Astro Galaxy - a realistic space exploration game
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1036  Feedback Terminal / Suggestions / Trade Ship on: August 21, 2013, 11:29:15 PM
Like the salvage ship, i suggest a trade ship where it sells and buys mats. Maybe twice the price penalty of the salvage ship is a start. 1
1037  General Talk / Hi. My name is... / Re: Hey on: August 21, 2013, 09:30:17 PM
Hi Ander, welcome to game!  1
1038  Feedback Terminal / "Bugs" and Problems / Re: Dropping frequency of illegal modules on: August 10, 2013, 10:59:26 PM
I noticed it too. I've raided/destroyed about 60 pirate looters the past 7 days and received not even a single illegal module. I only received 2 ever since i started COM missions.

Seems pirate hijackers are much more profitable. 1
1039  Feedback Terminal / Suggestions / Re: Quadrant of ship's location on: August 08, 2013, 11:21:57 AM
Yeah, the attack timers are useful too.  1
1040  Feedback Terminal / Suggestions / Quadrant of ship's location on: August 08, 2013, 01:26:22 AM
In the SITREP page, it would be helpful if we can also see the quadrant of the ship.

Ex: Location: Deep space Quadrant: 0,-4
1041  Caffe / Whatever / Re: Loot on: August 05, 2013, 09:47:55 AM
Outlaw status or not, it won't make a difference: I don't have stations/modules, my ships are safe, and I don't depend on others to get stronger.  7

Good thing COM missions pay good solars--otherwise I'd be forced to break 2 million this week to be able to take out bigger stations.  laugh
1042  General Talk / General Discussion / Re: contest on: August 03, 2013, 09:45:45 PM
I can't be it since I can't even send QPs. I chose an officer over VIP status since it's more beneficial for now. 1

1043  General Talk / General Discussion / Re: contest on: August 03, 2013, 08:18:28 PM
LOL

Maybe you can set a time so people will know when (if ever) the next contest will be. And should probably be much harder than the last. 1
1044  General Talk / General Discussion / Re: contest on: August 03, 2013, 07:10:59 PM
Captain sargas has sent you 10 Quantum Point(s).

Thanks a bunch! Poor me can now afford an officer.  laugh
1045  General Talk / General Discussion / Re: contest on: August 03, 2013, 06:26:38 PM
There is already a time stamp every time a person replies though..  1
1046  General Talk / General Discussion / Re: contest on: August 03, 2013, 06:25:42 PM
Painting made by Cheeta, a chimp. 4:25 PM MST.  1
1047  Feedback Terminal / Suggestions / Re: Just who supplies earth with what? on: August 03, 2013, 06:16:55 PM
I like the idea.

This could be extended to top number of: COM/SOS missions done, ships attacked, stations attacked/destroyed, etc.

Also a win ratio for attacking and defending would be nice. 1
1048  Feedback Terminal / "Bugs" and Problems / Re: Partial fills on SOS on: July 31, 2013, 05:16:37 AM
Running into back-to-back SOS calls of these things, with nothing to show for it, is enough to make me quit doing them. And that is exactly what just happened.

So, I have a ship with too low a tech to be effective in COMM missions, because they are not actually set by power, but hull size, it would appear. I have SOS missions that refuse help. And there is no economic system to play with. The game is starting to look way too skewed toward old, bored mega-players, with nothing but days and weeks of boredom ahead for new players as well. Just another example of things being too convoluted, too forced and too cutesy to be effective. I am starting to get frustrated with the lack of fore thought and the extreme lack of depth. Everything seems surface level and ho-hum. Mega players talking constantly about using "million power" ships to go hunting for some excitement. Regardless of the GC, small players that get hit like that are ruined for weeks, days if they play constantly hour to hour. And I get tired of the words "be patient" getting used to excuse lack of focus, and frankly, lack of interest, in the things that make a game actually work.

I don't know how much longer I will waste my time repeating the same trips to Io twenty-five times a day. Somewhere out there, there is a game that actually works.
I will find it.

You talk too much sometimes. LOL

Anyway, I'm not sure if you forgot these but you should try pirating and trading.

I started raiding on the day I finished the course, and it was my second day of playing.  laugh And by trading I mean buying resources from Earth and selling them to the SOL trading stations around 0,0. Make those trading trips more profitable by including the interstellar missions - preferably 3 missions to the same star.

And I don't quite agree with you saying "...lack of fore thought and the extreme lack of depth." It's a bit extreme.  1

1049  Caffe / Whatever / Re: You have played Astro-galaxy too much if..... on: July 30, 2013, 11:29:02 AM
... your break and lunch during workdays depend on when your timers finish.  laugh

1050  Caffe / Whatever / Re: Loot on: July 28, 2013, 08:02:15 AM
That's nice! Where are your mines at? LOL jk

I'll soon be retiring from pirating mines though. It's starting to take too much time and has become boring.  laugh

Looking forward to break 1 million ship power this week and start raiding/destroying weak player/SOL stations.  riflegun_bandana sniper
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