Show Posts
|
Pages: [1] 2 3 4
|
1
|
Feedback Terminal / Suggestions / Re: Exploring star systems is boring
|
on: November 14, 2014, 09:12:20 AM
|
if planets can hold more than 10k m3 amount of each random resource, this problem can be solved restrict player with 10k m3 mineral/gas buy quota and then there are still massive amount of resource from outer system. It is not possible to monitor 20 planet per player (it will make your head hurt) and if lucky, you can get a diamond planet with 10k diamond this will make the game have more thing to do than just farming solar and searching for you-know-not-where alien module
|
|
|
2
|
General Talk / News & Strategy / Re: AG november newsletter
|
on: November 12, 2014, 06:49:31 AM
|
whoa if this truly implemented, then getting ship will become possible, although getting a titan with some working module only gives you 3 mil or more but i really happy that we get more graphic for different ship type btw, i think i already said this last year, we need a tracker to find pirate (player) 
|
|
|
4
|
Info Terminal / Updates / Re: Enhancements & Patches #7
|
on: November 07, 2014, 10:49:18 PM
|
I guess no one will ever experience my adversity of juggling 46 ships using the old GUI. Moving and upgrading ship modules were so time consuming. Goodbye, old times.  dammit raphael, i cant chase you anymore :p
|
|
|
11
|
Info Terminal / Add-on projects in progress / Re: AG mentoring system
|
on: June 17, 2013, 12:01:20 PM
|
I know getting new active player is necessary to maintain this game, but this feature is easily abused. It's easy, i create a new account on an internet cafe, i use the account to request my real acc. to become a mentor. I open my smartphone and accept it. Because i am the leader of a corp, i just need to assign a corp ship with 150k power to the new account Alakazam! 100 QP on my hand!
This feature is dangerous, please don't create this feature. It will better if you introduce Alien sooner, it will 'force' us to be active
Once again, I very dislike this idea.
|
|
|
12
|
General Talk / General Discussion / Re: Looking for startup advice
|
on: June 17, 2013, 09:24:29 AM
|
It's better to invest in FTL first, moving between planet will become faster and will bring early money Then WHG and finally adv. Cargo, it's slow at first, but in one month, you will grow like bamboo  Also, if you can promise to be active, top corp should welcome you. You will grow faster
|
|
|
13
|
General Talk / General Discussion / Re: Looking for startup advice
|
on: June 17, 2013, 07:40:52 AM
|
Don't invest in station. Do transport mission in sol and save up until you can create a cargo ship with 20k cargo After that, you can fill up your ship with fuel and medicine and start going far from sol (make sure your whg already can go 16 LY in 2 hours). The further from sol, the better is sos mission If you want to grow faster, join a corp. They will usually give you a well designed corp ship, but you must repay with activity. My corp still have member slot  Or you might join stronger PMI. GoodPerson, Leader of New Horizon Corporation
|
|
|
14
|
General Talk / General Discussion / Re: thanks Emi!
|
on: June 10, 2013, 10:19:07 PM
|
if the mission is 'stolen cargo', won't we need to loot the station? If we blew up the station the cargo will be destroyed -.- Anyway, i'm waiting for this 
|
|
|
15
|
General Talk / Council Discussion / Re: Galactic Council Charter, item 6
|
on: June 10, 2013, 10:10:04 PM
|
hmm...... That might better if we put a minimum power limit, but I'll still suggest that when they just join, they will become 'watching member' for two weeks. We will watch their activity in GC then we can decide whether they are suitable or not to become 'full member'
|
|
|
|