Astro Galaxy - a realistic space exploration game
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1  Corporation General Talk / Corporation Stance / Re: [USEI] on: March 10, 2013, 04:13:34 AM
Not sure what you mean. In this forum at least , he's trying to look like some great guy promoting peace, when in reality nothing could be further from the truth.
2  Corporation General Talk / Corporation Stance / Re: [USEI] on: March 09, 2013, 06:35:26 PM
I'm talking about blackmoon
3  Corporation General Talk / Corporation Stance / Re: [USEI] on: March 09, 2013, 04:22:04 PM
This is pretty hilarious as this guy has gone out of his way to attack me on several occasions.   diablo ranting2
4  Feedback Terminal / Suggestions / Better interface needed on: February 02, 2013, 06:10:05 AM
Hi. Enjoyin the game for the most part so far. However , i think you shoul be able to move transfer crew between modules without the need for living quarters. i's a waste of time ,space ,and money. It's really a hassle early in the game when training and you don't have enough space on your ship.  You have to fire, remove module and /or rehire. Why not simply have new module replace old with crew intact.? I also have trouble knowing what station I'm docked to in earth orbit, and i'm constantly having to click orbit, and the station to redock ,not to mention any time i click on modules or cargo, etc . It seems to undock me every time...There should be explanations about the rewards you get for completing things as well, such as the need to do research to get more of those items, because you aren't able to build or buy many or all of the reward items after getting them.  You should also be able to tranfer crew between modules when not necessarily docked.  Perhaps you could also color code or do something to make key system words standout, such as the word'system'. I have to hunt for it in a big string of text on the left. Thank you for all your work so far,!
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