Astro Galaxy - a realistic space exploration game
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Author Topic: Huge update today  (Read 38040 times)
SirEmi
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« on: March 30, 2015, 01:11:51 PM »

You can now enjoy a brand new experience and maybe a completely different game!

We've redesigned everything to include all the new advances in technology.
A brand new framework enables features that where unavailable before, like drawing directly on the maps and canvas, dialog windows and so much more.

* A new resource has been added called Action Points (AP). It is generated by the navigation computer every 60 minutes.
 Action Points are used whenever a task needs to be completed faster. Quantum points can be converted to Actions points at 1:1 ratio.

* You can now use Action Points to speed up interplanetary / interstellar travel without having to access SITREP or reload the page, greatly speeding up the exploration process.

* The front of the game loads dynamic and copyright free backgrounds from the Hubble space telescope, that change every day.
All the image galleries in the front have been updated, and we've added a dynamic random solar system generator for the curious minds.

* The dialogs are interactive and scale with the size of your device. Enjoy exploring space on your tablet or mobile with interactive events.
* All the buttons and links have been updated with the new framework, and are much prettier.

* Solar system / event area travelling has been vastly improved.
 Drawing is done directly on the map, engage button is visible over the target area when setting the course. Other events can also use the same principle, like entering the event horizon of a wormhole or searching an object for artifacts.

* You can access your navigation computer data from the system view screen for each object.
 Navigation data within the star maps opens in a dialog window witch is responsive and doesn't lose your map view point.

* The Space Exploration Academy has been updated and improved.

 And many other things that you would need to login to find out 1

Now that we have the new framework, we will be able to add new content on an accelerated pace:
+ Extremely deep missions, with decision making and different outcome (Treasure hunting, Scavenging for artifacts, etc.)
+ New interactive events (wormhole and black hole exploration or remains and artifacts in the event area)
+ Unique areas to be explored (Space monsters, Alien civilization)

The Universe awaits you!


« Last Edit: March 30, 2015, 01:39:39 PM by SirEmi » Report to moderator   Logged

RegnadKcin
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« Reply #1 on: March 30, 2015, 01:45:27 PM »

It appears part of the "new update" has removed the ability to purchase QPs with Solars... while leaving VIP status and Officers available for purchase ONLY with QP. Is this true? Or have I simply been looking in the wrong place?
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« Reply #2 on: March 30, 2015, 01:47:42 PM »

I'm missing to Buy QP using Solars... oops

looks fine.
Like u can control all you mining modules from station....  thumbsup
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« Reply #3 on: March 30, 2015, 01:57:42 PM »

is the block hole working now?
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« Reply #4 on: March 30, 2015, 02:00:21 PM »

Seriously... this popup browser window idea is p*ssing me off to the max. When you close one tab after setting a course in it, you can start over again.

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« Reply #5 on: March 30, 2015, 02:14:14 PM »

Not being able to buy QP with solars is annoying now. Was this on purpose or was it an accident?
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SirEmi
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« Reply #6 on: March 30, 2015, 02:33:11 PM »

Not being able to buy QP with solars is annoying now. Was this on purpose or was it an accident?

You will be able to sell found prototype modules, fully equipped ships etc. in the auction for Quantum Points or Solars in the near future, however the game will no longer sell QP at this time.

The Action Points replaces Quantum Points for speeding up tasks and traveling. You can buy AP now at 50k Solars instead.

SEA explains QP like this now:

"Quantum Points are bits of quantum technology dealing with exotic matter. Quantum technology is very valuable to the SOL Corporation as it is used for developing new module types and technology, software upgrades and all functions of space exploration. Quantum Points can be exchanged at any time to other resources, or used to upgrade your navigation software, hire specialist officers or acquire prototype technology."

I'm sorry for the inconvenience.
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« Reply #7 on: March 30, 2015, 02:57:49 PM »

Quote
You will be able to sell found prototype modules, fully equipped ships etc. in the auction for Quantum Points or Solars in the near future, however the game will no longer sell QP at this time.

