Astro Galaxy - a realistic space exploration game

Caffe => Game Room => Topic started by: sargas on July 22, 2014, 03:30:37 PM



Title: mysterious encounters
Post by: sargas on July 22, 2014, 03:30:37 PM
I found the first Safety Override and Dadds found the first Crematorium (in that order).

first, sign in and we will determine the stakes.

1. first to discover (FtD)New Star Cluster

2.  FtD Space monsters

3. FtD alien civilization

4  FtD alien relic

5.  the first to bring home an unknown mineral or gas

6.  FtD 'rogue' planet/stellar system

there are 1 day 17 hour until the update is ready...


(edit - I propose that all participants dedicate 1 QP in each of the above categories and pay that QP to the first to discover it.  and so on with each category thereafter)


Title: Re: mysterious encounters
Post by: lisunken on July 22, 2014, 04:48:35 PM
I in.


Title: Re: mysterious encounters
Post by: sargas on July 22, 2014, 05:33:42 PM
 :12:


Title: Re: mysterious encounters
Post by: Matamaure001 on July 22, 2014, 05:57:04 PM
Like I told elsewhere, I am part of the race. I have been waiting for it since so long!


Title: Re: mysterious encounters
Post by: sargas on July 22, 2014, 06:04:06 PM
You are ready for the race yes, but are you ready to wager?





(edit - Will all y'all please go back and read the previous edit up-there ^)


Title: Re: mysterious encounters
Post by: raphael on July 22, 2014, 08:22:30 PM
Did you miss a zero or is it really only 1 QP for each category?

Count me in.  :shifty


Title: Re: mysterious encounters
Post by: sargas on July 22, 2014, 09:17:34 PM
I do not miss zeros, we can adjust the amount before the 'kick-off'.

that is one QP for each of 5 categories.
multiply with how many is in the pool (at this time, we are 5) ... (with ten entries, the winner will get 10 QP - his own and 9 others)...

I thought that more than 1 QP could be hard to scrape up for some captains.  I would prefer a buy in of 10 QP per category myself...




...(side bets are always in order)...


Title: Re: mysterious encounters
Post by: lisunken on July 22, 2014, 09:20:47 PM
lol side bets.  :sweat  Ok  are you going hold the QP?


Title: Re: mysterious encounters
Post by: Matamaure001 on July 22, 2014, 09:30:13 PM
OK to bet


Title: Re: mysterious encounters
Post by: sargas on July 22, 2014, 09:34:35 PM
What?  Are you offering to send me QP and want me to just put it my pocket?  That will not work (trust issues could raise it's ugly head), and I will not accept that responsibility.

We are honorable people here and we can be trusted to pay when someone wins.

Punitive damages can be assessed if there are any "welcher's" (2X - 3X - or more, depending upon circumstances).  And, welching on a bet will be posted through-out the forum...  

Just let it be known (non-payment) to this forum and the Galactic Gaming Commission (all who place wagers here become members of the 'Gaming Commission") will investigate.


Title: Re: mysterious encounters
Post by: sargas on July 22, 2014, 09:44:58 PM
lol side bets.  :sweat  Ok  are you going hold the QP?

side bets need to be posted here in the 'GAME ROOM', or the (http://img.photobucket.com/albums/v192/sargas37/pimp.gif) GC (Gaming Commission)(http://img.photobucket.com/albums/v192/sargas37/pimp.gif)is powerless.


Title: Re: mysterious encounters
Post by: sargas on July 22, 2014, 09:53:42 PM
You do not have to participate in any category...You can bet cat. 1, 3, 4 and not do 2 or 5 etc, etc, etc...

I can do the math...


Title: Re: mysterious encounters
Post by: sargas on July 22, 2014, 09:54:16 PM
Oh, and we are now 5...


Title: Re: mysterious encounters
Post by: Rostin on July 22, 2014, 10:41:59 PM
I will take a friendly bet :) for nothing more than bragging rights.


Title: Re: mysterious encounters
Post by: raphael on July 22, 2014, 10:44:51 PM
I thought that more than 1 QP could be hard to scrape up for some captains.  I would prefer a buy in of 10 QP per category myself...

Well, those captains who will find it hard to scrape 1 QP for each category shouldn't be joining in the first place. The fuel cost alone will be huge for them.

I'd say officially make it at least 10 QPs for each category, or just no QPs and just bragging rights. LOL


Title: Re: mysterious encounters
Post by: sargas on July 22, 2014, 11:59:01 PM
I'm good with 10 per...


Title: Re: mysterious encounters
Post by: sargas on July 23, 2014, 12:18:36 AM
...if I have to, I will adjust the winnings with how much you are willing to bet.

I mean you cannot expect to win the same amount by betting 1 as you would if you wagered 10...


I need to find out how I can deal with the 'excess' in the winnings.  (perhaps in a fund for a future bet)...

No, instead, the 'excess' winnings do not need to be paid.  Your losing bet does, however.  If you bet 1 and win, all who also bet would only have to pay you 1;  with the excess staying in their pocket.  If you lose, you pay the 1.


So, I guess you can call me 'The Gaming Commissioner'...

I will be fair...   


Title: Re: mysterious encounters
Post by: sargas on July 23, 2014, 12:28:48 AM
I will take a friendly bet :) for nothing more than bragging rights.

I'll send you 5 from petty cash...use them for a 1QP bet in each category...


...(Oh, crap, the EoS doesn't have taxes...Neither does SSS...


...pay back the 5 when as soon as you can (before anything else)...

let me know before kickoff...


Title: Re: mysterious encounters
Post by: Matamaure001 on July 23, 2014, 02:33:35 AM
I bet 10 QPs on each category


Title: Re: mysterious encounters
Post by: raphael on July 23, 2014, 04:38:02 AM
10 QPs each for me too. :)


Title: Re: mysterious encounters
Post by: Dadds on July 23, 2014, 01:48:23 PM
and again, gambling is illegal. pretty sure of that.
Who is betting on me being the first to find all secret stuff lol
Good luck to you all out there
Dadds


Title: Re: mysterious encounters
Post by: sargas on July 23, 2014, 04:07:44 PM
add in my 10 QP and we are three with a 'pot' of 30 QP per category.


