Astro Galaxy - a realistic space exploration game
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Author Topic: Mysterious encounters project  (Read 29789 times)
SirEmi
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« on: April 11, 2014, 03:21:56 PM »

PROJECT: Mysterious encounters, 3500 QP min, 24 days
    - black holes can be left behind by exploding stars
    - wormholes can form in space between stars and around exploding stars
    - wormholes lead far away into unknown space, new distant star pockets are discovered
    - alien civilization remnants are discovered in the new unexplored areas
    - black holes and wormholes have a lifetime, depending on it's size. For wormholes, size also determines the range of the jump.


To be updated.
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sargas
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« Reply #1 on: April 11, 2014, 03:59:13 PM »

oh, yes...

I am ready for this...
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Matamaure001
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« Reply #2 on: April 11, 2014, 05:49:50 PM »

This is the one I want. more fun...more fun...more fun...MORE fun...MORE FUN in the game. 1
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johnnydrinkmeth
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« Reply #3 on: April 11, 2014, 07:40:56 PM »

This should be awesome!

Thanks Emi  laugh
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sauron
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« Reply #4 on: April 15, 2014, 05:35:45 AM »

would the pocket universe also be reachable by normal means?
If the wormhole goes to (let's say) quadrant -24,7 and the wormhole dissolves, could you still go to -24,7 by normal travel and find all the stuff there?

S.
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SirEmi
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« Reply #5 on: April 15, 2014, 10:24:10 AM »

would the pocket universe also be reachable by normal means?
If the wormhole goes to (let's say) quadrant -24,7 and the wormhole dissolves, could you still go to -24,7 by normal travel and find all the stuff there?

S.

Yes, if you can survive the journey... it will be like traveling trough the desert with Fuel Cells as water... because in between will be deep space.
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« Reply #6 on: April 15, 2014, 11:26:28 AM »

Yes, if you can survive the journey... it will be like traveling trough the desert with Fuel Cells as water... because in between will be deep space.
ah, but diamonds are a captains best friend... And who knows what will lurk in the darkness between the stars...  1
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« Reply #7 on: April 15, 2014, 12:48:44 PM »

The universe has a lot of mystery for sure(especially in sci-fi lol) so I think this is an awesome idea- adding more of the unknown, mystery and wonder to the landscape spacescape.
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SirEmi
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« Reply #8 on: April 16, 2014, 09:19:02 AM »

Yes, if you can survive the journey... it will be like traveling trough the desert with Fuel Cells as water... because in between will be deep space.
ah, but diamonds are a captains best friend... And who knows what will lurk in the darkness between the stars...  1

This is actually a good idea, maybe have a few spread out wormholes and black holes or some oasis kind of stars in between the big deserts of space... even a space monster or two  laugh
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« Reply #9 on: April 17, 2014, 08:51:04 PM »

plus with the cloning vats and the crematoriums you have an unlimited source of fuel , albeit very slow production rates. (yep i know you cant "crem" a clone, but you can hire them to your living quarters then fill them the conventional way). Drop down your WHG manpower to make efficiency vs time factor more, and add a support vessel with very big cargo capacity. I am up for the challenge of long distance space running! 1
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« Reply #10 on: April 18, 2014, 02:53:36 AM »

I have been prepared for long distance voyages for a long time. Hell we can even put some hangers on corp ships and give our members lifts further out so they can save on fuel.
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SirEmi
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« Reply #11 on: April 18, 2014, 09:09:31 AM »

I imagine setting up a voyage with auto-jump, setting in 100 LY in any direction then let the map data update on each auto-jump and back track when you see something interesting...

Could be fun   7
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« Reply #12 on: April 18, 2014, 10:10:23 PM »

I imagine setting up a voyage with auto-jump, setting in 100 LY in any direction then let the map data update on each auto-jump and back track when you see something interesting...

Could be fun   7

That could indeed be fun. if anyone needs some high level crematoriums (like mk XCIV), im willing to swap them to high level safety overrides. 1
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« Reply #13 on: April 18, 2014, 10:11:17 PM »

I have been prepared for long distance voyages for a long time. Hell we can even put some hangers on corp ships and give our members lifts further out so they can save on fuel.

that has always been anticipated by (starting with) PMI, and continuing with both TGE and EOS.  One of my fuel selling goals is to have refueling stations on ring 4 to help with deeper space explorations.  I mean, into the void (the last knowledge the Empire has is that an exploration made it all the way to the edge in only one direction).  There is still a lot of space out there.
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« Reply #14 on: April 18, 2014, 10:14:36 PM »

I imagine setting up a voyage with auto-jump, setting in 100 LY in any direction then let the map data update on each auto-jump and back track when you see something interesting...

Could be fun   7

That could indeed be fun. if anyone needs some high level crematoriums (like mk XCIV), im willing to swap them to high level safety overrides. 1


hmmm, that's a valid commodity.  Except for the price - instead let's do 5 ovens for 1 override...
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