Astro Galaxy - a realistic space exploration game
  April 20, 2024, 10:18:51 AM *
Welcome, Guest. Please login or register.

Login with username, password and session length
News:
 
  Home Help Search Members Login Register  
  Show Posts
Pages: 1 ... 4 5 [6]
76  Feedback Terminal / Suggestions / bounty and rewards on: November 29, 2012, 12:31:20 AM
My basic idea is that there should be some mechanism that makes piracy dangerous.  I would propose that the SOL corporation puts a bounty on pirates proportionate to the value of the resources they steal/destroy.  This could be supplemented by private players/corporations.  That way even if I don't have the resources to go after someone myself, I can still get the satisfaction of seeing a copy of a battle report where the pirate gets blasted out of space.

Another way of implementing this would be a relationship with SOL corp.  That is, renowned pirates should not be able to sell off their booty on earth and be welcomed with open arms.  They should be forced to fence their ill gotten gains off for second rate prices, or should be arrested on sight if their crimes are bad enough!  The flip side of this is that reliable merchants/bounty hunters/ SOS mission completers should be given special rewards and discounts, should be helped by SOL corp.

Basically, there needs to be a way to keep pirates in check because frankly, I am considering leaving the game after losing a station/cargo that was half my worth, and not having any way of getting back at the guy who did it.
77  Feedback Terminal / Suggestions / Messaging on: November 19, 2012, 11:55:27 PM
Quick little thing, but it would make eveything easier

I had a string of messages going between me and another player, and it got a bit messy.  You can only see the message sent and  1 previously recieved, and it would be really nice to just be able to scroll back through msg history with a player/corp/group msg, just like a phone/email.

Tiny thing, but just thought it would be nice.

Awesome game though, really looking forward to sinking my teeth into some of the more complex missions as they come out
Pages: 1 ... 4 5 [6]
Powered by MySQL Powered by PHP Powered by SMF 1.1.21 | SMF © 2015, Simple Machines Valid XHTML 1.0! Valid CSS!