@Dadds, who is going to enforce a silly a$$ law like that out here in the great empty?  Feel free to add your QP to any (or all) the above categories.  :12:


Title: Re: mysterious encounters
Post by: lisunken on July 23, 2014, 05:38:19 PM
add me in 10 QP across. who is holding the pot?  :21:


Title: Re: mysterious encounters
Post by: sargas on July 23, 2014, 05:54:09 PM
the pot is on the honor system.  do y'all want to make payment due within a week.

now we are 4, the pot is 40


Title: Re: mysterious encounters
Post by: lisunken on July 23, 2014, 06:01:51 PM
my bad, miss your first post about holding the pot  :)) maybe I should smoke some  :12: for brain damage.


Title: Re: mysterious encounters
Post by: Rostin on July 23, 2014, 06:57:41 PM
I honestly don't think I will be the first to do anything  :))

I am probably online more throughout the day than any of you, but my priorities and assets are focused elsewhere in the game :) I will explore new space at a leisurely pace (accidental rhyme)


Title: Re: mysterious encounters
Post by: raphael on July 23, 2014, 09:10:43 PM
I honestly don't think I will be the first to do anything  :))

I am probably online more throughout the day than any of you, but my priorities and assets are focused elsewhere in the game :) I will explore new space at a leisurely pace (accidental rhyme)

True, you indeed are probably the most online player throughout the day. How about you still join? I will cover the 50 QPs for you, and i will provide one WHG mk CCC for your ship. :)


Title: Re: mysterious encounters
Post by: Rostin on July 23, 2014, 10:09:04 PM
 0o wow, that is a generous offer boss....

I guess if you guys really want me in on this I will try my best XD


Title: Re: mysterious encounters
Post by: Rostin on July 23, 2014, 10:18:59 PM
Also, I suggest photographic evidence be supplied to this thread. Feel free to censor out the coordinates of things you want to keep private though :) (e.g. star clusters)


Title: Re: mysterious encounters
Post by: sargas on July 23, 2014, 10:21:53 PM
5, that makes the pot 50 each...

I believe Sir Emi will announce them first; he did so when Dadds and I found the pirate illegal mods.


Title: Re: mysterious encounters
Post by: Rostin on July 23, 2014, 10:23:45 PM
Oh ok, does he have omniscience over things like that?


Title: Re: mysterious encounters
Post by: raphael on July 24, 2014, 04:20:38 AM
1. first to discover (FtD)New Star Cluster

just wanna make it clear, you mean star cluster like ours, right? not star pockets.

How about you make a separate bet for star pockets?  :)

Also, I suggest photographic evidence be supplied to this thread. Feel free to censor out the coordinates of things you want to keep private though :) (e.g. star clusters)

Indeed. A pic is needed, and the time stamp on the forum decides who got it first. Edited posts will not count.

We gotta make rules to avoid disputes. :)



Title: Re: mysterious encounters
Post by: sargas on July 24, 2014, 12:16:23 PM
1. first to discover (FtD)New Star Cluster

just wanna make it clear, you mean star cluster like ours, right? not star pockets.

How about you make a separate bet for star pockets?  :)

I feel they are synonymous, how do you see a difference?

Also, I suggest photographic evidence be supplied to this thread. Feel free to censor out the coordinates of things you want to keep private though :) (e.g. star clusters)

Indeed. A pic is needed, and the time stamp on the forum decides who got it first. Edited posts will not count.

We gotta make rules to avoid disputes. :)

Sir Emi reported when Dadds and I were the first to discover the 2 'ilegal' mods.  If he does so here, his word is binding.  Otherwise a screenshot of proof will be needed.




Title: Re: mysterious encounters
Post by: Rostin on July 24, 2014, 07:46:58 PM

5.  the first to bring home an unknown mineral or gas


Just to clarify... Do you mean ACTUALLY bring the material back to Sol? Or just find it?....
Bringing it all the way back would mean taking a trip all the way out just to come all the way back to MAYBE be the first one... If we are bringing it all the way back then I would like to retract my entrance into that category.

But if we are just surveying or collecting the new material then count me in! :)


Title: Re: mysterious encounters
Post by: raphael on July 24, 2014, 08:46:06 PM
I feel they are synonymous, how do you see a difference?

There is a difference. From what I understand, there will be four big groups of stars like ours, and smaller pockets of stars (or hermit stars).


Title: Re: mysterious encounters
Post by: sargas on July 24, 2014, 08:52:33 PM

5.  the first to bring home an unknown mineral or gas


Just to clarify... Do you mean ACTUALLY bring the material back to Sol? Or just find it?....
Bringing it all the way back would mean taking a trip all the way out just to come all the way back to MAYBE be the first one... If we are bringing it all the way back then I would like to retract my entrance into that category.

But if we are just surveying or collecting the new material then count me in! :)

I was thinking that because we will not know the value of the unknown, we need to bring it back.  But, I can see how the discovery can be enough to trigger the reward (the first unknown to be discovered, and not each)




Title: Re: mysterious encounters
Post by: Rostin on July 24, 2014, 09:22:37 PM
I feel they are synonymous, how do you see a difference?

There is a difference. From what I understand, there will be four big groups of stars like ours, and smaller pockets of stars (or hermit stars).

I think the hermit stars will be individual, isolated stars with abnormal features and events. I was expecting a category for them as well :)


Title: Re: mysterious encounters
Post by: sargas on July 25, 2014, 12:55:06 AM
we can do that, add 'rogue' systems (or planets) to the pool.  SirEmi said they will be there as well as the monsters.

I wager another 10 for category 6...


Title: Re: mysterious encounters
Post by: sargas on July 25, 2014, 01:06:50 AM
I feel they are synonymous, how do you see a difference?

There is a difference. From what I understand, there will be four big groups of stars like ours1, and smaller pockets of stars (or hermit stars).

1I don't remember that there would be only 4.  I only remember that there are other stellar groupings out there.  There are more clusters available (if 4 found on ring 25, then 25+ may be found on ring 50 etc. etc. etc. ad infinitum...)

and what do you consider a smaller pocket?  How many systems?

for now, let us say that a cluster must contain more than 1 sector...

one sector (or less) becomes a rogue sector (and qualifies for category 6).


Title: Re: mysterious encounters
Post by: Rostin on July 25, 2014, 10:49:01 AM
I believe the hermit stars will be isolated and will only be single stars. Clusters/pockets will be very noticeable in size and on the thread for the project itself Emi said there would probably be 4 at first.

If Raphael goes in for the new category I will as well. I don't really care...


