raphael
Master Sergeant
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Victory is certain.
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« Reply #15 on: December 04, 2014, 08:56:46 PM » |
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Nice. What's your rp/hr?
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Matamaure001
Staff Sergeant
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An empire builder
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« Reply #16 on: December 04, 2014, 11:31:27 PM » |
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A direct question. An evasive answer you get from it: I am far from 100,000,000 RP/hr. From previous comments you did, Ralph, I estimated that you where making 7,500,000 RP/hr a month ago. I was making much more at the time. And yes, I have tech above MK 3999.
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Irredrache
Lance Corporal
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« Reply #17 on: December 05, 2014, 01:21:08 AM » |
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Lol, you guys are crazy How high can Roman Numerals count? What happens when you run out of Roman Numerals?!?
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mea navis aƫricumbens anguillis abundat
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raphael
Master Sergeant
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Victory is certain.
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« Reply #18 on: December 05, 2014, 04:02:14 AM » |
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A direct question. An evasive answer you get from it: I am far from 100,000,000 RP/hr. From previous comments you did, Ralph, I estimated that you where making 7,500,000 RP/hr a month ago. I was making much more at the time. And yes, I have tech above MK 3999.
7.5m? I was making many times more than that a month ago. Even more so now. LOL
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Viracocha
Lance Corporal
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« Reply #19 on: December 05, 2014, 10:31:02 AM » |
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250 days for 1 module
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Viracocha
Lance Corporal
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« Reply #20 on: December 05, 2014, 10:32:47 AM » |
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Will be hard to pass you gays with science
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sargas
First Sergeant
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wandering teacher of the bizarre and unusual
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« Reply #21 on: December 05, 2014, 10:50:24 AM » |
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Lol, you guys are crazy How high can Roman Numerals count? What happens when you run out of Roman Numerals?!? Okay, I'll have a shot at theis question and someone should correct me if I'm wrong. If I'm remembering my Roman numerals properly, the following equivalences hold: I = 1 V = 5 X = 10 L = 50 C = 100 D = 500 M = 1000 I can't remember any other numerals. As well, I thought that a numeral with a bar over it stood for 10 times the value of the numeral without the bar. (Actually this must only be the case for M and D since it would be pointless for any other numeral) Thus, the number 10,000 could be easily made with: _ M and the numbar 12345 would be overscored M followed by MMCCCVL or overscored M followed by MMCCCVIV.
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Matamaure001
Staff Sergeant
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An empire builder
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« Reply #22 on: December 05, 2014, 12:52:04 PM » |
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Sargas, look on wikipedia for big Roman Numerals, it goes in the millions!
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lisunken
Sergeant
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« Reply #23 on: December 05, 2014, 02:41:50 PM » |
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Lol. I have to google and print it out.
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raphael
Master Sergeant
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Victory is certain.
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« Reply #24 on: February 23, 2015, 04:06:43 AM » |
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I am still looking to trade modules. Your science lab to my marines x 2.Example: Your 10 science lab mk D to 20 of my marines mk D. That way you will get your com ships finished twice as fast. I'm also open to counterproposals.
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raphael
Master Sergeant
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Victory is certain.
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« Reply #25 on: March 02, 2015, 06:49:20 PM » |
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Offer increased to: your lab to my 2 marines and 5 QPs. Example: Your 20 Labs mk D to my 40 Marines mk D and 100 QPs. I'm open to different mks as well. Thanks to those who traded with me.
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raphael
Master Sergeant
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Victory is certain.
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« Reply #26 on: March 15, 2015, 11:16:14 PM » |
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Talking about science, I just noticed I now have 20 billion RPs. LOL Latest module offer: 1. Complete death rays for 25m each (need only 30 now). 2. Science labs with at least mk C at thrice their manufacturing cost (only need a few hundreds now). Sigh, I wish we had a trade center for modules. To those who asked, yes, I am still buying labs at thrice their manufacturing cost.
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Antilak
Corporal
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« Reply #27 on: March 19, 2015, 10:49:53 PM » |
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Humbly looks at his science/hour..... Oh, hmm, 15500.
So you're a factor of 1000 higher than me. Or three orders of magnitude.
Got to say, my friends, it's all relative. Why? Because I'm having fun. :p
My entire time in astro-galaxy I was aware other players had ~1 billion ship/station power. Certainly doesn't stop me from enjoying the game. I'm not the kind of player who wants to get to end game asap or will quit. I play and play, regardles.
It's the journey which matters.
One thing I am trying to avoid is being overwhelmed by ships/stations/miners/etc. It's always on my mind when I'm playing. I'm always wondering "Lets see, how can I minimize the time I'll be playing per solar? I like to be afk."
My opinion is games should reward us minimally if we're playing more than 1 hours per day. But it all depends on the game. Some people really do not have more than 30 minutes to devote to gaming on a given day. Doesn't mean they shouldn't game.
Don't take what I say personally. And I've gamed a lot in my life. I've probably been addicted a few times.
There was one browser game I played which decreased your experience after an hour or two to 20%. That's not enough, imho. And yet the dumb thing also had a cash shop which allowed you to buy more time so it'd be 100% again. /shake head.
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"Lots of things happen after you die - they just don't involve you." - Louis C.K.
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raphael
Master Sergeant
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Posts: 898
Victory is certain.
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« Reply #28 on: March 20, 2015, 08:05:23 AM » |
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Having many ships and stations doesn't mean that you have to spend a lot of time in the game. Most of the time nowadays I log in to just check the corp board and forum. That said, I spend more time responding to forum posts and corp boards than actually playing the game. LOL
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Antilak
Corporal
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« Reply #29 on: March 20, 2015, 07:35:22 PM » |
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Having many ships and stations doesn't mean that you have to spend a lot of time in the game. Most of the time nowadays I log in to just check the corp board and forum. That said, I spend more time responding to forum posts and corp boards than actually playing the game. LOL
But it does give you more opportunity to be busy in the game. When you start out with just one ship, travelling to another star or getting anything done is very slow. You have lots of reasons to be afk, unless you buy QP. But later on... It's a different experience. Multiple ships allow you to explore all hours of the day, if desired. You can mine and do missions too. And then there's the issue of managing all your modules and upgrading everything, wherever it may be. As you add ships and stations and module slots and modules to the planets, it certainly does give you more things to potentially do, if that's what you desire.
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"Lots of things happen after you die - they just don't involve you." - Louis C.K.
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