Astro Galaxy - a realistic space exploration game
  April 29, 2024, 08:39:21 AM *
Welcome, Guest. Please login or register.

Login with username, password and session length
News:
 
   Home   Help Search Members Login Register  
Pages: [1] 2
  Send this topic  |  Print  
Author Topic: Final News Report from IMG  (Read 13059 times)
Dadds
Sergeant First Class
*

Reputation: +41/-143
Offline Offline

Posts: 734



View Profile
« on: November 01, 2013, 08:30:23 AM »

Quote
My suggestion is 'get over it' and move on...
Thanks for the suggestion from another thread, Sargas. Here is my response to quote:

Saturn
 
Attacker opened fire!

FBG Scorpion Vs. SSS Sol Patrol
Weapons assault
FBG Scorpion maneuvers into fire range and attacks first.
FBG Scorpion attacks with Strategic Nuke MK XXXVII => Incoming Nuke!
Radiological detonation on target, doing 1790250 damage!

FBG Scorpion maneuvers into fire range and attacks first.
FBG Scorpion attacks with Strategic Nuke MK XXXVII => Incoming Nuke!
Radiological detonation on target, doing 1501500 damage!

FBG Scorpion maneuvers into fire range and attacks first.
FBG Scorpion attacks with Laser Cannon MK XCVIII using standard mode.
Hit on target, doing 314969 damage!
Target shield is down!
EMERGENCY JUMP!
SSS Sol Patrol has retreated from the battlefield due to heavy damage!
SSS Sol Patrol lost some cargo while executing the emergency jump...
FBG Scorpion searching for dumped cargo...
19 m3 Fuel Cells scooped into cargo bay.

FBG Scorpion Vs. LOOOOOL
Boarding assault
FBG Scorpion sending Marines Assault Unit MK CCC to find a boarding spot.
The boarding party found an area and sabotaged it, doing 804388 damage!
OVERLOAD IMMINENT!
LOOOOOL exploded in a ball of fire!

Target cargo bay was empty.

FBG Scorpion Vs. Think b4 you post somthng
Boarding assault
FBG Scorpion sending Marines Assault Unit MK CCC to find a boarding spot.
The boarding party found an area and sabotaged it, doing 655751 damage!
OVERLOAD IMMINENT!
Think b4 you post somthng exploded in a ball of fire!

Target cargo bay was empty.

FBG Scorpion Vs. Stop kidding yourself, Aysle!
Boarding assault
FBG Scorpion maneuvers into boarding range first.
FBG Scorpion sending Marines Assault Unit MK CCC to find a boarding spot.
The boarding party found an area and sabotaged it, doing 1066689 damage!
OVERLOAD IMMINENT!
Stop kidding yourself, Aysle! exploded in a ball of fire!

Target cargo bay was empty.

FBG Scorpion Vs. Stop making empty threats!
Boarding assault
FBG Scorpion sending Marines Assault Unit MK CCC to find a boarding spot.
The boarding party found an area and sabotaged it, doing 743185 damage!
OVERLOAD IMMINENT!
Stop making empty threats! exploded in a ball of fire!

Target cargo bay was empty.

FBG Scorpion Vs. Declare war to all pirates?
Boarding assault
FBG Scorpion maneuvers into boarding range first.
FBG Scorpion sending Marines Assault Unit MK CCC to find a boarding spot.
The boarding party found an area and sabotaged it, doing 970512 damage!
OVERLOAD IMMINENT!
Declare war to all pirates? exploded in a ball of fire!

Target cargo bay was empty.

FBG Scorpion Vs. and most of all,
Boarding assault
FBG Scorpion maneuvers into boarding range first.
FBG Scorpion sending Marines Assault Unit MK CCC to find a boarding spot.
The boarding party found an area and sabotaged it, doing 804388 damage!
OVERLOAD IMMINENT!
and most of all, exploded in a ball of fire!

Target cargo bay was empty.

Objective: Destroy 10% or more of the enemy while losing less % then the enemy.
 
Attacker victory!

Now IMG is free to move on and destroy ALL pirate corps and their sympathizers with impunity as declared by Aysle.  Thanks for making me see the light, Sargas! IMG no longer hold any claim over Saturn as their sovereign territory. I tried to negotiate the civilized way, now its back to basics. You babysit the children, if they get in my way they will become an extinct species.
<Lock and load guys!>
Tactical nuclear warfare is now authorised and approved. WEAPONS HOT!