Title: Re: mysterious encounters
Post by: raphael on July 25, 2014, 11:26:12 AM
Yes, we are in for category 6.  :)

And about the new mineral/gas, for simplicity's sake, I'd like it to be just who finds it first. No need to bring it back.


Title: Re: mysterious encounters
Post by: Rostin on July 26, 2014, 01:10:35 AM
There are also the random wormholes. Are we not counting those as a category?


Title: Re: mysterious encounters
Post by: lisunken on July 26, 2014, 08:18:58 AM
Lol there will be a long list. Only 18 hrs left. Check it twice.


Title: Re: mysterious encounters
Post by: raphael on July 26, 2014, 10:41:05 AM
more than two days extension..  :(


Title: Re: mysterious encounters
Post by: lisunken on July 26, 2014, 02:45:16 PM
I know, that blow.  :))  I was setup for the rush out of the fourth ring.  :P


Title: Re: mysterious encounters
Post by: Rostin on July 26, 2014, 03:57:36 PM
With the current rescheduled release time for the update I will probably be asleep when it's finally finished, and then I'll be at work the next day, so if it doesn't change considerably in the next day or so I would like to retract my bet... There will be no way for me to be watching my ship for about 17 hours after release...


Title: Re: mysterious encounters
Post by: jennystack on July 27, 2014, 05:45:30 PM
I am in.


Title: Re: mysterious encounters
Post by: Rostin on July 27, 2014, 07:23:29 PM
Jenny, what is your name in the game?


Title: Re: mysterious encounters
Post by: raphael on July 27, 2014, 08:49:24 PM
With the current rescheduled release time for the update I will probably be asleep when it's finally finished, and then I'll be at work the next day, so if it doesn't change considerably in the next day or so I would like to retract my bet... There will be no way for me to be watching my ship for about 17 hours after release...

I don't think it will be rescheduled again. It's up to you if you wanna retract. :)

I am in.

Not sure if you are serious, but more players means a bigger reward.. Welcome to the race.  :)


Title: Re: mysterious encounters
Post by: Rostin on July 27, 2014, 08:56:10 PM
I think I will retract... :/ sorry guys

I hope sargas gets back online for this. He's the one running it!


Title: Re: mysterious encounters
Post by: Matamaure001 on July 27, 2014, 09:52:52 PM
Rostin: I do not care if I win or loose. The fun is participating. I am also on the side of the galaxy with one scout ship. All my other ships are busy. All the prize won't be won the first day, maybe not even the first week. I will get a new cruiser starting from earth.


Title: Re: mysterious encounters
Post by: Rostin on July 27, 2014, 09:56:06 PM
Well I'd just hate to waste Raph's QPs if I can't even really do anything for the first 17 or so hours... He's the one sponsoring me, so I guess if he wants me to stay in it I will and will go hard once I get off work. Haha


Title: Re: mysterious encounters
Post by: sargas on July 28, 2014, 12:17:47 AM
this is a major upgrade, we are lucky for only a couple of days delay...


Title: Re: mysterious encounters
Post by: Matamaure001 on July 28, 2014, 01:33:40 AM
sargas: I agree with you ;)


Title: Re: mysterious encounters
Post by: raphael on July 28, 2014, 08:46:15 AM
Well I'd just hate to waste Raph's QPs if I can't even really do anything for the first 17 or so hours... He's the one sponsoring me, so I guess if he wants me to stay in it I will and will go hard once I get off work. Haha

Don't stay if you are gone for 17 hours. Everything will be done by then.  :12:


Title: Re: mysterious encounters
Post by: Rostin on July 28, 2014, 10:35:23 AM
Consider me withdrawn then :)


Title: Re: mysterious encounters
Post by: raphael on July 29, 2014, 01:40:34 AM
this is a major upgrade, we are lucky for only a couple of days delay...

you just had to mention this....


Title: Re: mysterious encounters
Post by: Rostin on July 29, 2014, 05:56:12 AM
I guess I'm turning my ship around and heading home... 8.5 million solari wasted on diamonds to get out there :/


Title: Re: mysterious encounters
Post by: raphael on July 29, 2014, 08:22:10 AM
guess I found the first star clusters.  :12:


Title: Re: mysterious encounters
Post by: sargas on July 29, 2014, 12:43:13 PM
where is it?


Title: Re: mysterious encounters
Post by: Rostin on July 29, 2014, 12:45:22 PM
Well he won't even tell his corp members, so I doubt he'll tell you ;)


Title: Re: mysterious encounters
Post by: raphael on July 29, 2014, 12:49:43 PM
I can tell you guys if you really wanna know, but wouldn't that take the fun out of exploring? LOL

You can pay me after all the categories are done.  :)


Title: Re: mysterious encounters
Post by: Rostin on July 29, 2014, 12:52:42 PM
I DON'T wanna know!


Title: Re: mysterious encounters
Post by: raphael on July 29, 2014, 12:59:01 PM
I DON'T wanna know!

That's the spirit! There isn't anything interesting yet anyway, so we will have to wait for the complete update.  :)

And sargas, I can't really tell you since we are in a race, aren't we? I fulfilled the requirements of posting a pic, so that should be enough for now. :)


Title: Re: mysterious encounters
Post by: sargas on July 29, 2014, 04:45:45 PM
***Report from the GC***

Raphael has won the 'first cluster' category.

Congratulations



Title: Re: mysterious encounters
Post by: lisunken on July 29, 2014, 06:04:54 PM
Hold on. Are E testing this update before a full blow one. If this a test the find do not count.  To my upstanding you need the wormhole detector to find it. So not so fast


Title: Re: mysterious encounters
Post by: sargas on July 29, 2014, 06:30:47 PM
there are wormholes now.  the one between Tau Ceti and Epsilon Eridani goes to sector 5,3.  It's there, it works.  Other wormholes are out there also.  They seem to be stable.  There are others.  Rafe won because he was the first.  If you can prove any of the systems in his report are false, you can repudiate them here.  As of now, Rafe won this one.


Title: Re: mysterious encounters
Post by: Rostin on July 29, 2014, 06:43:10 PM
lisunken; Raphael found the first star cluster. The wormholes are not one of the categories and even if they were they would be immediately thrown out because they took absolutely no effort to find or use. Star clusters seem to have been fully implemented as of today, and anyone can find the clusters. I do not know how many Sir Emi has implemented so far, but it looks like he's not giving out any spoilers, only watching in game messages and corp boards for when to announce what the "explorers" discover. :)


Title: Re: mysterious encounters
Post by: sargas on July 29, 2014, 08:00:58 PM
and bless Sir Emi for not giving out spoilers.  the wormholes are there, they work...

