Astro Galaxy - a realistic space exploration game
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Author Topic: Combat mission improvements & balancing  (Read 2946 times)
sargas
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« Reply #30 on: May 14, 2015, 11:03:31 AM »

...start up a COM, scan the ships to see what they can do and then realize you aren't equiped to deal with the mission and you have to let it sit there for a week, two weeks, a month, however long...

Meanwhile I will have to fight your leavings along with my own mission, or wait until you return to finish your mission. I may have to start sending you a bill (I'm thinking 1QP per mission or even 1QP per ship))
« Last Edit: May 14, 2015, 11:07:05 AM by sargas » Report to moderator   Logged
JamJulLison
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« Reply #31 on: May 14, 2015, 04:54:05 PM »

Well since we can't speed up PVP timers now it seems like PVP is now non-existent. There is no way anyone is going to wait around for a large timer to resolve.
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