Astro Galaxy - a realistic space exploration game
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Author Topic: Many vital ones  (Read 4350 times)

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« on: February 01, 2020, 02:30:42 AM »

Mining and Atmospheric units should have a large capacity as they upgrade it. the higher the tech, the higher the capacity. it's really boring, when some one has a unit of that, which can mine or harvest 300m or more and have a capacity of 100m . that is painful. the owner of this site should look into that and bring solution to it.

The voting link should be adjusted. how can i have a ticket of 427, and the prize was given to someone i notice is not active. something should be done, and a compensation should be given to me for my effort.

instead of 6hrs to unload automatic, bring it to 3hrs

more will come later.......
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Taking the A out of AI

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« Reply #1 on: March 26, 2020, 11:56:05 AM »

Hi Clarka

We are working on a new version called Orion.

It will have an officer for mining, so all modules will be emptied automatically.

If you have any more valuable suggestions, I would like to add them to our list.

Please PM me on game at Dr Noonian Soong.

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