Dadds, CiC [IMG]

Report to moderator   Logged

___________________________________________
Dadds
Commander-in-Chief [IMG], Galactic Council member
raphael
Master Sergeant
*

Reputation: +79/-179
Offline Offline

Posts: 898


Victory is certain.


View Profile
« Reply #1 on: November 01, 2013, 08:55:03 PM »

The Syndicate officially declares victory in Saturn!  clapping cheer punk  12clapping cheers thumbsup wine weruleclapping

IMG has finally come to realize the unstoppable power of the Syndicate. No amount of intimidation and foolish attacks (the attack above cost about 28.7 million solars!) can stop the Syndicate from pursuing their goals! The war with IMG will continue, but the disclaimer of Saturn proves that the Syndicate is surely a force to be reckoned with!

As IMG hides itself into oblivion in the outer rings, the Syndicate now proposes a Non-aggression Pact to PMI.

No proposal to NHC as the Syndicate leaves them alone and doesn't see them as a threat. 1
Report to moderator   Logged
Dadds
Sergeant First Class
*

Reputation: +41/-143
Offline Offline

Posts: 734



View Profile
« Reply #2 on: November 01, 2013, 10:07:35 PM »

1 com mission just earned me 16million solars +. trust me, excessive nuke force is cheap and designed to deal with opponents like you Raphael. There is plenty more of where that came from. And only a fool will claim a victory from constantly and consistently losing battles to my fleet. Your "mighty" titan ship just got jumped by a Class III frigate without even getting scratched! LOL
Quote
As IMG hides itself into oblivion in the outer rings, the Syndicate now proposes a Non-aggression Pact to PMI.
Haw! Haw! Haw! You are one deluded sorry case in denial Raphael.
Its your motto that states it "slinks in from the shadows", which is where you dwell 95% of the time. Under some unimportant piece of rock. You havent bested any one of my team or my fleet and never will. This little "demonstration" was just the first of what you can expect to be party to and target of, in coming weeks
Report to moderator   Logged

___________________________________________
Dadds
Commander-in-Chief [IMG], Galactic Council member
Dadds
Sergeant First Class
*

Reputation: +41/-143
Offline Offline

Posts: 734



View Profile
« Reply #3 on: November 02, 2013, 02:57:48 AM »

And you can add as a "by the way", anyone entering a pact with [SSS] will be considered enemy and targets of [IMG]. NO EXCEPTIONS!
Report to moderator   Logged

___________________________________________
Dadds
Commander-in-Chief [IMG], Galactic Council member
Dadds
Sergeant First Class
*

Reputation: +41/-143
Offline Offline

Posts: 734



View Profile
« Reply #4 on: November 02, 2013, 03:22:07 AM »

View Battle   Dadds   Admiral Raphael   Procyon->S/Procyon G2   3,865,285   2,556,753   2.95% / 63.99%   02-Nov-2013 03:17

S/Procyon G2
 
Attacker opened fire!

HMS Redemption Vs. SSS Star1
Weapons assault
HMS Redemption maneuvers into fire range and attacks first.
HMS Redemption attacks with Viper Squadron MK L using standard formation.
Light hit on target, doing 22552 damage!

HMS Redemption maneuvers into fire range and attacks first.
HMS Redemption attacks with Viper Squadron MK L using standard formation.
Excellent hit on target, doing 39710 damage!

Boarding assault
HMS Redemption maneuvers into boarding range first.
HMS Redemption sending Marines Assault Unit MK CCC to find a boarding spot.
The boarding party found an area and sabotaged it, doing 469953 damage!
SSS Star1 sending Marines Assault Unit MK L to find a boarding spot.
The boarding party found an area and sabotaged it, doing 71332 damage!

HMS Redemption maneuvers into boarding range first.
HMS Redemption sending Marines Assault Unit MK CCC to find a boarding spot.
The boarding party found an area and sabotaged it, doing 571421 damage!
Target shield is down!
SSS Star1 sending Marines Assault Unit MK L to find a boarding spot.
The boarding party found an area and sabotaged it, doing 60301 damage!

HMS Redemption maneuvers into boarding range first.
HMS Redemption sending Marines Assault Unit MK CCC to find a boarding spot.
The boarding party found an area and sabotaged it, doing 501996 damage!
EMERGENCY JUMP!
SSS Star1 has retreated from the battlefield due to heavy damage!
HMS Redemption captured a group of 19053 enemy personnel during the fight.

Objective: Destroy 10% or more of the enemy while losing less % then the enemy.
 
