Astro Galaxy - a realistic space exploration game
  March 29, 2024, 07:28:27 AM *
Welcome, Guest. Please login or register.

Login with username, password and session length
News:
 
  Home Help Search Members Login Register  
  Show Posts
Pages: 1 [2]
16  Feedback Terminal / Suggestions / troops and trained civilians on: September 26, 2012, 12:41:28 PM
siremi..it would be nice to have a column; like you do for selling stuff, with an manual input of troops/civilians you can put on a module as well as the 0%/50%/100%
17  General Talk / General Discussion / Re: Universe questions and opportunities on: September 25, 2012, 06:15:11 PM
Hi again SirEmi, loving this game..i am exploring and wondered can I just enter the +2 -2 universe..?
18  Feedback Terminal / Suggestions / forming a corporation on: September 24, 2012, 06:06:23 PM
Some of us in this game have been discussing forming a corp
we see some problems
We need a chat system
We need a way to trade between ourselves...
...more to come.
19  General Talk / General Discussion / Re: wanted-to buy on: September 21, 2012, 06:03:06 PM
yea..when you do the tutorial it just shows the fuel cells..I did not realize the rest where there
thanx, i wont get stranded again
20  General Talk / General Discussion / wanted-to buy on: September 21, 2012, 04:57:08 PM
I need some
42m kamacite
4m titanium
52m helium
if anyone has any to sell let me know..here or ingame
thanx
21  Feedback Terminal / Suggestions / Re: statistics,weights measures and units calcs on: September 21, 2012, 03:36:44 PM
thanx for the input SirEmi...I had started the tutorial again after the 5th time, then i realized i DID want a larger ship..so i just bought 70 QP from you and converted into solars..now i have a very big ship and someone who has twice now attacked me is in for it 12

cargo huh i have 1100m laugh

Good game m8
22  Feedback Terminal / Suggestions / statistics,weights measures and units calcs on: September 21, 2012, 12:37:35 PM
HI all, just to get the suggestion ball rolling...we really could do with as the title says a list of names and weights of modals, gasses and minerals as a quick guide so we can plan ahead a little and i don't know the links to what we use the minerals and gasses for besides fuel cells?
also a list of the planets and what they contain and more info on them in general.
i must add that i have been only playing for a few days and again i have started my basic training from scratch once again as i seem to mess up... or is it because i want a iv hull upgrade rather then a lll 17.

i have finally got my head around how things are moved into the cargo and even the cargo bays can go in the cargo bays which threw me, then it is the question of moving stuff around and you find you need an extra 4m square to do so which means there is no way around it until i can get my science points i need to upgrade the cargo bay which i cannot get because i just sold my science lab for a mining harvester that the SEA training has ask me to get..lol
SO LISTS LISTS AND MORE LISTS would be great 1
23  General Talk / General Discussion / Universe questions and opportunities on: September 20, 2012, 04:49:52 PM
I am new to the game, but see the long term potential...
I want to ask is the universe at the moment extensive and for the most part unexplored and if so is there anywhere else besides Earth to trade?
I am guessing people who have stations are keeping them for storage and not letting others on board and if they do let them on board can they buy products that they have?
also is answering distress calls for fuel cells a good business opportunity.
24  General Talk / Hi. My name is... / Signing in on: September 20, 2012, 04:29:12 PM
Hello Tony here..quite a good game, even though it took me 4 times to start again, but I think i have the hang of it

I am on board and gunning for someone on this game already...I will be patient he will make the mistakes 12

oh, and good work Sir Emi seems an ok game
Pages: 1 [2]
Powered by MySQL Powered by PHP Powered by SMF 1.1.21 | SMF © 2015, Simple Machines Valid XHTML 1.0! Valid CSS!