Astro Galaxy - a realistic space exploration game
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1  Feedback Terminal / Suggestions / Re: Exploring star systems is boring on: November 14, 2014, 09:12:20 AM
if planets can hold more than 10k m3 amount of each random resource, this problem can be solved
restrict player with 10k m3 mineral/gas buy quota and then there are still massive amount of resource from outer system. It is not possible to monitor 20 planet per player (it will make your head hurt) and if lucky, you can get a diamond planet with 10k diamond
this will make the game have more thing to do than just farming solar and searching for you-know-not-where alien module
2  General Talk / News & Strategy / Re: AG november newsletter on: November 12, 2014, 06:49:31 AM
whoa
if this truly implemented, then getting ship will become possible, although getting a titan with some working module only gives you 3 mil or more
but i really happy that we get more graphic for different ship type
btw, i think i already said this last year, we need a tracker to find pirate (player) 10
3  Info Terminal / Add-on projects in progress / Re: The Quantum bits project idea on: November 12, 2014, 06:46:14 AM
agreed, new player should get more boost
4  Info Terminal / Updates / Re: Enhancements & Patches #7 on: November 07, 2014, 10:49:18 PM
I guess no one will ever experience my adversity of juggling 46 ships using the old GUI. Moving and upgrading ship modules were so time consuming.  Goodbye, old times.  17
dammit raphael, i cant chase you anymore :p
5  Caffe / Whatever / Re: You have played Astro-galaxy too much if..... on: October 31, 2014, 10:28:58 AM
well, i only use advanced stuff, their build time is better
i didnt have time to wait for cheaper stuff xD
6  Caffe / Whatever / Re: You have played Astro-galaxy too much if..... on: October 30, 2014, 09:16:20 PM
"When you started to hope for never-coming supernovae updates"

Seriously, most player hope for this since one year ago
and when i returned, more people hope for this xD
7  Info Terminal / Updates / Re: Enhancements & Patches #5 on: October 23, 2014, 07:21:19 PM
nah
a year ago, this update pace will be called very fast :p
nice update though, just hope that mining will become much profitable (mining is still sucks)
8  General Talk / Council Discussion / Re: Petition to add to GC KOS List - Untamed on: July 02, 2013, 07:37:39 PM
NHC voted yes. Would be fun to blow him out >1
9  General Talk / Council Discussion / Re: Petition to add to GC KOS List - Untamed on: June 28, 2013, 06:21:59 AM
We, NHC, had put Untamed to our corp list. He is a pirate maniac, i agree with putting him to the GC Kos list
10  Info Terminal / Add-on projects in progress / Re: AG mentoring system on: June 18, 2013, 02:38:12 AM
Hmm...
So new player can only request random mentor?
That sounds good. But i hope aliens come first before this.
11  Info Terminal / Add-on projects in progress / Re: AG mentoring system on: June 17, 2013, 12:01:20 PM
I know getting new active player is necessary to maintain this game, but this feature is easily abused.
It's easy, i create a new account on an internet cafe, i use the account to request my real acc. to become a mentor. I open my smartphone and accept it. Because i am the leader of a corp, i just need to assign a corp ship with 150k power to the new account
Alakazam! 100 QP on my hand!

This feature is dangerous, please don't create this feature. It will better if you introduce Alien sooner, it will 'force' us to be active

Once again, I very dislike this idea.
12  General Talk / General Discussion / Re: Looking for startup advice on: June 17, 2013, 09:24:29 AM
It's better to invest in FTL first, moving between planet will become faster and will bring early money
Then WHG and finally adv. Cargo, it's slow at first, but in one month, you will grow like bamboo 1
Also, if you can promise to be active, top corp should welcome you. You will grow faster
13  General Talk / General Discussion / Re: Looking for startup advice on: June 17, 2013, 07:40:52 AM
Don't invest in station.
Do transport mission in sol and save up until you can create a cargo ship with 20k cargo
After that, you can fill up your ship with fuel and medicine and start going far from sol (make sure your whg already can go 16 LY in 2 hours). The further from sol, the better is sos mission
If you want to grow faster, join a corp. They will usually give you a well designed corp ship, but you must repay with activity. My corp still have member slot 1
Or you might join stronger PMI.


GoodPerson,

Leader of New Horizon Corporation
14  General Talk / General Discussion / Re: thanks Emi! on: June 10, 2013, 10:19:07 PM
if the mission is 'stolen cargo', won't we need to loot the station?
If we blew up the station the cargo will be destroyed -.-

Anyway, i'm waiting for this 13
15  General Talk / Council Discussion / Re: Galactic Council Charter, item 6 on: June 10, 2013, 10:10:04 PM
hmm......
That might better if we put a minimum power limit, but I'll still suggest that when they just join, they will become 'watching member' for two weeks. We will watch their activity in GC then we can decide whether they are suitable or not to become 'full member'
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