Astro Galaxy - a realistic space exploration game

Info Terminal => Updates => Topic started by: SirEmi on November 13, 2014, 04:20:06 PM



Title: Enhancements & Patches #8
Post by: SirEmi on November 13, 2014, 04:20:06 PM
+ Navigation room: Added text navigation and scan details table on the right of the map screen.
    -> Stars, signals and events

+ Improved / optimized auto-engage engine function, it should engage faster now

+ Can now call a prison ship to transport prisoners of war to Earth for trial. It costs 1 solar / person.
    -> Option accessible when talking with POW passengers from ship cargo bay


The patch list is getting shorter, we'll soon start to add more cool features :)


Title: Re: Enhancements & Patches #8
Post by: raphael on November 14, 2014, 06:53:27 AM
A trade center for modules!  :w00t2:


Title: Re: Enhancements & Patches #8
Post by: Matamaure001 on November 14, 2014, 12:02:35 PM
Before implementing very interesting new things, could you sort the content of the cargo bay in alphabetical order. I have a supply ship containing all my spare modules (100s of modules) and it is very hard to find the ones I want. Thx


Title: Re: Enhancements & Patches #8
Post by: SirEmi on November 14, 2014, 04:22:20 PM
Before implementing very interesting new things, could you sort the content of the cargo bay in alphabetical order. I have a supply ship containing all my spare modules (100s of modules) and it is very hard to find the ones I want. Thx

Will try and add that too, thanks.


Title: Re: Enhancements & Patches #8
Post by: JamJulLison on November 15, 2014, 02:46:31 PM
Only thing useful here in this one is that faster auto-pilot. But increasing that isn't that huge of a deal for me.  The signals and events are useless since it doesn't tell you exactly what kind of mission they are.  It be nice to know if what we are going after is a useless nest or a useful COM.  The only thing I use nest for are fuel. As for the prison ship. While it does have some use, I think I will still find myself taking them to Earth where I can make a little solar off them. I suppose I might get some use out of that feature though. But I wouldn't exactly call it an improvement.


Title: Re: Enhancements & Patches #8
Post by: raphael on November 15, 2014, 08:20:40 PM
At least, one down. LOL http://forum.astro-galaxy.com/index.php/topic,8521.0.html (http://forum.astro-galaxy.com/index.php/topic,8521.0.html)

Science ship optimization!  :puppyeyes:


Title: Re: Enhancements & Patches #8
Post by: JamJulLison on November 15, 2014, 08:39:40 PM
Can we at least get our novas first raph?  I mean we have been waiting almost 2 years for them. At the current rate we will have another year to go before we get them. lol


Title: Re: Enhancements & Patches #8
Post by: lisunken on November 16, 2014, 08:52:15 AM
yes let get the last one done. with nova updated o boy you need to pack you modules away or lost it.