...Rafe won this one (I have already paid the wager)...


Title: Re: mysterious encounters
Post by: lisunken on July 29, 2014, 08:02:13 PM
Sargas

Can the * GC * setup just another post only list the items that we bets on and whom win.
just clarify the bet. The game is long and memory is short.


Title: Re: mysterious encounters
Post by: sargas on July 29, 2014, 08:02:56 PM
lisunken; Raphael found (reported) the first star cluster. The wormholes are not one of the categories and even if they were they would be immediately thrown out because they took absolutely no effort to find or use. Star clusters seem to have been fully implemented as of today, and anyone can find the clusters. I do not know how many Sir Emi has implemented so far, but it looks like he's not giving out any spoilers, only watching in game messages and corp boards for when to announce what the "explorers" discover. :)


Title: Re: mysterious encounters
Post by: raphael on July 29, 2014, 08:03:59 PM
I guess the gradual releases are better. I would have won everything by now if they were released all at once. :))

Only sargas paid so far, and thanks sargas.  :)


Title: Re: mysterious encounters
Post by: lisunken on July 29, 2014, 08:14:08 PM
I will abide the Gaming Commission call.
10 QP. is on the way.

also Sargas I getting old miss the full list on the front page,

six more to go. 


Title: Re: mysterious encounters
Post by: sargas on July 29, 2014, 08:18:33 PM
Sargas

Can the * GC * setup just another post only list the items that we bets on and whom win.
just clarify the bet. The game is long and memory is short.


yes, just give me some time and that info will be revealed.  I'm old, ok...

Rafe won and that wager needs to be paid...


Title: Re: mysterious encounters
Post by: lisunken on July 29, 2014, 08:22:50 PM
Not older them me.  :))


Title: Re: mysterious encounters
Post by: Rostin on July 29, 2014, 08:55:10 PM
Not older them me.  :))
Uhhhh.... How old are you lisunken?


Title: Re: mysterious encounters
Post by: Matamaure001 on July 29, 2014, 09:15:19 PM
Successfully Sent 10 Quantum Point(s) to captain The One Above All(#1635)


Title: Re: mysterious encounters
Post by: sargas on July 29, 2014, 09:41:49 PM
ooooh...

***side bet***side bet***side bet***

@lisunken  
10 QP says you are not older than me...


Title: Re: mysterious encounters
Post by: lisunken on July 29, 2014, 10:04:54 PM
you on, my dog license against your.  :wow:


Title: Re: mysterious encounters
Post by: raphael on July 29, 2014, 10:07:18 PM
Payment received. Thanks Mata and lisunken.  :)


Title: Re: mysterious encounters
Post by: sargas on July 29, 2014, 10:11:11 PM
you on, my dog license against your.  :wow:

11:58 AM Pacific Standard Time, 13 January, 1946...

bring it on...


Title: Re: mysterious encounters
Post by: lisunken on July 29, 2014, 10:12:56 PM
I take your on it  my is 2/1963


Title: Re: mysterious encounters
Post by: sargas on July 29, 2014, 10:13:38 PM
'KA-CHING'


Title: Re: mysterious encounters
Post by: lisunken on July 29, 2014, 10:14:37 PM
10 QP. send


Title: Re: mysterious encounters
Post by: sargas on July 29, 2014, 10:16:25 PM
thanks...


Title: Re: mysterious encounters
Post by: lisunken on July 29, 2014, 10:17:03 PM
my my... around the war II. old man :))


Title: Re: mysterious encounters
Post by: sargas on July 29, 2014, 10:31:31 PM
No, Daddy was discharged before my conception.

He already did his job:

Guadalcanal, Tarawa, and Saipan...


Title: Re: mysterious encounters
Post by: sargas on July 30, 2014, 03:01:52 AM
I found the first Safety Override and Dadds found the first Crematorium (in that order).

first, sign in and we will determine the stakes.

1. first to discover (FtD)New Star Cluster(won by Raphael)

2.  FtD Space monsters

3. FtD alien civilization

4  FtD alien relic

5.  the first to bring home an unknown mineral or gas

6.  FtD 'rogue' planet/stellar system

there are 1 day 17 hour until the update is ready...


(edit - I propose that all participants dedicate 1 QP in each of the above categories and pay that QP to the first to discover it.  and so on with each category thereafter)


CATEGORY 1 Has been won by our good friend Rafe...

and these are the stakes for those too lazy to go back and find therm...


Title: Re: mysterious encounters
Post by: sargas on July 30, 2014, 03:04:01 AM
I take your on it  my is 2/1963

Oh my, I was the guy that got your babysitter pregnant...


Title: Re: mysterious encounters
Post by: sargas on July 30, 2014, 03:09:17 AM
lisunken; Raphael found the first star cluster. The wormholes are not one of the categories and even if they were they would be immediately thrown out because they took absolutely no effort to find or use. Star clusters seem to have been fully implemented as of today, and anyone can find the clusters. I do not know how many Sir Emi has implemented so far, but it looks like he's not giving out any spoilers, only watching in game messages and corp boards for when to announce what the "explorers" discover. :)

So, you have been given important information here (AND I AM NOT GONNA TELL YA WHAT IT IS)...


I'll see you out there...


Title: Re: mysterious encounters
Post by: sargas on July 30, 2014, 03:15:37 AM
***GC Report***GC Report***GC Report***

As of now, these are the results of the wagering:


1. first to discover (FtD)New Star Cluster  (won by Raphael)

2.  FtD Space monsters

3. FtD alien civilization

4  FtD alien relic

5.  the first to bring home an unknown mineral or gas (if it remains unknown until it is assayed at Earth...it must be brought back for identification...

6.  FtD 'rogue' planet/stellar system


Title: Re: mysterious encounters
Post by: sargas on July 30, 2014, 03:32:58 AM
With the current rescheduled release time for the update I will probably be asleep when it's finally finished, and then I'll be at work the next day, so if it doesn't change considerably in the next day or so I would like to retract my bet... There will be no way for me to be watching my ship for about 17 hours after release...


tell me about it, I went to Seattle for the weekend to see a baseball game and came back to see that not only did Dadds and Jake hit me, but my Blood Lily bloomed (beautiful freakin' flower - google it)...

my Xinloi did revisit Jake's Lucien...giggle...


