Astro Galaxy - a realistic space exploration game
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Astro Galaxy - a realistic space exploration game
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New module for mining
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Topic: New module for mining (Read 3269 times)
enderbro3300
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New module for mining
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on:
January 21, 2014, 07:39:11 PM »
I've got an idea for miners like me. If i set up a mining operation with high level miners they fill up really quick, and with them only being able to hold 100 units it's not the most efficient use of them. So my idea is either have an option to upgrade their storage (which i think would be pretty hard to program) or to make a new module that is kind of like an on planet cargo bay. It would require personel and unload mifs and aths automatically, but at a certain rate. The higher the level, the faster it unloaded them and the more cargo space it got. or you could make it where the higher the level the faster it unloads but you need to put cargo bays in them. Either way I would really like to see that. I know you can do that with space stations if you have vip but this would be a bit different
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Matamaure001
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An empire builder
Re: New module for mining
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Reply #1 on:
January 21, 2014, 09:12:49 PM »
The subject has been adress in: Suggestions:Mining
Check it out.
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enderbro3300
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Re: New module for mining
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Reply #2 on:
January 22, 2014, 02:51:43 PM »
crap sorry, I looked but i didn't see that one...
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Matamaure001
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Re: New module for mining
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Reply #3 on:
January 22, 2014, 03:15:28 PM »
No prob
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