GoodPerson
Private First Class
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« Reply #15 on: January 05, 2013, 09:00:43 AM » |
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only combat tactics that have limit
The other tech is limitless
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35 + 3 + 42 = 100 Want a proof? Try manufacture FTL Drive mk 1
Before knowing this, i always thought mass won't change no matter what you do......
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sargas
Guest
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« Reply #16 on: January 06, 2013, 05:10:11 AM » |
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oh, wise one, you have discovered limits... please, enlighten us...
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Morgwen Dubhspiriag
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« Reply #17 on: January 06, 2013, 09:57:03 AM » |
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With the exception of the tactics, we are only limited by our own precepts and conceptions of our limitations. Seriously, for the post, many thanks!
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aXBlackDeathXa
Unidentified Commander
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« Reply #18 on: July 02, 2013, 11:53:26 AM » |
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How does one dismiss / quit a mission? I'm sure this is one of those ultra simple things that I'm overlooking. Thx in advance.
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JamJulLison
First Sergeant
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« Reply #19 on: July 02, 2013, 06:13:03 PM » |
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Return to earth with the pods and or COM crew. Same with interplanetary. Otherwise you have to pay out a large amount of solars to dismiss them. Especially if your far out.
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aXBlackDeathXa
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« Reply #20 on: July 03, 2013, 09:29:47 AM » |
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Ok one more question...
Does VIP and officer usage stack? For example VIP grants you -33% nav calc and nav officer also provides -33% if you used both would that be combined for -66%?
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sargas
Guest
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« Reply #21 on: July 03, 2013, 05:30:20 PM » |
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yes, they do in the same way your tactical adds with the proper officer.
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JamJulLison
First Sergeant
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« Reply #22 on: July 04, 2013, 12:51:10 AM » |
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Something else that is nice is when you can start bringing in good amounts of solars, you can use solars to get QP instead of real money. This is how a lot of people in our Corp get VIP and officers. It is nice to play a game where you don't have to pay real money to get those advantages.
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BB Goode
Corporal
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I'm somewhere in here...
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« Reply #23 on: July 22, 2013, 11:44:05 PM » |
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Is it really true there is a thin line between genius and insanity? Or is it true that the thin line between genius and insanity is only in the mind of the insane?
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Starbender Enterprises Conquering the Universe One Galaxy at a Time
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JamJulLison
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« Reply #24 on: July 23, 2013, 12:04:12 AM » |
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Is it really true there is a thin line between genius and insanity? Or is it true that the thin line between genius and insanity is only in the mind of the insane? To me there is no line. Smart people can be just as insane as dumb people. lol
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sargas
Guest
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« Reply #25 on: July 23, 2013, 12:13:59 AM » |
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it's really a matter of perceived views (and, of course, the interpretation of the circumstances by common beings)
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BB Goode
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« Reply #26 on: July 26, 2013, 01:20:48 AM » |
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How is VIP status achieved?
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Starbender Enterprises Conquering the Universe One Galaxy at a Time
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JamJulLison
First Sergeant
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« Reply #27 on: July 26, 2013, 01:41:08 AM » |
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Option A: Spent real life money on QP so you can use it to get VIP.
Option B: Work your butt off for around 5 mill solars, convert it to QP and then use it to get VIP.
Option C: For people in our alliance we actually will send them the QP they need for the first month of VIP.
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BB Goode
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I'm somewhere in here...
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« Reply #28 on: July 26, 2013, 12:29:37 PM » |
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Danke, Seniore. Ciao
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Starbender Enterprises Conquering the Universe One Galaxy at a Time
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BB Goode
Corporal
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I'm somewhere in here...
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« Reply #29 on: July 29, 2013, 09:59:22 PM » |
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Is it an oversight that Stations/Star Bases(which appear to be just big stations) cannot manufacture?
"Captain, cargo bays twenty through twenty-eight got blown out during that recent solar flair up. What are we gonna do," asked the Ensign, fresh out of the academy, in a mild state of panic.
A) The captain sighed, said "we are going to have to wait for that old, dinky frigate in sector two to come and make us a few. It could be days, or even weeks."
B) The captain scowled darkly at the boot-rookie. "What part of star base don't you understand? We are going to order our engineers to replace them, you idiot," he grumbled.
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Starbender Enterprises Conquering the Universe One Galaxy at a Time
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