Title: Re: mysterious encounters
Post by: sargas on July 30, 2014, 03:38:27 AM
Yes, we are in for category 6.  :)

And about the new mineral/gas, for simplicity's sake, I'd like it to be just who finds it first. No need to bring it back.

if you don't bring it back, we will not know what it is..


Title: Re: mysterious encounters
Post by: sargas on July 30, 2014, 03:40:02 AM
Jenny, what is your name in the game?

yes, indeed jenny, who are you?


Title: Re: mysterious encounters
Post by: JamJulLison on July 30, 2014, 03:45:43 AM
While I am not taking place in the betting, if I find something I will let you know.


Title: Re: mysterious encounters
Post by: sargas on July 30, 2014, 03:56:08 AM
JJL, why are you not wagering?


Title: Re: mysterious encounters
Post by: JamJulLison on July 30, 2014, 04:51:05 AM
JJL, why are you not wagering?


Because I really don't feel like it.  But I am willing to share information on what I find out there.


Title: Re: mysterious encounters
Post by: raphael on July 30, 2014, 06:01:29 AM
Jenny, what is your name in the game?

yes, indeed jenny, who are you?

Jenny or whoever you are, you owe me 10 QPs.  :P


Title: Re: mysterious encounters
Post by: JamJulLison on July 31, 2014, 04:29:20 AM
Star System has been spotted in Quadrant: 10,7.  I am about to check it out now.  I will report if I find anything interesting.


Title: Re: mysterious encounters
Post by: sargas on July 31, 2014, 04:39:22 AM
***GC RULING***GC RULING***GC RULING***

The wagers regarding First-to-Discover (FtD) are binding only to those of us who have wagered in that particular category.  It means that 'the first' in this arena means the first of us only...


Title: Re: mysterious encounters
Post by: JamJulLison on July 31, 2014, 04:50:14 AM
***GC RULING***GC RULING***GC RULING***

The wagers regarding First-to-Discover (FtD) are binding only to those of us who have wagered in that particular category.  It means that 'the first' in this arena means the first of us only...



I agree.  I am simply reporting my findings so others will know. BTW just had a battle in this system too. Ran into SirEmi lol



Gamma JIN 1634
 
Attacker opened fire!

Wave 1 - Primary forces (Weapons & Boarding)

Jam COM #9 Vs. The Ambassador
Weapons assault
The Ambassador attacks with Railgun Battery MK II using alpha strike mode.
Direct hit on target, doing 28800 damage!

The Ambassador attacks with Laser Cannon MK III using standard mode.
The attack missed the target completely!

The Ambassador attacks with Viper Squadron MK I using standard formation.
Excellent hit on target, doing 2560 damage!

Boarding assault
Jam COM #9 maneuvers into boarding range first.
Jam COM #9 sending Marines Assault Unit MK CCL to find a boarding spot.
The boarding party found an area and sabotaged it, doing 410714 damage!
Target shield is down!
EMERGENCY JUMP!
The Ambassador has retreated from the battlefield due to heavy damage!
Jam COM #9 captured a group of 1907 enemy personnel during the fight.
The Ambassador lost some cargo while executing the emergency jump...
Jam COM #9 searching for dumped cargo...
14 m3 Neon scooped into cargo bay.

Wave 2 - Primary forces (Weapons flyby)

Wave 3 - Protected forces (Weapons & Boarding)

Jam COM #9 Vs. Sir Emi planetary force
Ground assault
Jam COM #9 sending 10% fatigued Marines Assault Unit MK CCL to find a landing spot.
The landing party found an area and sabotaged it, doing 353846 damage!
Sir Emi planetary force has been defeated!
Atmospheric harvester Mk I was captured by the attacker.
Jam COM #9 captured a group of 51 enemy personnel during the fight.

Objective: Defeat the opponent primary & protected forces.
 
Attacker victory!


Title: Re: mysterious encounters
Post by: JamJulLison on July 31, 2014, 05:01:01 AM
Nothing else of real interest here. Time to move on. maybe I will find something else.


Title: Re: mysterious encounters
Post by: raphael on July 31, 2014, 06:05:38 AM
I'm there so I guess that disqualifies that spot. LOL


Title: Re: mysterious encounters
Post by: raphael on July 31, 2014, 06:18:29 AM
I have found two rogue planets in 22,30, which doesn't belong to any large star cluster like the one above. There are also no other stars nearby, just these two. This would be enough for category six, right?  :)


Title: Re: mysterious encounters
Post by: sargas on July 31, 2014, 12:29:20 PM
***GC Report***GC Report***GC Report***

As of now, these are the results of the wagering:


1. first to discover (FtD)New Star Cluster  (won by Raphael)

2.  FtD Space monsters

3. FtD alien civilization

4  FtD alien relic

5.  the first to bring home an unknown mineral or gas

6.  FtD 'rogue' planet/stellar system  (won by Raphael)


Title: Re: mysterious encounters
Post by: Matamaure001 on July 31, 2014, 01:10:02 PM
Successfully Sent 10 Quantum Point(s) to captain The One Above All(#1635)


Title: Re: mysterious encounters
Post by: lisunken on July 31, 2014, 01:16:18 PM
10 QP has send the one above all.


Title: Re: mysterious encounters
Post by: raphael on July 31, 2014, 10:24:44 PM
Thank you, everyone.  :)


Title: Re: mysterious encounters
Post by: raphael on August 27, 2014, 07:50:48 PM
#3 and/or #4?  :)


Title: Re: mysterious encounters
Post by: Rostin on August 27, 2014, 08:50:41 PM
Oooooooooooo


Title: Re: mysterious encounters
Post by: sargas on August 28, 2014, 12:08:10 AM
***GC Report***GC Report***GC Report***

As of now, these are the results of the wagering:


1. first to discover (FtD)New Star Cluster  (won by Raphael)

2.  FtD Space monsters

3. FtD alien civilization

4  FtD alien relic (won by Raphael)

5.  the first to discover an unknown mineral or gas

6.  FtD 'rogue' planet/stellar system (won by Raphael)


Title: Re: mysterious encounters
Post by: sargas on August 28, 2014, 12:10:21 AM
3.  alien civilization, no.  not unless there are living survivors on the crashed ship who are willing to take you to their home.  It's the civilization and not the citizens that will determine this category.