Attacker victory!

Ouch that hurt!!! So much for oblivion. I would say Raphael has been "blown into oblivion" more like it

And a hearty thanks to the informant for the intel tip off, who shall remain anonymous.
Back to the shadows, Raphael 16
Report to moderator   Logged

___________________________________________
Dadds
Commander-in-Chief [IMG], Galactic Council member
raphael
Master Sergeant
*

Reputation: +79/-179
Offline Offline

Posts: 898


Victory is certain.


View Profile
« Reply #5 on: November 02, 2013, 07:18:36 AM »

You spend at least 4x more speeding up attacks compared to me just rehiring lost personnel.

So go ahead and attack all my ships.  Then maybe my finance will go below 100 million after a few days of nonstop hiring.  laugh
Report to moderator   Logged
JamJulLison
First Sergeant
*

Reputation: +55/-44
Offline Offline

Posts: 1710



View Profile
« Reply #6 on: November 02, 2013, 08:40:50 AM »

Raph I can't sign a NAP with you. As an outlaw our options are limited. The only way to call off aggresive actions to you and your corp would be to not attack GC members, apologize for your actions, petititon to be removed from outlaw status and show us you have changed.
Report to moderator   Logged
Dadds
Sergeant First Class
*

Reputation: +41/-143
Offline Offline

Posts: 734



View Profile
« Reply #7 on: November 03, 2013, 05:34:41 AM »

Quote
You spend at least 4x more speeding up attacks compared to me just rehiring lost personnel.
Maybe i have 4x more money at hand than you do to spare. The other thing you fail to realize is its not about financial gain or loss, its about disrupting you and your activities, about beating you in single combat. I suspect if i keep trashing your long combat counters and ships, it will eat hard into your financial income also. So for me, its win-win. you have to replace troops and start a long combat counter yet again, so that for us is a double win. You are yet to claim an actual win against me or my troop.
Report to moderator   Logged

___________________________________________
Dadds
Commander-in-Chief [IMG], Galactic Council member
sargas
Guest
« Reply #8 on: November 03, 2013, 11:01:49 PM »

please don't take my quote out of context...

please re-read the original...

all I meant was:

Neither 'taunting' nor 'childish behavior' are against the rules. 

...In fact, I often find them entertaining (there was this one Croatian message that referenced my mother.)...

it is not an abuse of rules...
Report to moderator   Logged
raphael
Master Sergeant
*

Reputation: +79/-179
Offline Offline

Posts: 898


Victory is certain.


View Profile
« Reply #9 on: November 05, 2013, 04:47:18 AM »

Quote
You spend at least 4x more speeding up attacks compared to me just rehiring lost personnel.
Maybe i have 4x more money at hand than you do to spare. The other thing you fail to realize is its not about financial gain or loss, its about disrupting you and your activities, about beating you in single combat. I suspect if i keep trashing your long combat counters and ships, it will eat hard into your financial income also. So for me, its win-win. you have to replace troops and start a long combat counter yet again, so that for us is a double win. You are yet to claim an actual win against me or my troop.

Then let's start. There's no need for your 'intel'. Attack this: IHJ 2970->S/IHJ 2970 I1.   

That ship is currently doing a COM mission. You have 36 hours left as of posting time, which should be enough time for your "advanced ships". I will earn millions if you fail to attack it successfully. We can also create a separate thread just for this.

I doubt you will attack though, and YOU WILL EAT YOUR WORDS!   laugh


Raph I can't sign a NAP with you. As an outlaw our options are limited. The only way to call off aggresive actions to you and your corp would be to not attack GC members, apologize for your actions, petititon to be removed from outlaw status and show us you have changed.

Oh well, it was worth a try. Back to attacking Jupiter then. LOL
Report to moderator   Logged
Dadds
Sergeant First Class
*

Reputation: +41/-143
Offline Offline

Posts: 734



View Profile
« Reply #10 on: November 05, 2013, 12:50:03 PM »

Quote
I doubt you will attack though, and YOU WILL EAT YOUR WORDS!   laugh
I am there, and i doubt you will hang around to see the conclusion to the battle. With a battle timer of around 75hrs for a ship vs ship conflict, this game kills itself in its ability to actually have any actual battle result or outcome for vessels of any significant size. The exercise is a pointless one at best except as a demonstration how the combat system is unworkable for players with some stature in the game.
Report to moderator   Logged

___________________________________________
Dadds
Commander-in-Chief [IMG], Galactic Council member
raphael
Master Sergeant
*

Reputation: +79/-179
Offline Offline

Posts: 898


Victory is certain.