Is there any timeline for when this "auction" may be available?
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Merkaba
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« Reply #8 on: March 30, 2015, 03:37:25 PM »

a little bit of a heads up that you were removing the ability to get QP with solars would have been nice.

Though I suppose it would have meant that I hoarded up as many QP as I could have.  Perhaps that wouldnt have been a good idea.

I don't know, it just seems pretty drastic for people with just a few days left of VIP/officers to have no way of getting more.

Honestly if I had a year worth of QP's set aside i likely wouldnt be complaining as much but I'd still be here to tell you it appears to have been a bad move.  Its so drastic of a change that it will be a those before the change and those that came after it.

and is the auction house only from other players or will there be an "AI buyer" as well so we can generate QP in some way other than someone having to buy them (or the people that were able to store them up before).

Just to be clear:  I see no problem with games and game developers making money on a game.  I have donated to the game myself to let you know I liked the game, but I dont like it in its current version.

the pop-up like screens take long to load, they disrupt my way of playing, they dont return the player to where they were, there is little if anything i like about them at the moment.  I hope you can streamline the load times as well as test them and get them to return us back to where we were.

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« Reply #9 on: March 30, 2015, 04:09:45 PM »

if we cannot trade solars to QP will we be able to buy VIP status and officers with AP ?
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« Reply #10 on: March 30, 2015, 04:14:14 PM »

Quote
You will be able to sell found prototype modules, fully equipped ships etc. in the auction for Quantum Points or Solars in the near future, however the game will no longer sell QP at this time.

Is there any timeline for when this "auction" may be available?

yes, when will it be ready?
As of now, it'll take 9.00 USD (out of pocket) to retain both VIP and Officers for 25 days; so if it's going to take 6 months to develop 'auction', then I will need at least 37 USD to keep them. that's a lot of money for some people (myself included as I am retired and living with a limited income). And who is going to be bidding in this auction. Without spending real money, the stockpile of QP in the game remains limited to that on hand now (I only have *** left myself).

if we cannot trade solars to QP will we be able to buy VIP status and officers with AP ?

It appears not, while 1 QP can be swapped for one AP, I cannot see a way for it to flow the other way.


« Last Edit: March 30, 2015, 04:24:05 PM by sargas » Report to moderator   Logged
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« Reply #11 on: March 30, 2015, 04:19:32 PM »

Really Sir Emi? A paywall?

So now I have to wait for ANOTHER update to let me keep playing at the rate that I currently am just so that I can go out and bust my hump looking for new missions to get me enough QPs to retain my play style
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SirEmi
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« Reply #12 on: March 30, 2015, 04:20:01 PM »

Hey guys,

There had to be a change. QP was getting too common. It was either this or removing the Pledge system,VIP and Officers altogether.

Please use the AP witch is 5 times cheaper then QP, it will replace any officer bonuses and will allow you to explore space freely. You will still be able to find unique modules and ships witch can be sold for QP in the upcoming auction system, witch is the next project after super-nova explosions. You will be able to sell these special modules you find in treasure hunts to the SOL Corporation, witch will then put them for display.

QP is special and is for developer purposes and calculating project details.

AG is free to play, you are able and will always be able to access all areas of the game for free.

But in order to develop the game further, we need to have some bonuses that are only for supporters.
« Last Edit: March 30, 2015, 04:22:30 PM by SirEmi » Report to moderator   Logged

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« Reply #13 on: March 30, 2015, 04:34:20 PM »

so how can ap replace officer bonuses? especially when it comes to science?
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« Reply #14 on: March 30, 2015, 04:42:09 PM »

SirEmi i agree with you, but without VIP and officers this game will not be playable..
jumps will last 6 time more and with no auto engage
manufacturing with officer is long and without will last forever ..
mining will lose any sense without auto upload (even now have no sense for strong players..)
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