Astro Galaxy - a realistic space exploration game

Feedback Terminal => Report Abuse => Topic started by: Dadds on October 31, 2013, 06:14:44 AM



Title: Raphael in-game badgering
Post by: Dadds on October 31, 2013, 06:14:44 AM
Hi Sir Emi.

Can you do something about this constant ridiculous deployment Raphael persists in pursuing at Saturn? He is not playing the game in the spirit it was intended to be played in and constanly displays taunting titles to his ships/stations. He doesnt allow the attack timer to run down to resolve conflict but removes them before being attacked then replaces them.
Screen shot attached of his latest in game "message" for me and my corp.


Title: Re: Raphael in-game badgering
Post by: Jazzbob on October 31, 2013, 08:58:49 AM
Yeah that seems to be very childish and I think there are better and faster possibilities to send messages to others than station names^^


Title: Re: Raphael in-game badgering
Post by: raphael on October 31, 2013, 07:52:13 PM
You want to stop players from taunting other players? You talking about abuse? Then you should probably talk to yourself.  :))

And since when is avoiding a battle "not playing the game in the spirit it was intented"?  :lol_sign:


Title: Re: Raphael in-game badgering
Post by: sargas on October 31, 2013, 11:37:51 PM
I'm sorry Dadds, but I do not see evidence of abuse here...

taunting is not outlawed in the game and neither is childish behavior.

My suggestion is 'get over it' and move on...


Title: Re: Raphael in-game badgering
Post by: Dadds on November 01, 2013, 06:59:53 AM
yeah move on i shall. keep a watch out for more "childish behaviour" which is obviously OK by Sargas. If you want to play with the kids then you are welcome to them


Title: Re: Raphael in-game badgering
Post by: sargas on November 02, 2013, 02:13:30 PM
Dadds, ...


...nevermind...


Title: Re: Raphael in-game badgering
Post by: JamJulLison on November 03, 2013, 09:38:58 AM
He should at least get in trouble for abusing the bug with the timers. He purposely sets off the bug that causes the other timers on the attack screen to dissapear just to annoy us. That there is bug abuse.


Title: Re: Raphael in-game badgering
Post by: sargas on November 03, 2013, 10:50:48 PM
hmmm...

...if the 'bug' triggers only when he initiates an attack...

...or does it trigger no matter who sets the clock...

this is a 'bug' and no one captain can be held responsible for triggering a 'bug'...



Title: Re: Raphael in-game badgering
Post by: Dadds on November 04, 2013, 05:23:47 AM
why would a person attack a well defended, impossible to win scenario with zero combatants, except to annoy someone or exploit a bug to remove all other attack alerts from a players list (or both). This way, a player can set up multiple attacks on different establishments and then attack in this manner hide that players attack status. My complaint isnt that he runs from a battle. Nothing illegal about turning chicken and fleeing a combat. He isnt fleeing any combat but just becoming an ingame nuisance and pest that needs exterminating incase it spreads. Or that bug needs looking at an removing.

Quote
this is a 'bug' and no one captain can be held responsible for triggering a 'bug'...
This is actually in the game rules, "No player shall deliberately or knowingly use a bug....etc etc etc. "

Anyway, i dont really care anymore. I wont be around much since i have better things to do with my spare time than argue semantics.
I will pop in from time to time to blow some stuff up and to check to see if the game has improved in playability.


Title: Re: Raphael in-game badgering
Post by: raphael on November 07, 2013, 12:04:36 PM
I guess I have to give a hint to mediocre minds like you so will understand:

It is to lower the amount of QPs that I have to spend speeding up a possible battle--a battle without the presence of the 16m ship that is currently orbiting Jupiter. 


Jam, if you want this "abuse" to end, I dare you to remove that 16m ship from Jupiter. You won't be bothered by that bug anymore coz all stations will be destroyed after I attack.  :))



Title: Re: Raphael in-game badgering
Post by: JamJulLison on November 07, 2013, 05:54:00 PM
The ship isn't getting moved. Also the one method you could use to wipe out the station may not be possible in the near future. SirEmi is looking into changing that little bit due to the fact people can use decoy stations to prevent swarming a ship.


Title: Re: Raphael in-game badgering
Post by: sargas on November 29, 2013, 07:42:10 PM

Quote
this is a 'bug' and no one captain can be held responsible for triggering a 'bug'...
This is actually in the game rules, "No player shall deliberately or knowingly use a bug....etc etc etc. "


an attack that triggers a bug is not deliberate usage.  What you are trying to say is that Rafe should not be able to set an attack timer (while we can) because it triggers a 'bug'.  I'll ask again, does this 'bug' occur only when Rafe attacks, or does it trigger no matter who starts hostilities?

This seems to be a method to prevent Rafe from playing the game fully.


Title: Re: Raphael in-game badgering
Post by: JamJulLison on November 29, 2013, 08:27:21 PM
What Raph was doing was purposely starting an attack which he knows would have a long timer and cause this bug for the purpose of messing with our timer displays.  That is bug abuse.  Now if he started the timer with the intention to actually attack then that wouldn't be abuse.  You see the difference now?  Abusing a bug to annoy someone or to give yourself some sort of advantage is clear bug abuse.


Title: Re: Raphael in-game badgering
Post by: sargas on November 30, 2013, 03:08:06 AM
I'm sorry, but I am still seeing this as an attempt to prevent Rafe from starting an attack (whether or not he decides to finish it).

I will ask one more time:

DOES THIS 'BUG' TRIGGER ONLY WHEN HE INITIATES AN ATTACK, OR DOES IT OCCUR WHENEVER ANYONE STARTS A HIGH TIMER ATTACK"?





