Astro Galaxy - a realistic space exploration game
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1351  Caffe / Game Room / Re: unknown mineral/gas on: July 25, 2014, 12:52:19 AM
not if it's a true unknown and needs to be brought home for assaying...
1352  Corporation General Talk / Corporation Recrutment / Re: Looking for a few good citizens on: July 25, 2014, 12:44:16 AM
The EoS is still looking for new members,...
1353  Caffe / Game Room / unknown mineral/gas on: July 24, 2014, 08:56:37 PM
do you want to modify this wager?
1354  Caffe / Game Room / Re: mysterious encounters on: July 24, 2014, 08:52:33 PM

5.  the first to bring home an unknown mineral or gas


Just to clarify... Do you mean ACTUALLY bring the material back to Sol? Or just find it?....
Bringing it all the way back would mean taking a trip all the way out just to come all the way back to MAYBE be the first one... If we are bringing it all the way back then I would like to retract my entrance into that category.

But if we are just surveying or collecting the new material then count me in! 1

I was thinking that because we will not know the value of the unknown, we need to bring it back.  But, I can see how the discovery can be enough to trigger the reward (the first unknown to be discovered, and not each)


1355  Caffe / Game Room / Re: mysterious encounters on: July 24, 2014, 12:16:23 PM
1. first to discover (FtD)New Star Cluster

just wanna make it clear, you mean star cluster like ours, right? not star pockets.

How about you make a separate bet for star pockets?  1

I feel they are synonymous, how do you see a difference?

Also, I suggest photographic evidence be supplied to this thread. Feel free to censor out the coordinates of things you want to keep private though 1 (e.g. star clusters)

Indeed. A pic is needed, and the time stamp on the forum decides who got it first. Edited posts will not count.

We gotta make rules to avoid disputes. 1

Sir Emi reported when Dadds and I were the first to discover the 2 'ilegal' mods.  If he does so here, his word is binding.  Otherwise a screenshot of proof will be needed.


1356  General Talk / Hi. My name is... / Re: hi on: July 24, 2014, 01:13:10 AM
welcome to the game.  My first advice is to finish the academy.  There is a lot of information regarding the game here in the forums.  Also, feel free to ask questions (someone will help you)...
1357  Caffe / Game Room / Re: mysterious encounters on: July 23, 2014, 10:21:53 PM
5, that makes the pot 50 each...

I believe Sir Emi will announce them first; he did so when Dadds and I found the pirate illegal mods.
1358  Info Terminal / Add-on projects in progress / Re: Hangars revamp on: July 23, 2014, 10:13:30 PM
Hangar bays are the same as cargo bays.  They are in the same category on the science tree.  You can't scan the contents of cargo bays and you should not be able to scan hangar bays.
1359  Caffe / Game Room / Re: mysterious encounters on: July 23, 2014, 05:54:09 PM
the pot is on the honor system.  do y'all want to make payment due within a week.

now we are 4, the pot is 40
1360  Info Terminal / Add-on projects in progress / Re: Hangars revamp on: July 23, 2014, 04:17:53 PM
i would be curious on how the attack counter works with such an attack on a carrier fleet with modules inside. Would it be immediately known to the attacker that there were extra ships being deployed, or would they find out at the conclusion of the counter. If the latter, would the counter then extend to the length required for those added combat units?  the total power of the carrier and her carried is only used to set the difficulty of COM missions.  With any other type of situation, just the carriers power is shown.
The other thought is when you do a scan on a ship on its power, will it then include the power of the ships held inside her hangar bays?  Good question.  I think no, you might just know that there are ships being carried (at this time).  When the update for the WHD comes in, you should be able to see which ship is in the hanger and you can then scan it.

I also think that a ship should only be able to scan 1 ship at a time (especially if QP can be used to speed it up).



(edit - spelling)
1361  Caffe / Game Room / Re: mysterious encounters on: July 23, 2014, 04:07:44 PM
add in my 10 QP and we are three with a 'pot' of 30 QP per category.


@Dadds, who is going to enforce a silly a$$ law like that out here in the great empty?  Feel free to add your QP to any (or all) the above categories.  12
1362  Info Terminal / Add-on projects in progress / Re: Mysterious encounters project on: July 23, 2014, 01:24:03 AM
you never had the patience for mining...
1363  General Talk / Hi. My name is... / Re: Hello, I am Garville on: July 23, 2014, 01:13:06 AM
I would recommend either (me first though).
1364  Info Terminal / Add-on projects in progress / Re: Mysterious encounters project on: July 23, 2014, 12:39:22 AM
and, as always, be careful what you wish for...
1365  Caffe / Game Room / Re: mysterious encounters on: July 23, 2014, 12:28:48 AM
I will take a friendly bet 1 for nothing more than bragging rights.

I'll send you 5 from petty cash...use them for a 1QP bet in each category...


...(Oh, crap, the EoS doesn't have taxes...Neither does SSS...


...pay back the 5 when as soon as you can (before anything else)...

let me know before kickoff...
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