Astro Galaxy - a realistic space exploration game
April 23, 2024, 03:48:28 AM
Welcome,
Guest
. Please
login
or
register
.
1 Hour
1 Day
1 Week
1 Month
Forever
Login with username, password and session length
News
:
Home
Help
Search
Members
Login
Register
Astro Galaxy - a realistic space exploration game
>
Feedback Terminal
>
Suggestions
>
Science Ship Optimization
Pages: [
1
]
« previous
next »
Send this topic
|
Print
Author
Topic: Science Ship Optimization (Read 4168 times)
raphael
Master Sergeant
Reputation: +79/-179
Offline
Posts: 898
Victory is certain.
Science Ship Optimization
«
on:
March 31, 2014, 10:46:57 AM »
Hi SirEmi, we have science officers, but why don't we have a science ship optimization?
Report to moderator
Logged
SirEmi
Administrator
First Sergeant
Reputation: +258/-134
Offline
Posts: 2163
Re: Science Ship Optimization
«
Reply #1 on:
March 31, 2014, 05:56:50 PM »
Because we didn't think of it
That sounds like a good idea... +250% RP on all science modules on the ship at optimization MK X
Report to moderator
Logged
Game Developer
Astro Galaxy
Space Odyssey
Sea Odyssey
The Hacker Project
raphael
Master Sergeant
Reputation: +79/-179
Offline
Posts: 898
Victory is certain.
Re: Science Ship Optimization
«
Reply #2 on:
March 31, 2014, 06:39:26 PM »
LOL.
Hope it will come out soon.
Report to moderator
Logged
FreezeLove
Lance Corporal
Reputation: +4/-1
Offline
Posts: 50
Re: Science Ship Optimization
«
Reply #3 on:
March 31, 2014, 07:13:39 PM »
Sounds like a fun idea. Though not sure you need it Raph lol.
Report to moderator
Logged
You can call me what you want, just dont call me late for dinner!
JamJulLison
First Sergeant
Reputation: +55/-44
Offline
Posts: 1710
Re: Science Ship Optimization
«
Reply #4 on:
April 01, 2014, 07:31:33 PM »
This is a great idea.
Report to moderator
Logged
Matamaure001
Staff Sergeant
Reputation: +206/-22
Offline
Posts: 489
An empire builder
Re: Science Ship Optimization
«
Reply #5 on:
April 01, 2014, 10:46:03 PM »
No doubt I will use it to the max ;)
Report to moderator
Logged
JoolzVern
Sergeant
Reputation: +13/-10
Offline
Posts: 223
Nobody ever listens to Tim the wizard...
Re: Science Ship Optimization
«
Reply #6 on:
April 08, 2014, 12:46:47 AM »
I'd maybe prefer advanced labs that put out 300 base RP or something. But I suppose both can be done.
Report to moderator
Logged
offnow.org <-Stop the NSSA's subversion of your security
Prism-Break.org <-Ways to secure your data as much as possible
EFF.org <-Electronic Frontier Foundation
Stopkillerrobots.org <-Stop autonomous drones designed to hunt people
Pages: [
1
]
Send this topic
|
Print
« previous
next »
Jump to:
Please select a destination:
-----------------------------
General Talk
-----------------------------
=> General Discussion
-----------------------------
Info Terminal
-----------------------------
=> Updates
-----------------------------
Feedback Terminal
-----------------------------
=> Suggestions
=> "Bugs" and Problems
-----------------------------
Caffe
-----------------------------
=> Whatever
-----------------------------
General Talk
-----------------------------
=> News & Strategy
-----------------------------
Feedback Terminal
-----------------------------
=> Report Abuse
-----------------------------
Corporation General Talk
-----------------------------
=> Corporation Stance
=> Corporation Recrutment
-----------------------------
General Talk
-----------------------------
=> Hi. My name is...
-----------------------------
Info Terminal
-----------------------------
=> Add-on projects in progress
=> Knowledge base, Information board
-----------------------------
Caffe
-----------------------------
=> Game Room
-----------------------------
Corporation General Talk
-----------------------------
=> Bounty hunting
-----------------------------
General Talk
-----------------------------
===> Galactic Council
=====> Council Discussion
=====> Non-member Requests
-----------------------------
Info Terminal
-----------------------------
=> Game Developer Apprenticeship
Loading...