View Profile
« Reply #11 on: November 05, 2013, 09:45:22 PM »

I am there, and i doubt you will hang around to see the conclusion to the battle.

That's not the point. The point is for you to speed up the battle as you made a long reply of a "double win" for you if you disrupt my activities. I guess you just ate your words.  laugh

I think the reason for the long timer is to prevent the game from becoming a war game. So if you really want to hit someone, you have to spend a lot. It's been like that since the beginning, so deal with it.  1

Report to moderator   Logged
Dadds
Sergeant First Class
*

Reputation: +41/-143
Offline Offline

Posts: 734



View Profile
« Reply #12 on: November 05, 2013, 11:25:57 PM »

Quote
That's not the point. The point is for you to speed up the battle as you made a long reply of a "double win" for you if you disrupt my activities. I guess you just ate your words.
You have a strange grip on reality and to reading into words. Not once did i say i wasnt going to disrupt your activities, the combat counter is ticking as is my strike clock here. I dont see how you see that as "eating my words"
The game hasnt been like this from the beginning at all. The combat system has changed greatly, as has weaponry rules and powers. Players have also changed in stature and power. At the very start a powerful ship would be considered in the 100's of 1,000's or less. Now its rated in the 10's of millions.
This shows the game cannot evolve and grow to the speed and growth of players and eventually it will just stagnate into a pve game and stop, with the only PvP'ing to be done on planets/orbits only with small attack ships. Stick a powerful ship there and even that would become an impossibility for lengthy timers

Report to moderator   Logged

___________________________________________
Dadds
Commander-in-Chief [IMG], Galactic Council member
Dadds
Sergeant First Class
*

Reputation: +41/-143
Offline Offline

Posts: 734



View Profile
« Reply #13 on: November 06, 2013, 08:48:36 AM »

Ohhhh and in another stunning victory and total sacking of the opposition, the "ironsides" of the IMG corporate fleet flag carrier aging now in its service, ISBM FLAGSHIP has brought down low SSS ship "Judas Cradle" captained by Admiral Raphael. Talk about "rocking the cradle". Nursery rhymes go through my head with "when the bow breaks, the cradle will fall, and down will come (baby)Raphael, cradle and Alllllllllll "
Here are the blow by blow details of another very well executed positioning of troops in an attempt to minimise the cost of combat timers while maximizing energy deliverance. Several firing solutions presented itself, but Admiral of the fleet, CiC Dadds decided this latest victory should belong to the original fleet carrier and flagship of the corporation, ISBM FLAGSHIP.

View Battle   Dadds   Admiral Raphael   IHJ 2970->S/IHJ 2970 I1   5,743,376   6,124,663   13.94% / 64.63%   06-Nov-201

S/IHJ 2970 I1
 
Attacker opened fire!

ISBM FLAGSHIP Vs. Judas Cradle
Weapons assault
ISBM FLAGSHIP maneuvers into fire range and attacks first.
ISBM FLAGSHIP attacks with Viper Squadron MK CCC using standard formation.
Hit on target, doing 151349 damage!

ISBM FLAGSHIP maneuvers into fire range and attacks first.
ISBM FLAGSHIP attacks with Laser Cannon MK LXV using standard mode.
Light hit on target, doing 75480 damage!

ISBM FLAGSHIP maneuvers into fire range and attacks first.
ISBM FLAGSHIP attacks with Laser Cannon MK LXV using standard mode.
Hit on target, doing 113220 damage!

ISBM FLAGSHIP maneuvers into fire range and attacks first.
ISBM FLAGSHIP attacks with Viper Squadron MK CC using standard formation.
The attack missed the target completely!

ISBM FLAGSHIP maneuvers into fire range and attacks first.
ISBM FLAGSHIP attacks with Viper Squadron MK CC using standard formation.
Minor hit on target, doing 52577 damage!

ISBM FLAGSHIP maneuvers into fire range and attacks first.
ISBM FLAGSHIP attacks with Viper Squadron MK CC using wall formation.
Minor hit on target, doing 38870 damage!

ISBM FLAGSHIP maneuvers into fire range and attacks first.
ISBM FLAGSHIP attacks with Viper Squadron MK CC using standard formation.
Direct hit on target, doing 138954 damage!

ISBM FLAGSHIP maneuvers into fire range and attacks first.
ISBM FLAGSHIP attacks with Viper Squadron MK CC using wedge formation.
Direct hit on target, doing 172377 damage!

