Astro Galaxy - a realistic space exploration game
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Author Topic: combat distress signals  (Read 706 times)
dazz
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« on: April 29, 2022, 08:10:37 AM »

17 all,

well i'm having a bit of a problem here.

i think i'm in the right system. but the tracker isn't telling me this. it's saying the following:
The tracker shows you need to get to the system, on the orbit of and then use the tracker again to reveal the pirate station.
it's not telling me the location.
but i think i'm at the right place but the pirate base is way way over my head. i honestly don't think i could handle this one. when i go into combat the countdown is something like 1000 hours which is insane. any thoughts/suggestions here?
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Herod
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« Reply #1 on: May 11, 2022, 12:43:03 PM »

It's probably a different base. If the tracker doesn't tell you the planet and system, it means the star has gone nova and the mission no longer exists.
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dazz
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« Reply #2 on: May 13, 2022, 02:08:54 PM »

thank you.

if memory serves, isn't there or wasn't there a way of stopping a sun from going nova or supernova? assuming you wanted the system of course.
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sargas
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« Reply #3 on: May 13, 2022, 09:33:05 PM »

yes, there is a module available in the 'Pledge" menu that reduces nova timers (it takes more than one... bunches more...)

there are ships available from [EOS] that can be hired.

other corporations have them as well.
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dazz
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« Reply #4 on: May 14, 2022, 06:24:38 AM »

where is eos? is that in some alien sector of space? how do you get there anyway.
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sargas
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« Reply #5 on: May 14, 2022, 09:08:33 AM »

[EOS] is the Empire of Sargas, a corporation. You can find us at Mercury (and elsewhere)
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dazz
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« Reply #6 on: May 14, 2022, 05:24:21 PM »

what else do you sell.
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sargas
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« Reply #7 on: May 15, 2022, 09:32:00 AM »

fuel, meds, food, electronics mainly

other items by appointment
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dazz
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« Reply #8 on: May 16, 2022, 02:48:07 PM »

what's the best science labs and cargo bays you can offer?
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sargas
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« Reply #9 on: May 16, 2022, 05:03:33 PM »

what's the best science labs and cargo bays you can offer?


Offer?

For sale?  

We would have to cook modules (we have none in storage) it takes both time and material; but MK MMMM at minimum.

The selling/buying of modules require more than just buying and selling.
Stations can only buy/sell fuel, meds, food, electronics, minerals, and gasses (at prices set by SOL Corporation)

Anything else requires a more advanced market (made by treaty between corporations or individuals)

(Edit because it is expected of me)
« Last Edit: May 16, 2022, 05:24:20 PM by sargas » Report to moderator   Logged
dazz
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« Reply #10 on: May 16, 2022, 07:36:59 PM »

ok in game i'm lord sidious contact me in game and give me some prices that you would be willing to trade and we can nigociate from there.
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