Before adding a few questions and comments by myself, I just want to state that I fully subscribe to the long message from Jonrovian I have been playing this game as it is about peaceful exploration and support among the players. There are other games out there for bullies and warmongers... I am a bit puzzled why we are having this discussion at all. @NB - If SPQNR is indeed making it difficult for other players in this game, shouldn't you be happy? After all, you ,made this your purpose, destroying any ship, station or mining gear with just a few exceptions.
Anyhow, from a statistics point of view SQQNR is not monopolizing this galaxy. We operate in around 6% of all sectors. I don't know the overall numbers from the corporation, but I do know my own: I have got coms over 170 planets and moons which are stabilized by my own ships. Ony 10% of those would block new stations, which is anot eeven the real picture as half of those are 1 slot planets where mining is never profitable. Another 400 planets on those stars don't have any coms at all. In addition there are 10 stars in my operating sector which are not stabilized and open for business by default. I don't see how this game play can create a big disadvantage for other players. In any case, where this becomes a real impediment, I am happy to compensate the player for any potential loss. Adding those numbers from above and being among the 10 top players, my share of blocked plnets is somewhere around 0,005%. My ongoing mining operations block around 0,01% of all planets in comparison and I have heard no complaints about that...
@NB - If you are serious about not monopolizing the game you should scale down your ARC operation where you harvest around 90 to 95% of all alien ship wrecks.
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