4.  Being that this is the first reported case, the discovery of an alien artifact is valid.

10 QP sent to Rafe.



(edit because:

 ...sometimes it's fun to do...

...besides, it gives me time to put on my trousers and answer the door...

...giggle...)


Title: Re: mysterious encounters
Post by: JamJulLison on August 28, 2014, 06:06:44 AM
Sauron has reported to me of finding wrecked alien ships. in the new world.  Both were on moons.  They cost research points to actually do apparently. So far he has found 2. I am about to start looking myself out that way and if I find anything interesting I will let you guys know. I may not be in on your little betting game but it doesn't mean I can't share information. lol


Title: Re: mysterious encounters
Post by: raphael on August 28, 2014, 06:48:01 AM
They seem to be pretty common. As such, the rewards aren't great so far.  :21:


Title: Re: mysterious encounters
Post by: sauron on August 28, 2014, 02:30:58 PM
yes, I'm already on the third one.
these aliens seem to have a real problem with navigation  :))

first got me 7000 m3 of fuel, the other 2 are still running...


Title: Re: mysterious encounters
Post by: JamJulLison on August 28, 2014, 03:41:03 PM
From my very first one.


Found module Damaged Alien Death-Ray during investigation.


Now to check the other one.


Title: Re: mysterious encounters
Post by: lisunken on August 28, 2014, 08:15:10 PM
just send you 10QP raph


Title: Re: mysterious encounters
Post by: raphael on August 29, 2014, 01:40:43 AM
Thanks to sargas and lisunken.  :)

Now, how about this for #3? I would like to think that any structure would indicate a civilization.   :21:


Title: Re: mysterious encounters
Post by: Rostin on August 29, 2014, 01:46:41 AM
Lol wait hold on a minute... Is that image an image of the "Eye of Sauron" falling over at Mt. Doom in the Lord of the Rings: The Return of the King?

Because it totally looks like it...

Also, I am in favor of what Raphael says. Not sure if my vote counts, but I think this is as much "Alien Civ" as we're gonna get


Title: Re: mysterious encounters
Post by: sargas on August 29, 2014, 02:32:24 AM
I'm reading alien civilization as a living entity and not the skeleton (ghost) of one...


Title: Re: mysterious encounters
Post by: raphael on August 29, 2014, 02:59:48 AM
that isn't going to happen. we might as well stop the wagers now. LOL

Mata still has not paid.


Title: Re: mysterious encounters
Post by: Matamaure001 on August 29, 2014, 10:55:55 AM
Successfully Sent 10 Quantum Point(s) to captain The One Above All(#1635)

Not to worry Ralph


Title: Re: mysterious encounters
Post by: sauron on August 30, 2014, 03:44:52 PM
found until now:
Alien Zero-Point module, Mk I    
Alien AI-Core module, Mk I

no clue what it can do....


Title: Re: mysterious encounters
Post by: sargas on August 30, 2014, 05:58:47 PM
ya wanna sell them?


Title: Re: mysterious encounters
Post by: Rostin on August 30, 2014, 09:15:07 PM
I'm buying... ;)


Title: Re: mysterious encounters
Post by: sargas on August 30, 2014, 11:21:39 PM
;)


Title: Re: mysterious encounters
Post by: lisunken on August 31, 2014, 12:21:51 AM
biding war  :)) I get some pant to sell  :wow:


Title: Re: mysterious encounters
Post by: sauron on August 31, 2014, 03:25:56 AM
nope no selling as long as I don't know what it does  L:)


Title: Re: mysterious encounters
Post by: raphael on August 31, 2014, 05:54:07 AM
You guys are so lucky. I only have one alien module.  :D


Title: Re: mysterious encounters
Post by: lisunken on August 31, 2014, 12:54:17 PM
 :)) all I get is pants and gas


Title: Re: mysterious encounters
Post by: Rostin on August 31, 2014, 03:56:24 PM
You guys are so lucky. I only have one alien module.  :D
Lol, I only have two :P the same ones as Sauron


Title: Re: mysterious encounters
Post by: raphael on August 31, 2014, 08:36:08 PM
Hostile aliens living inside an alien structure. Looks like an alien civilization to me. Yet another win for TOAA.  :12:


Title: Re: mysterious encounters
Post by: JamJulLison on August 31, 2014, 09:17:09 PM
I just found me one of these. lol.  I have pulled up my station and sent an extra ship with all that stuff i had there to it so I can be sure to be able to complete it. I didn't want to deploy anything I had on my current ship there.


Title: Re: mysterious encounters
Post by: sargas on August 31, 2014, 09:40:33 PM
An arachnid hive does not have to be a civilization. Earth creatures will form hives (may even have a hive intelligence) but are not civilized.

I'm going to need more information to prove civilization.

It could be 'space monster' instead.


Title: Re: mysterious encounters
Post by: raphael on August 31, 2014, 10:01:12 PM
Can uncivilized creatures build modules more technologically advanced than Earth's?  :)


Title: Re: mysterious encounters
Post by: JoolzVern on August 31, 2014, 10:18:50 PM
Can uncivilized creatures build modules more technologically advanced than Earth's?  :)

Well to be technical it says it's a hive (and a level 5 structure- could refer to size) but that doesn't necessarily mean advanced... I mean not far where I am, there was this::

(http://www.texasento.net/Social_Sp_lrg.jpg)
http://www.texasento.net/Social_Spider.htm

This was a 200-yard spider-web. Now I don't know if that qualifies as level 5, but if so, I think it still doesn't qualify as a civilization :D


Title: Re: mysterious encounters
Post by: JamJulLison on August 31, 2014, 10:19:16 PM
Can uncivilized creatures build modules more technologically advanced than Earth's?  :)


Considering we can't even be sure of how strong they are at the moment it is hard to say there are more advanced. I wouldn't be surprised if many of our own tech we have in the game is more powerful then this stuff we are finding.


Title: Re: mysterious encounters
Post by: sargas on August 31, 2014, 10:20:33 PM
no, but insects and other vermin can take over empty buildings.

You will have to show proof that these 'spiders' are capable of that sort of engineering.

You did attack, didn't you?

You did discover this first, all I am saying is if others also find 'arachnid nests' it will go a long way to proving it as a civilization.

It's either a 'civilization' or a 'space monster'.  Either way you are first.


Title: Re: mysterious encounters
Post by: JamJulLison on August 31, 2014, 10:24:59 PM
no, but insects and other vermin can take over empty buildings.

