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Author Topic: Combat Mishap  (Read 13444 times)
raphael
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« Reply #15 on: June 04, 2014, 08:15:38 PM »

Rostin, if it gets too bothersome in the future, tell me. There are easier and simpler ways to deal with things like this, especially with corps that we don't have a NAP with. 
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sargas
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« Reply #16 on: June 04, 2014, 08:28:28 PM »

Has anyone seen sodium or chloride present in any potential mining deposits?
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Rostin
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« Reply #17 on: June 04, 2014, 09:14:09 PM »

I've seen Chlorine in some gas giants I think... Not sure where, I've just come across it in my travels
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lisunken
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« Reply #18 on: June 04, 2014, 09:21:32 PM »

lol, ok who left all this COM at HJB 13040 A1 . four station and total attack power 38,821,162    confused
Attacker with   2120668 power.   Vs.   Defender with   38821162 power.
 
Odds of victory
1       183
 
Time needed to position / initiate attack:
189h 32m 44s  laugh

if no one can finish it. can Emi clear the COM out?

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Rostin
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« Reply #19 on: June 04, 2014, 09:37:49 PM »

I wish that could have been me... happy

(edit: not because I want to block you from doing a COM, but because it would be sweet to have that much power 1 )
« Last Edit: June 05, 2014, 12:29:33 PM by Rostin » Report to moderator   Logged

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Dadds
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« Reply #20 on: June 06, 2014, 01:49:03 PM »

Quote
lol, ok who left all this COM at HJB 13040 A1 . four station and total attack power 38,821,162    confused
Attacker with   2120668 power.   Vs.   Defender with   38821162 power.
There is an expiry timer on unheld combat timers. Just not sure how long.
With regard to the thread though, which everyone is missing with Rostin's first query, is why didnt his guns fire in the first wave. Not sure we have all the information at hand other than the combat report. Were you powered down and weapons turned off perhaps?
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Rostin
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« Reply #21 on: June 06, 2014, 03:25:17 PM »

No, I was full powered. I guess this is a problem JJ encountered some time back when you leave a planetary force it messes up the attack. happy
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« Reply #22 on: June 06, 2014, 11:00:45 PM »

yeah you are right Rostin. i posted my thoughts late at night and didnt read through it as well as i could have done. its the wave 3 thing where only 1 v 1 item gets to shoot one time only.
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Rostin
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« Reply #23 on: August 27, 2014, 04:39:26 PM »

Attacker opened fire!

Wave 1 - Primary forces (Weapons & Boarding)

Wave 2 - Primary forces (Weapons flyby)

Wave 3 - Protected forces (Weapons & Boarding)

Centurion I Vs. planetary force
Weapons assault
Centurion I maneuvers into fire range and attacks first.
Centurion I attacks with Laser Cannon MK X using standard mode.
Hit on target, doing 20563 damage!
planetary force has been defeated!

Commodore Rostin planetary force Vs. Pirate station
Ground assault
Pirate station sending Marines Assault Unit MK I to find a landing spot.
The landing party found an area and sabotaged it, doing 1290 damage!
Commodore Rostin planetary force has been defeated!
Science Lab Mk IX was destroyed.
86 m3 Aluminum, 10 m3 Gold, 44 m3 Oxygen was found in the wreckage.

Objective: Destroy the Pirate station.
 
Attack failed!

Sir Emi, this absolutely NEEDS to be fixed in the next update. Please... This is the absolute dumbest thing in the game to wait HOURS for an attack that ends up shooting myself in the foot.
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Rostin
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« Reply #24 on: January 10, 2015, 03:01:37 PM »

I can't believe this crap is STILL happening and I can't believe I STILL fall for it

Attacker opened fire!

Wave 1 - Primary forces (Weapons & Boarding)

Wave 2 - Primary forces (Weapons flyby)

Wave 3 - Protected forces (Weapons & Boarding)

Centurion II Vs. Pirate looter planetary force
Ground assault
Centurion II sending Marines Assault Unit MK C to find a landing spot.
The landing party found an area and sabotaged it, doing 125763 damage!
Pirate looter planetary force has been defeated!

Consul Rostinius Maximus planetary force Vs. Pirate station
Ground assault
Pirate station sending Marines Assault Unit MK I to find a landing spot.
The landing party found an area and sabotaged it, doing 1260 damage!

Pirate station sending Marines Assault Unit MK I to find a landing spot.
The landing party found an area and sabotaged it, doing 1590 damage!
Consul Rostinius Maximus planetary force has been defeated!
Science Lab Mk I was destroyed.
5 m3 Aluminum, 2 m3 Gold, 9 m3 Oxygen was found in the wreckage.
Science Lab Mk I was destroyed.
4 m3 Aluminum, 1 m3 Gold, 9 m3 Oxygen was found in the wreckage.

Objective: Destroy the Pirate station.
 
Attack failed!
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« Reply #25 on: January 11, 2015, 05:37:54 PM »

So, you're telling me the only progress you made between those two reports is the step up from Commodore to Consul?  laugh


But seriously: what a cr@ppy bug that is!
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« Reply #26 on: January 11, 2015, 11:07:50 PM »

This screwed me over a week ago, too. Hopefully, it will be resolved. It's one of the only things left on the patch list!
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raphael
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« Reply #27 on: January 12, 2015, 06:26:26 AM »

Funny, that is not an issue with my COMs (I still have a few hundred mk 1 labs scattered around).
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