(edit - spelling)


Title: Re: Raphael in-game badgering
Post by: sargas on November 30, 2013, 03:24:10 AM
quote by JJL - the response (in red) is me...


What Raph was doing was purposely starting an attack which he knows would have a long timer and cause this bug for the purpose of messing with our timer displays. (and you know this because... do you have hidden telepathic powers?)  That is bug abuse.  Now if he started the timer with the intention to actually attack then that wouldn't be abuse.  You see the difference now? (no, I don't.  Have you ever started an attack timer and then cancelled it?  I have.)  Abusing a bug to annoy someone or to give yourself some sort of advantage is clear bug abuse. (I still don't see this as a deliberate attempt to annoy, rather just a bug that needs SirEmi to fix)



Title: Re: Raphael in-game badgering
Post by: JamJulLison on November 30, 2013, 04:21:22 AM
The bug triggers on both sides when someone starts a really large timer with high attack powers.  Back when we were set up on Jupiter he would constantly start attacks he never had any intention of letting go through.  Times when we or someone else didn't jump him away he would cancel the attack and restart it.  These were also attacks he had 0 chance at winning.  Considering the bug effects both people and he saw Dadds complain about the bug he had to know what a pain it would be to have to deal with.  Let me ask you something. Why in the galacy would Raph start an attack he would know would mess up his own timers if he had no chance at winning and had no intentions of follow through with the suicide attack?  The fact he canceled the timer a few times and restarted it seeme to indicate he had no intention of ever really attacking.  Hell when I would start a timer of my own with our large corp ship he would jump out to cancel the timer. Then jump back in and start up another of his own there.   Yes I can't prove anything. I am not psychic.  But I am not dense either.  His motives seem quite clear. His intentions can be figured out by using logic.  Now let me ask you something else Sargas.  Why are you so quick to defend him here?  The accusations are far from far fetched.  I know nothing is going to get done about this though.  We will be lucky if the bug gets fixed. As for bug abusers, they rarely get punished on any of SirEmi's games. Trust me I have seen some in another one of his games get away with a lot of crap.


Title: Re: Raphael in-game badgering
Post by: raphael on December 07, 2013, 10:21:16 AM
Whiners are done whining already? New posts for my amusement please.  :))


Title: Re: Raphael in-game badgering
Post by: JamJulLison on December 07, 2013, 02:51:22 PM
I am not whining.  Just was stating a point about what was done there. Sargas is the one who kept dragging the issue on.  Which ment I had to explain things a little better for him.


Title: Re: Raphael in-game badgering
Post by: Dadds on December 08, 2013, 01:01:13 PM
I wouldnt bother replying to Raphael's badgering JamJul. He lives in his form of reality which is different from the rest of us haha. It just takes us to his little realm of oddly distorted truths and facts.


Title: Re: Raphael in-game badgering
Post by: sargas on December 21, 2013, 04:25:43 PM
sigh...

what I am saying is:

He cannot be censured for abusing the same bug we abuse.

His starting an attack that you do not think has a chance in succeeding, is not against the 'rules of war' ('ell, there ain't none).  it is called an act of attrition and has long been a facet of war.


Title: Re: Raphael in-game badgering
Post by: JamJulLison on December 21, 2013, 10:51:58 PM
If he had been going through with the attacks I wouldn't consider it bug abuse. But by doing it to repeatly try to screw up people's attack list is bug abuse. With him it wasn't even used to cover up another attack. It was done to try to annoy and possibly try to make us mad.


Title: Re: Raphael in-game badgering
Post by: sargas on December 22, 2013, 11:08:16 AM
and all those are valid acts of war...


Title: Re: Raphael in-game badgering
Post by: JamJulLison on December 22, 2013, 11:55:24 AM
Abusing a bug that involves the attack system to blind the enemy, in paticular to just annoy rather then hurt is bug abuse. Though doing it to even blind their attack list without the intent to attack is bug abuse since this is a bug and bug abuse is against the TOS. 


Quote
   Playing fairly and Honestly   
       Astro Galaxy upholds high standards of moral behavior. Any player who is caught manipulating bugs in the game or has been cheating in any other way will be deleted from the game immediately. Using vulgar words towards other players may also lead to deletion.

That said we all know SirEmi doesn't actually enforce this. I would rather just see this bug fixed.


Title: Re: Raphael in-game badgering
Post by: Fenix on December 22, 2013, 10:12:43 PM
This may not be my place to say this but I'm going to say it anyway. Sargas I don't think I have to tell you this but uh... this is a game. While real war doesn't have rules, in a game there has to be rules of some kind, because the game itself is built upon rules which everyone must follow either via the way the game is coded and operates or the rules those in charge deem it fit for us to abide by.

If it is a bug and someone is using it for any advantage or in this case harassment/trolling w/e you want to call it then that is bug abuse, period. Whether someone else uses the bug as well is irrelevant, two wrongs does not make it right. If others are abusing this bug as well then SirEmi may choose to punish those people as well. Or if Jam is right then perhaps he should just fix the bug so it isn't an issue anymore. Personally I think he should just fix it seeing as how it seems like something that people could run into inadvertantly and cause all sorts of chaos without people even being aware of it.


Title: Re: Raphael in-game badgering
Post by: Dadds on December 28, 2013, 12:32:06 PM
Sargas loves to be a criminal lawyer, always supporting them against his allies and even his corporation. Time is coming soon, Sargas where i will show you where you can file those law books.
I believe that is also a "valid act of war" lol

Time for complaining is done, time for action is soon. "tick tock"