You will have to show proof that these 'spiders' are capable of that sort of engineering.

You did attack, didn't you?

You did discover this first, all I am saying is if others also find 'arachnid nests' it will go a long way to proving it as a civilization.

It's either a 'civilization' or a 'space monster'.  Either way you are first.


To us ants are just ants.   To ants they are a civilization of a sort.  Though I wonder what they think of us. lol. 


Title: Re: mysterious encounters
Post by: sargas on August 31, 2014, 10:25:36 PM
Can uncivilized creatures build modules more technologically advanced than Earth's?  :)


Considering we can't even be sure of how strong they are at the moment it is hard to say there are more advanced. I wouldn't be surprised if many of our own tech we have in the game is more powerful then this stuff we are finding.

We don't crash land, so something we have is superior to them (maybe their ship don't have the same 'jump-out-of-here-to-the-safe-spot' safety feature as we do).


Title: Re: mysterious encounters
Post by: sargas on August 31, 2014, 10:27:20 PM
no, but insects and other vermin can take over empty buildings.

You will have to show proof that these 'spiders' are capable of that sort of engineering.

You did attack, didn't you?

You did discover this first, all I am saying is if others also find 'arachnid nests' it will go a long way to proving it as a civilization.

It's either a 'civilization' or a 'space monster'.  Either way you are first.

our ants are not space going.


To us ants are just ants.   To ants they are a civilization of a sort.  Though I wonder what they think of us. lol. 


Title: Re: mysterious encounters
Post by: raphael on August 31, 2014, 10:27:30 PM
All three of you are clueless of these alien structures and what these structures do. These aren't just some useless webs. LOL

You will find out soon enough if you ever get to do and finish one of these investigations. I will let you guys find out for yourself.  :))


Title: Re: mysterious encounters
Post by: sargas on August 31, 2014, 10:30:19 PM
Can uncivilized creatures build modules more technologically advanced than Earth's?  :)

Well to be technical it says it's a hive (and a level 5 structure- could refer to size) but that doesn't necessarily mean advanced... I mean not far where I am, there was this::

(http://www.texasento.net/Social_Sp_lrg.jpg)
http://www.texasento.net/Social_Spider.htm

This was a 200-yard spider-web. Now I don't know if that qualifies as level 5, but if so, I think it still doesn't qualify as a civilization :D


Rafe's recon team reported a level V structure and then encountered the hive.  I don't see a level V hive, just a hive in a level V structure.


Title: Re: mysterious encounters
Post by: Matamaure001 on August 31, 2014, 10:41:27 PM
For me a civilization is a group of planet with alien structures that are occupied by an alien race an that defend its territory.


Title: Re: mysterious encounters
Post by: sargas on August 31, 2014, 11:03:18 PM
Rafe was the first to discover something!

#2 'Space Monster' or #3 'Alien Civilization'.

We need to determine which is correct before we can award the title.  I read 'monster' and 'civilization' to be exclusive of each other.

The One Above All was the first to discover one of these. We are deciding which of the two it will be.



Title: Re: mysterious encounters
Post by: raphael on August 31, 2014, 11:31:29 PM
Since they are on the planet surface and don't attack our ships, I don't think they are space aliens. They should be in space to be considered as such, IMO.  :D


Title: Re: mysterious encounters
Post by: Rostin on September 01, 2014, 01:46:52 AM
Sir Emi has stated that space monsters will be incorporated deliberately in a future upgrade. I do not think "Alien Civilizations" will progress more than the simple ruins and structures left behind by a now extinct or long departed species that we have discovered thus far.


Title: Re: mysterious encounters
Post by: Matamaure001 on September 01, 2014, 01:55:54 AM
SirEmi in other forum threads said that aliens would attack any intruder in their territory. That sound like a civilization for me.


Title: Re: mysterious encounters
Post by: Rostin on September 01, 2014, 02:01:57 AM
Oh he did? My mistake, I must not have seen that post :)


Title: Re: mysterious encounters
Post by: Irredrache on September 01, 2014, 09:38:45 PM
So I've just encountered a large alien structure, something that requires 8 million RPs and 8 days to excavate. As you all know, I'm a wee bit small, and that's a price too steep to pay at the moment. So instead, I thought I would see if anyone else is interested in buying the location of the structure from me. You get quadrant, planet, and of course my promise not to tell anyone else where it is.


Title: Re: mysterious encounters
Post by: Irredrache on September 01, 2014, 10:53:36 PM
Oops, looks like I'm going to have to retract that offer, ladies and gents. If anyone is looking, PM me and I'll keep you in mind for future discoveries of the "I'm too small for that" nature...


Title: Re: mysterious encounters
Post by: sargas on September 01, 2014, 11:25:21 PM
what do you want for it?


Title: Re: mysterious encounters
Post by: JamJulLison on September 02, 2014, 04:31:18 PM
SirEmi in other forum threads said that aliens would attack any intruder in their territory. That sound like a civilization for me.


It is clear they are aliens but that doesn't make them a sentient species.  For all we know this is just some sort of space infestation and not actually a sentient race of beings defending their homes. Remember even primitive animals will defend themselves when they feel they are threatened.


Title: Re: mysterious encounters
Post by: sargas on September 02, 2014, 09:03:10 PM
SirEmi in other forum threads said that aliens would attack any intruder in their territory. That sound like a civilization for me.


It is clear they are aliens but that doesn't make them a sentient species.  For all we know this is just some sort of space infestation and not actually a sentient race of beings defending their homes. Remember even primitive animals will defend themselves when they feel they are threatened.

Bees and wasps attack invaders, yet they are not a civilization.


Title: Re: mysterious encounters
Post by: JamJulLison on September 02, 2014, 09:13:05 PM
SirEmi in other forum threads said that aliens would attack any intruder in their territory. That sound like a civilization for me.


It is clear they are aliens but that doesn't make them a sentient species.  For all we know this is just some sort of space infestation and not actually a sentient race of beings defending their homes. Remember even primitive animals will defend themselves when they feel they are threatened.

Bees and wasps attack invaders, yet they are not a civilization.

Yep.  That said if we could confirm perhaps that maybe these are like the Buggers in the Ender Series (start with Ender's Game. Great book series" then we could say they are sentient.  But as it stands now there just isn't enough information to confirm if they are in fact a civilization or even sentient.


