Astro Galaxy - a realistic space exploration game
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Astro Galaxy - a realistic space exploration game
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Many vital ones
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Topic: Many vital ones (Read 3424 times)
Clarka
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Posts: 17
Many vital ones
«
on:
February 01, 2020, 02:30:42 AM »
Mining and Atmospheric units should have a large capacity as they upgrade it. the higher the tech, the higher the capacity. it's really boring, when some one has a unit of that, which can mine or harvest 300m or more and have a capacity of 100m . that is painful. the owner of this site should look into that and bring solution to it.
The voting link should be adjusted. how can i have a ticket of 427, and the prize was given to someone i notice is not active. something should be done, and a compensation should be given to me for my effort.
instead of 6hrs to unload automatic, bring it to 3hrs
more will come later.......
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SteveCrab
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Posts: 24
Taking the A out of AI
Re: Many vital ones
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Reply #1 on:
March 26, 2020, 11:56:05 AM »
Hi Clarka
We are working on a new version called Orion.
It will have an officer for mining, so all modules will be emptied automatically.
If you have any more valuable suggestions, I would like to add them to our list.
Please PM me on game at Dr Noonian Soong.
Cheers
NS
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AG Mining Deposit list -
http://orion.cbhp.com.au/deposit.php
- access open to all
Dr Noonian Soong is currently considering all membership applications.
Scripting assistance and code provided.
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