For the ones in the list, this is the order I think they should be done in and why.
WHD ImprovementThis is first on my list simply because as it stands now, we have no way to track a person at all. At best these are early warning devices but it doesn't give a clue who is to actually in an area. With these perhaps wars could actually be fought and people potentially tracked down. Like maybe if you can get on a trail soon enough you might actually be able to follow that person. Make it so that their course if set for deep space shows on the star chart where they are jumping. This has been something that should have been added in years ago.
Corporate StationsTo me this is the next most important. This is something that should have been brought in at the same time as Corporate Ships. This would make it possible for Corps to actually set up on planets with multiple members and be able to protect all corp assets that come there without the need to leave a corp ship there. It would also help to improve trade throughout corps. Though use of Corp Storage ships also works well for this.
Combat Drive ImprovementThis is the one i'd like next on this list here. Right now their only purpose is to help see who fires first. In all honesty that usually doesn't matter much. Especially at higher power levels. I want to see these along with combat speed in general having something to do in combat that is actually useful. Whether it be adding in tracker beams and having them count towards helping to escape them or something. Yes I'd prefer tractor beams that prevented escape rather then a sort used in battle. This would make them long battle timers seem not as huge of a disadvantage as they currently are. As it is now it is just too easy to escape. As for worry about big players abusing smaller player. If a big player really wanted to hit a smaller player, they would simply lower the power of their ship by disabling mods anyways, then likely spend a few QP to speed up the attack if needed. The only exception for me really being would be if the person made me their enemy by declaring war on us or something. Though in many cases I'd likely probably not bother with the tractor beam.
Module Trade CenterThis is something else that is long overdue. We need a way to establish real trade with one another.
Hangars RevampThis is of course needed and the stuff needed for it, well I can't understand why it wasn't added in when hangers were first added in.
Now for other ideas addressed.
Matamaure
- sort the cargo bay content by name
- in the ship screen, show if a ship is busy or doing nothing
- improve the speed of the manufacturing screen
- in the manufacturing screen add a button to "Deliver all"
- improve the scanners
1. Most definitely need that. I can't understand why it couldn't have been added much sooner.
2. Interesting idea. I could make do without it but that might be useful.
3. I agree completely. I think we should be able to automatically but the supplies we need from there as long as we are at earth and have the cargo space for it. It would save so much time. It could be made a VIP option if need be.
4. A deliver all button would be great.
5. Yes they definitely need improved.
Ralph
- Use QP to speed up scanning a ship (everything can be sped up, why not scanning?)
- revised top ranking.. or a new hall of fame.. or shame.. LOL
- science ship optimization atention
- the option to NOT take POW.. kill em all.. gun_bandana
- NPC trade ship that sells minerals and gas (similar to the salvage ship)
- battle summary
- officer expiration message
1. I agree on the scanning there. Considering SirEmi very stupidly added QP speeding up to the battles, I see no reason he couldn't add it to the scanners. It would be far less stupid of a move then he made adding it to the battle timers. For those of you who wonder why I say it was stupid, the issue at the time was we all agreed the battle timers were ridicules and something needed to be done to fix the situation. SirEmi took the stupid and easy way out. He made it possible to speed up the timers. A very lazy move and one I hated. Sorry for a rant and change of subject there. Now back to the subject.
2. Yes this would be nice. But I can understand why it isn't top priority.
3. Not sure if I like this or not. POWs can come in handy. On the other hand they do sometimes take up a lot of useless space. Why not give us the option to eject them into space instead? lol
4. That isn't a bad idea. Though I'd likely still do my business at Earth to save on solars.
5. What sort of summary exactly?
6. Yes that would be nice.