Astro Galaxy - a realistic space exploration game
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16  Info Terminal / Add-on projects in progress / Re: Projects priority on: October 08, 2013, 05:47:10 AM
At IMG our corp already shares Nav Data via a Corp Star Map... we have a corp star map, corp survey DB etc... this is not really needed...

I get that it will help others that dont explore...but why reward those that dont explore and work together?
17  General Talk / News & Strategy / IMG Gloves are Off now... on: October 08, 2013, 05:26:40 AM
I've been MIA for a bit... RL and such... and I come back to a complete degeneration of AG... So a warning 1st and center. IMG has declared war on ALL Pirates...

Dadds can countermand this if he wants but my fleet is coming to bear now and I will lay waste to any and ALL pirates I find in my sights... If you don't like it, well tough sh**. AG is fun to play and Ive stood by to long to watch pirates drive new players from the game. Its time to stand up for new members.
18  General Talk / Council Discussion / Removal Of ALL Pirate Forces from the Galaxy on: September 27, 2013, 04:46:39 AM
As we have all witnessed there is a new growing pirate force that is bent on wanton destruction.

With the assistance of members of multiple Corps an example has been made of one pirate ship however I do not believe that is enough.

We at IMG have always been and always be against tolerating pirates in all known space.

As such IMG is requesting authorization to remove, discourage and destroy all pirate forces in known space.

We have built a large fleet of ships with various power levels capable of taking on any pirate force of any size and we believe it is now time to use those forces (and those of our allies that detest pirates) for the betterment of known space.
19  Feedback Terminal / Suggestions / Re: station capabilities on: September 25, 2013, 06:12:45 AM
Though it is interesting that we can install engines on them. lol

lol never tried that before... d**n I think I need to jump my class X fleet of science stations now...just because it has engines
20  General Talk / Council Discussion / Re: Addition to the GC Charter on: September 23, 2013, 06:01:12 AM
Invitation doesn't matter with this.  What I am proposing is for a way for non-gc members to stake claim on planets/moons/asteroid belts.  Just as GC members can request approval for this.  I think it is only fair non-gc corporations be allowed to request approval for this.  I honestly wish I had thought of this sooner. By not allowing them to do this it makes us look like bullies who want to control the galaxy and not let them do anything.

IMG is not arguing the reason... we are fully behind the reason but we also stand behind the GC charter and the majority rule as was established.

As it stands now...if NHC does not participate in the GC we have become a charter of PMI vs IMG rule of the galaxy which is not acceptable... If PMI looks back before the GC charter the other option was giving the "P" from PMI over...without a ruling council it becomes a case of we said/they said...

21  General Talk / Council Discussion / Re: Request for PMI Planet Claim on: September 23, 2013, 05:56:12 AM
Is PMI giving up its claim to Jupiter?

What is the reason why PMI should claim 2 planets? As it has been so far the Corp planet claim has been a claim of base. What reason is it that PMI members can't setup base @ that planet without the claim? The planet is pretty close to Sol why should NEWBs be removed from it in the future? What benefit does it offer others? Cheap fuel can be setup at a dead rock anywhere if needed (see *Sargas Empire*)

IMG see's this as a useless land claim...especiall as IMG has explored and mapped over 3/4 of the known galaxy... perhaps we at IMG should lay claim to a large planet in each quad for "fun" or the betterment of our corp? We can easily drop a large defense station, and large defense ship while we mine, we wouldnt drop science though because we protect the nerds....
22  General Talk / Council Discussion / Re: Addition to the GC Charter on: September 23, 2013, 05:46:18 AM
At this point in time IMG wants to ask exactly what other corps would be invited? As we see it, there is no reason to modify the charter without corps that would fit the invitation parameters... Right now, about 0 of the available corps are worthy of being invited....And such as NHC is being as silent as IMG was, its all talk since it would take a majority...this all seems pointless at this point in time...
23  General Talk / Galactic Council / Re: Query on: September 11, 2013, 02:09:48 AM
Since its a NPC I see no problem with taking on a coms in Sol system...But as jam said I doubt it will ever happen...to date I have never gotten one in Sol
24  Feedback Terminal / "Bugs" and Problems / Re: Ship Power on: August 29, 2013, 04:47:02 AM
From what I have figure out the displayed total power is your "timer power". What effects the timers and such. The listed shields/weapons/etc take into account your bonuses so the "Total Power" listed will always drive you crazy...no math will make it make sense.
25  Feedback Terminal / Suggestions / Re: Just who supplies earth with what? on: August 19, 2013, 03:22:16 AM
IMG has a number of systems prepped for the release of the Super Nova feature. We have systems that are completely devoid of resources as well a number with 5-10-15-20% of total resources left.

We also have modules left in place to observe the effect. A number a brave ship captains have volunteered themselves as test cases to see the  effects on ships.

Hopefully soon we will see what the effects are. We reserve the right to limit the sharing of key tactical knowledge...

26  Info Terminal / Updates / Re: Ship Hangars / Carriers update on: August 02, 2013, 03:18:38 PM
Duh...it was late and I wasn't thinking...it was a corp mothership with someone else's ship inside of it.
27  Info Terminal / Updates / Re: Ship Hangars / Carriers update on: August 02, 2013, 06:59:28 AM
It seems you can't transfer cargo from the "Motheship" to a docked ship. I just tried it, and it didnt work 10
28  Feedback Terminal / Suggestions / Re: Just who supplies earth with what? on: August 02, 2013, 05:27:31 AM
I could see a use for this...it doesnt have to show how much or where you got it from but rank you based on mats sold @ Sol. And as you go up the ranks...so 0-100+ you would get a bonus for being a repeat/high volume customer to Sol. This would add more pay off for being a miner and make it more desirable to go that route.
29  Feedback Terminal / Suggestions / Re: Longer range Colonisation/Mining contracts on: August 02, 2013, 05:25:40 AM
I could see this as being useful... I would also suggest that transport missions are offered past +/-1 quads... part of the pay off would actually knowing where to take them...  A mission that doesnt say what quad it is in...just the system.. there are 700+ systems in the game now (WE NEED MORE!!!) would make things more interesting because even though I travel alot I still havent mapped more then 1/4 of the systems into my Nav Comp
30  Info Terminal / Updates / Re: Ship Hangars / Carriers update on: July 26, 2013, 08:08:55 AM
If we are going to keep the ships size as the max possible size it can be then I would ask for an option on these things....

Kinda like nukes, a deploy / hold option. So that if you are attacked then all ships in your hanger bay are deployed or not based on the setting. Now that would add some REAL fun.  I can just see it now. Some dork attacks your lowly station that has no defense but does have some hanger bays. Then BANG, 6 Class 2 nuke platforms come flying out and just ruin their day 1 -- Perhaps to make it a bit more realistic if a station with hanger bays is attacked the ships don't come out till the counter is done. Because lets be serious, if your packing a serious war fleet why would you pull it out and let the enemy run away when you can pop out and waste them just as they think they are gonna kill you   laugh laugh laugh

Also being able to put Hanger bays on stations/planets would be useful as well.
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