Title: Re: mysterious encounters
Post by: raphael on September 03, 2014, 10:40:43 AM
Still waiting for my prize.  :P


Title: Re: mysterious encounters
Post by: sauron on September 03, 2014, 01:43:49 PM
oh boy. just captured myself an Alien research center mk IV....
2625 RP/hr for 25000 people in it.... must be kidding me.

I have modules producing 11000 RP/hour and more for 750 people in it.

Alien Ant technology I suppose  :2:


Title: Re: mysterious encounters
Post by: sargas on September 04, 2014, 12:00:41 AM
Still waiting for my prize.  :P

what prize?


Title: Re: mysterious encounters
Post by: Rostin on September 04, 2014, 12:19:57 AM
Rafe was the first to discover something!

#2 'Space Monster' or #3 'Alien Civilization'.

We need to determine which is correct before we can award the title.  I read 'monster' and 'civilization' to be exclusive of each other.

The One Above All was the first to discover one of these. We are deciding which of the two it will be.


Still waiting for my prize.  :P

what prize?


Title: Re: mysterious encounters
Post by: Irredrache on September 04, 2014, 01:06:42 AM
Sauron, I have one of those too, Mk II. I'm tiny, and for me it's equal to like... 1.5 of my science labs. If there were a way to upgrade them, they might ultimately be worth it. They would scale like 1000% better than regular science labs. But as is, pretty disappointed in the alien research lab.


Title: Re: mysterious encounters
Post by: raphael on September 11, 2014, 08:52:45 PM
Maybe I have to attack one of your ships for me to get my prize?  :21:


Title: Re: mysterious encounters
Post by: sargas on September 11, 2014, 08:57:55 PM
what prize, Rafe?

You already said yourself that it did not meet the 'Space Monster' criteria.

And so far I have not seen that the bloody spiders can constitute a civilization.  Sir Emi already said that the civilization would be active and aggressive.

I have just asked SirEmi for a ruling.


Title: Re: mysterious encounters
Post by: raphael on September 11, 2014, 11:15:53 PM
Sir Emi already said that the civilization would be active and aggressive.

Where and when did he say this?


Title: Re: mysterious encounters
Post by: sargas on September 12, 2014, 11:02:42 AM
this just recieved from SirEmi:


SirEmi
Administrator
First Sergeant
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Reputation: +211/-124
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Posts: 2022



Re: alien civilations
Sent to: sargas on: Today at 08:04:38 AM
Reply with quote   
No, they're just remnants... the alien civilization will have it's own colonies, ships and will be very aggressive when found...

Quote from: sargas on September 11, 2014, 09:00:37 PM
do the arachnid hives meet your definition of an alien civilization?


Title: Re: mysterious encounters
Post by: lisunken on September 12, 2014, 07:05:15 PM
nice  :)) so I can get a beat down  out there too :))


Title: Re: mysterious encounters
Post by: Rostin on September 12, 2014, 07:10:57 PM
nice  :)) so I can get a beat down  out there too :))

If those aliens find you mining their precious iron then they will HUNT YOU DOWN...  :))


Title: Re: mysterious encounters
Post by: raphael on September 12, 2014, 08:28:45 PM
this just recieved from SirEmi:


SirEmi
Administrator
First Sergeant
*

Reputation: +211/-124
[Good] [Bad]
Offline Offline

Posts: 2022



Re: alien civilations
Sent to: sargas on: Today at 08:04:38 AM
Reply with quote   
No, they're just remnants... the alien civilization will have it's own colonies, ships and will be very aggressive when found...

Quote from: sargas on September 11, 2014, 09:00:37 PM
do the arachnid hives meet your definition of an alien civilization?

Now that SirEmi said it, I will accept it. I would have never accepted it if it just came from another player like you and me.  :))

Though, IMO, I doubt we will see those alien civilization anytime soon. Probably next year.  :21:


Title: Re: mysterious encounters
Post by: sargas on September 12, 2014, 10:03:06 PM
it is good to see that my interpretation is correct.

...now, maybe I can get some respect...


Quote
Though, IMO, I doubt we will see those alien civilization anytime soon. Probably next year.

something to look forward to I suppose...


Title: Re: mysterious encounters
Post by: sargas on January 01, 2015, 12:09:45 PM
As of today (the first year anniversary of EoS) this is the current status of 'The Wager':

1. first to discover (FtD)New Star Cluster  (won by Raphael)

2.  FtD Space monsters

3.  FtD alien civilization

4  FtD alien relic (won by Raphael)

5.  FtD an unknown mineral or gas

6.  FtD 'rogue' planet/stellar system (won by Raphael)

(edit - because...

...dadgummit, I'm old...

I forgot this:

participants:
sargas
lisunken
raphael
Matamaure001

if Rostin (or any other Captain) wishes to enter the rest of the wagering, let them announce it here before my personal birthday.

besides, it's pretty now...)


Title: Re: mysterious encounters
Post by: sargas on January 01, 2015, 12:33:46 PM
For those of you who don't know, you can find my birthday in an earlier posting in this very topic.

...it was a side bet with my friend, lisunken...


Title: Re: mysterious encounters
Post by: lisunken on January 01, 2015, 12:43:13 PM
and I lost  :))


Title: Re: mysterious encounters
Post by: Raptor on January 01, 2015, 01:02:51 PM
For those of you who don't know, you can find my birthday in an earlier posting in this very topic.



And on Facebook  :19:


Title: Re: mysterious encounters
Post by: sargas on January 01, 2015, 01:26:13 PM
I learned when I was in the military (1966-1969) that nothing in my private life was secret anymore. Big Brother has been around a lot longer than 1984. Or, if ya'll want to send me a present, it's 13, January 1946 (and every year since)...


Title: Re: mysterious encounters
Post by: sargas on March 30, 2015, 06:33:28 PM
Since QP have become a lot more expensive, shall we renegotiate the wager and substitute 10AP for 10QP?

The new wave of exploration seems to be in the near future.


Title: Re: mysterious encounters
Post by: Matamaure001 on March 30, 2015, 06:45:24 PM
I will not be part of it anymore...


Title: Re: mysterious encounters
Post by: sargas on March 30, 2015, 07:18:36 PM
very well, shall we cease it?


Title: Re: mysterious encounters
Post by: raphael on March 30, 2015, 09:02:01 PM
Yep, we shall.  :)


Title: Re: mysterious encounters
Post by: sargas on March 30, 2015, 09:10:25 PM
it wasn't moving along fast enough for me either...

the three of us make a majority so, all bets are off...