ISBM FLAGSHIP maneuvers into fire range and attacks first.
ISBM FLAGSHIP attacks with Strategic Nuke MK V => Incoming Nuke!
Radiological detonation on target, doing 192400 damage!

ISBM FLAGSHIP maneuvers into fire range and attacks first.
ISBM FLAGSHIP attacks with Strategic Nuke MK V => Incoming Nuke!
Radiological detonation on target, doing 205350 damage!

ISBM FLAGSHIP maneuvers into fire range and attacks first.
ISBM FLAGSHIP attacks with Strategic Nuke MK V => Incoming Nuke!
Radiological detonation on target, doing 196100 damage!

ISBM FLAGSHIP maneuvers into fire range and attacks first.
ISBM FLAGSHIP attacks with Railgun Battery MK XVI using standard mode.
Minor hit on target, doing 24254 damage!

ISBM FLAGSHIP maneuvers into fire range and attacks first.
ISBM FLAGSHIP attacks with Railgun Battery MK XVI using standard mode.
The attack missed the target completely!

ISBM FLAGSHIP maneuvers into fire range and attacks first.
ISBM FLAGSHIP attacks with Railgun Battery MK XVI using standard mode.
Direct hit on target, doing 73815 damage!

ISBM FLAGSHIP maneuvers into fire range and attacks first.
ISBM FLAGSHIP attacks with Strategic Nuke MK I => Incoming Nuke!
Radiological detonation on target, doing 90650 damage!

ISBM FLAGSHIP maneuvers into fire range and attacks first.
ISBM FLAGSHIP attacks with Strategic Nuke MK I => Incoming Nuke!
Radiological detonation on target, doing 73075 damage!

ISBM FLAGSHIP maneuvers into fire range and attacks first.
ISBM FLAGSHIP attacks with Strategic Nuke MK I => Incoming Nuke!
Radiological detonation on target, doing 97125 damage!

Boarding assault
ISBM FLAGSHIP maneuvers into boarding range first.
ISBM FLAGSHIP sending Marines Assault Unit MK CCC to find a boarding spot.
The boarding party found an area and sabotaged it, doing 517108 damage!
Judas Cradle sending Marines Assault Unit MK CL to find a boarding spot.
The boarding party found an area and sabotaged it, doing 265360 damage!

ISBM FLAGSHIP maneuvers into boarding range first.
ISBM FLAGSHIP sending Marines Assault Unit MK CCC to find a boarding spot.
The boarding party found an area and sabotaged it, doing 407801 damage!
Judas Cradle sending Marines Assault Unit MK CL to find a boarding spot.
The boarding party found an area and sabotaged it, doing 252623 damage!

ISBM FLAGSHIP maneuvers into boarding range first.
ISBM FLAGSHIP sending Marines Assault Unit MK CCC to find a boarding spot.
The boarding party found an area and sabotaged it, doing 500291 damage!
Target shield is down!
Judas Cradle sending Marines Assault Unit MK CL to find a boarding spot.
The boarding party found an area and sabotaged it, doing 169830 damage!

ISBM FLAGSHIP maneuvers into boarding range first.
ISBM FLAGSHIP sending Marines Assault Unit MK CCC to find a boarding spot.
The boarding party found an area and sabotaged it, doing 525516 damage!
EMERGENCY JUMP!
Judas Cradle has retreated from the battlefield due to heavy damage!
ISBM FLAGSHIP captured a group of 44020 enemy personnel during the fight.

Objective: Destroy 10% or more of the enemy while losing less % then the enemy.
 
Attacker victory!
Report to moderator   Logged

___________________________________________
Dadds
Commander-in-Chief [IMG], Galactic Council member
Jazzbob
Sergeant
*

Reputation: +5/-2
Offline Offline

Posts: 164



View Profile
« Reply #14 on: November 06, 2013, 08:53:32 AM »

Raphael attacked a station of mine and because of this I'll give 25QP to every Captain, that attacks him.  atention

Your attack has to be proved with the battle report!

Please post Questions or screenshots in here: http://forum.astro-galaxy.com/index.php/topic,8586.0.html
Report to moderator   Logged

Leader
IMPERIAL TRADE ORGANISATION
Pages: [1] 2
  Send this topic  |  Print  
 
Jump to:  

Powered by MySQL Powered by PHP Powered by SMF 1.1.21 | SMF © 2015, Simple Machines Valid XHTML 1.0! Valid CSS!