats good for the corp is good for the individual. Those modules are then distributed back out to the players as payment for hard labour.
One moment my balance can look like a new graduate, the next as a multi-millionaire. The only test is time to earn vs time to spend. It would be nice to get hold of some of those tax riches though. Probably a good thing the funds are locked away. It prevents corruption of the hierarchy.
Perhaps there needs to be a control to choose to use corp funds or personal when buying mats to build a corp module from a corp ship, but that can be open to abuse/corruption.


Title: Re: New Corp Stances
Post by: JamJulLison on September 06, 2013, 07:51:31 PM
It's true it could be abused. But I would think players in such alliances that would do that would likely get mad and quit anyways.


Title: Re: New Corp Stances
Post by: sargas on September 06, 2013, 08:35:14 PM
set your corporate permissions so that only a certain few (various sub-leaders, etc...) can build modules with corporate funds


Title: Re: New Corp Stances
Post by: JamJulLison on September 06, 2013, 09:44:22 PM
set your corporate permissions so that only a certain few (various sub-leaders, etc...) can build modules with corporate funds

Good idea.  Only and my division leaders would be given this power if I had it to give lol


Title: Re: New Corp Stances
Post by: Dadds on September 09, 2013, 11:30:30 AM
"beware the ides of march" Hahaha. sometimes your closest advisers could be the ones plotting your downfall. History repeats


Title: Re: New Corp Stances
Post by: sargas on September 09, 2013, 09:27:27 PM
Are you looking over your shoulder when you say that, Dadds?

I find that there is no honor in 'backstabbing'.


Title: Re: New Corp Stances
Post by: Dadds on September 10, 2013, 11:25:35 AM
Haha no Sargas, i have no real fear about whats behind me. If someone wanted my top job badly enough all they would have to do is ask for it and they could try on the mantle for a while. I just like to look at historical models to spot signs in the future plays. Its an old trick of astrology and fortune telling ;)


Title: Re: New Corp Stances
Post by: sargas on September 10, 2013, 12:07:53 PM
aha!  witchcraft...


Title: Re: New Corp Stances
Post by: Jazzbob on November 08, 2013, 07:35:55 AM
To bring this back to the point it began:

It would be great if new corps present themselves or just leave a 'hello' in here  hi


Title: Re: New Corp Stances
Post by: StefanAlexander on December 13, 2013, 02:19:59 PM
Hello! hi  :))
I just want to say that the ISA(New Name) is going to be a pacific goverment with every corp except SSS, wich is State No.1 Enemy


Title: Re: New Corp Stances
Post by: Jazzbob on December 13, 2013, 03:24:24 PM
Nice to hear this! Good luck for all your plans :-)


Title: New Corp Stances-N.E.A
Post by: aviator225 on December 13, 2013, 03:50:35 PM
thanks for the heads up i am updating my info, and thanks for the tips


Title: Re: New Corp Stances
Post by: Jazzbob on December 14, 2013, 07:23:32 AM
did you IST and N.E.A ever thought about working together? Because you two only have one member. Think about it!


Title: Re: New Corp Stances
Post by: Fenix on December 14, 2013, 08:07:08 PM
Indeed, everybody wants to lead at some point but if everybody was a leader then nobody would ever have more than one or two members in their corp and that kind of defies the point. Not saying it's a bad thing to start up your own thing right away just saying if any new corp leaders have recently made a corp and they are new to the game, it might be wise to consider disbanding your corp for awhile, join an already established corp and learn the ins and outs of the game, maybe even establish a few connections with the people here that play the game. Build up a good asset base of ships and maybe even a mining station or two. Then if you still want to run your own outfit you will have much more experience and assets to start your own corp and help any members that should join. Not sure if either of you are really new but I'll just put that out there for future players.

Being a leader can get old after awhile trust me, I've lead clans and stuff in other games and being the person everybody looks to for help and advise and having to organize things and get in the middle of conflicts that can happen between members is taxing. Personally I am much happier in an advisory/middle management role within my corp. I help people out and get some things organized but I don't run everything and I don't have to make decisions about everything, it lets me enjoy working with people much more. That being said everyone is different, and I personally wish all new corps luck in their endevours.


Title: Re: New Corp Stances
Post by: Korvin on January 15, 2014, 10:59:23 PM
Hi!

New Space Explorers [NSE] - new one-man corporation.

Started only a week ago, a newbie here :)
Main goal now - peaceful study of the universe.


Title: Re: New Corp Stances
Post by: raphael on January 16, 2014, 06:37:31 AM
Good luck, Korvin!

It might be better if you join an existing corp for now and learn more about the game. It's a bit too soon for you to start your own corp. Join active corps that don't have plans of joining the GC (The Syndicate is at war with them). I recommend the Starbender Enterprises (SBE) and the New Earth Alliance (NEA).


Title: Re: New Corp Stances
Post by: Dadds on January 16, 2014, 02:16:33 PM
Raphael, define "war" in your comments? You are not at war with the GC since you openly claim not to touch NHC, ITO or any other members of the GC that dont confront you. Dont go telling new players on who to join. If you look closely enough, the top corps ARE the GC allied and are the best corporations to learn the game from. You are just a minor bug which is going to become extinct as another failed species haha.


Title: Re: New Corp Stances
Post by: JamJulLison on January 16, 2014, 05:03:59 PM
Dadds is right.  The GC corps, assides from NHC, are the best to learn from.  Raph hasn't bothered to even go after IMG lately despite claiming he will trash all their stuff.  He claims his Dadds smaller targets aren't worth bothering with.  They are certainly more worth bothering then any new players.  So it is doubtful he will hit you there.  ITO is another good corp.  They are newer then a lot of us but are a good group of people.  PMI in my opinion would be the best corp to join.  But then again I am their leader. lol.  We will be undergoing a name change soon.  We moving to more of a navy direction. Though we won't forbid our members from pirating or mining as long as they follow the charter. I have always been a firm believer in playing the game how you want to play it. So I don't like restricting our members. The change in direction is being done because it seems to be the way of the future. There aren't a lot of good resources left out there to mine and pirating isn't near as profitable as COMs and SOS missions. I was holding off against doing this but when Sargas left I figured now was a good time.


Title: Re: New Corp Stances
Post by: sargas on January 17, 2014, 02:14:22 AM
and as far as 'sargas leaving' is concerned, the EoS is still recruiting...


Title: Re: New Corp Stances
Post by: Jazzbob on January 25, 2014, 10:22:06 AM
Hey,
It would be nice to get some information from the very new corps: [SIN]( sinaarrgghh) and
  • (Gronk)!  hi


Title: Re: New Corp Stances
Post by: sargas on January 29, 2014, 01:21:16 PM
JJ, did you change your Corp stance when you changed names?


Title: Re: New Corp Stances
Post by: JamJulLison on January 29, 2014, 03:05:21 PM
JJ, did you change your Corp stance when you changed names?


The stance was actually changed prior to the name change and I haven't had the time to update it really here on the forum.


Title: Re: New Corp Stances
Post by: sargas on January 29, 2014, 04:36:41 PM
Please take the time.