Astro Galaxy - a realistic space exploration game
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1501  Feedback Terminal / "Bugs" and Problems / Re: Battles Ending on Their Own on: June 16, 2014, 12:19:38 PM
Oh, and as a besides, i dont even have HJB 13040 in my nav comp which means its unlikely i have actually stopped by there before at anytime to do any serious combat missions.

All that says is you didn't remember to chart it, not that you didn't visit.  You are the one who has said in the past that all the known universe was mapped by you.
1502  Info Terminal / Add-on projects in progress / Re: Fortress, planetary structure on: June 15, 2014, 07:07:33 PM
Can you capture planetary fortresses or just destroy them?

I don't know, why don't you try some and see...


...let us know how 'you' did...

1503  Corporation General Talk / Bounty hunting / Re: ITO on: June 14, 2014, 12:04:41 PM
1504  General Talk / General Discussion / Re: EoS Trading Post 1 on: June 14, 2014, 11:57:00 AM
EoS Trading Post 1 has lost it's lease at Jupiter and will be relocating.  I will let y'all know where I set up my tents... 12


What happened to it's lease?

There was a change in property ownership, and the new owner asked me (nicely, I might add) to relocate.
1505  General Talk / General Discussion / Re: EoS Trading Post 1 on: June 13, 2014, 06:01:41 AM
Joe's Bar & Grill is now open in lunar orbit...
1506  General Talk / General Discussion / Re: You guys active? on: June 09, 2014, 10:41:58 PM
it doesn't look like it.  they have one member (strength 9,706) and two wannabe's.
1507  General Talk / General Discussion / Re: EoS Trading Post 1 on: June 09, 2014, 10:39:22 PM
thank you, my first customer...
1508  Feedback Terminal / Suggestions / Re: MAU on: June 08, 2014, 07:30:26 PM
to get back to the original topic, I would like to see this:

LOOT, CAPTURE, or DESTROY as 3 different options and not LOOT or CAPTURE/DESTROY...just make CAPTURE harder than DESTROY.  1

as far as the 'ship-jacked' topic is concerned, I am against it.

this is what the original topic was meant to read.

Ship capture is in another thread, (don't be lazy) re-read and respond to that topic over there where it belongs...


1for example, if looting takes 1X hours, and Capture/Destroy takes 2X hours (as it is now), just add this:

Loot - 1X hours, Destroy - 2X hours, and Capture 3X hours.


(edit to edit my previous statement)
1509  General Talk / General Discussion / Re: EoS Trading Post 1 on: June 08, 2014, 02:50:00 PM
Jupiter Station is closed.

Joe's Bar and Grill will open shortly.
1510  General Talk / News & Strategy / Re: Clean Up Project on: June 07, 2014, 11:02:47 PM
I don't see that they were dismissed, they were started and allowed to stay.
1511  Feedback Terminal / Suggestions / Re: MAU on: June 07, 2014, 10:58:02 PM
no


destroyed yes, captured no (unless the above ^ is  implemented)...
1512  Feedback Terminal / Suggestions / Re: MAU on: June 07, 2014, 10:54:11 PM
to get back to the original topic, I would like to see this:

LOOT, CAPTURE, or DESTROY as 3 different options and not LOOT or CAPTURE/DESTROY...just make CAPTURE harder than DESTROY.

as far as the 'ship-jacked' topic is concerned, I am against it.
1513  Corporation General Talk / Corporation Recrutment / Re: Imperial Trade Organisation is looking for new members on: June 07, 2014, 10:49:49 PM
and what would I do with 'pants' anyway...
1514  General Talk / News & Strategy / Re: Clean Up Project on: June 07, 2014, 10:45:24 PM
just dumping them should not cause them to vanish.  You need to dismiss the mission (either at Earth or pay solari).

and if they don't and just quit the game...
1515  General Talk / General Discussion / Re: Big Raph's Billionaire Bash on: June 07, 2014, 09:36:28 PM
a good Islay single malt will suffice...
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