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General Talk / General Discussion / Re: Hello?...
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on: January 14, 2016, 02:58:39 PM
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Ever noticed how there are always guests online for the forum? And at least one of them always seems to be reporting a topic to a moderator. It's really weird, you wouldn't think that there are that many posts that need to get reported.
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36
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Feedback Terminal / Suggestions / Re: Player ranks
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on: January 10, 2016, 08:35:53 PM
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Sorry, should have made myself more clear An example of what I meant by saying it should be harder to grow the more power you get is: At "Level 1" the cost per marine is 30, but at "Level 2" that cost increases. xpower = "Level 1" ypower = "Level 2" zpower = "Level 3" and so on
This system could be used for everything purchasable.
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37
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Feedback Terminal / Suggestions / Re: Player ranks
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on: January 10, 2016, 06:24:44 PM
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I agree that a difference between power ratings could work, however putting a cap on power would make the game completely different and then veteran players would have nothing to play for.
What could happen is once a certain point is reached, or the higher you get, it becomes harder to increase power.
Or if you wanted to you could put in some sort of tax system.
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44
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Corporation General Talk / Corporation Recrutment / HHW
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on: November 08, 2015, 10:01:26 PM
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Hearthstone Heroes of Warcraft (HHW) is looking for new members. When making a decision we take all our members opinions into consideration. Look for HHW on the front page of Corps if you wish to join. We will not turn anyone away.
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