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General Talk / General Discussion / Re: GCA: Galactic Commerce Association
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on: March 16, 2018, 12:12:53 PM
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Small problem with corps for trade, although the idea sounds pretty good, is that a leader could want to trade, but if they left their corp, it would be disbanded. Personally, option 1 sounds better because of possible time zone difficulties with option 2, as well as the fact that 2 would only be for a single day. But if 1 was made, we should at least have a chat on the forums for it to make it more public, like the corp. chat advantage of option 2. Also, I agree that science labs would make a great currency.
Also, unrelated, but, does anyone know how the reputation thing on here works?
So, current GCA status: SLB Mk.? = Currency, Shouldn't do a specified Mk, because M might be out of reach to newer players, while L would be far to low for older ones. Maybe more of a system like L = $1, and M = $100, and such. Members: PT, CAP Currency Tranfer Possibilities: Sponsored Trade Corporation Undisclosed Cargo Station
I agree with using SLB’s as currency.
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124
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General Talk / General Discussion / Re: GCA: Galactic Commerce Association
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on: March 15, 2018, 03:15:46 PM
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Don't have to make currency mods - you can trade for them with someone who can :-) If you don't like the terms of the trade, someone else will probably offer better ;-)
__ Here's two alternative notions that makes full use of the Corporate system, but would require some Sponsors to set up and operate..
Notion 1: Imagine a corporation where all membership is temporary, other than the Sponsors'. Call it "Trade Corp":
Your join request contains the time and quantity of materials you want to trade, along with the name of your trade partner. When the Sponsors have matching join requests, they accept you both to the corp and assign a ship to the first trade party. When the ship is loaded, they assign to the second, and if necessary then return to the first. When the trade is over, you quit. When your time is up, you're booted. The ships stay at Earth, and non-Sponsors have only cargo privileges. So no worries about hijacking or mods theft. The ship's cargo log is available to resolve disputes. Corp members would have to ask their corps to rejoin (and be reassigned or reclaim their corp ships). Sol players would be momentarily corpless, but can auto-rejoin Sol just by applying.
Notion 2: Similar to 1, but many-to-many, instead of 1:1. Call it "Market Day Corp": on a specified day, anyone who wants to Join is allowed in. Trades are requested and proposed in Corp Chat. When there's a buyer and seller, a ship is shuffled between. Members who are done wiith their shopping quit the corp as above. When a Market Day is over, everyone remaining is booted, other than Sponsors.
Advantages of these 2-notions vs a mods based currency - with corp ships you can transfer materials (eg. pay in diamonds or whatever), and everything is done with the security and convenience of Earth. Disadvantages: asks a lot of the Sponsors, and would require them to maintain alt-IDs that do more than Sol Chat. Sir Emi probably would OK alt-IDs that enhance the game for everyone, but we'd need to ask (multiple IDs other than a 2nd for SOL chat violates TOS). Alternatively, some major Independents could become Sponsors for the temporary corps, using their primary IDs - any volunteers ?-)
I like it
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125
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General Talk / General Discussion / Re: GCA: Galactic Commerce Association
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on: March 15, 2018, 08:51:05 AM
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Powerful players have little temptation to hold onto their CAB-M's when they can easily blow past that capacity with ACB's. However, at the -M size, at least CAB wouldn't just be taking up storage space. Any big station depot could use them when they're not being traded.
Sounds good. Small problem of the fact that, I, for example, don't think I have CAB-M, because I went straight to ACBs, and I'm fairly sure I'm not the only one. (as long as I don't find myself staring down the barrel of a payment I made, so no military mods ;-)
Very reasonable, and that would probably be one of the first trade laws that we passed, along with no trading to well known pirates, if we can ever get this thing off the ground. such as federation
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127
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Corporation General Talk / Corporation Stance / Re: CAP declares war on the lone wolf federation
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on: March 13, 2018, 07:58:55 PM
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I will be waiting for when you attack again. Last time, you lost. Will that happen again? Come for PT HQ in Sol, and try that! Or maybe attack in the same place as last time, I moved defenses there. Keep trying, federation! Eventually, you will succeed in killing yourself.
And when I find you I will make it a living night mare in the game for you Federation
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