When firing a weapon, 6 hit types can happen, each with 100/6 = 16.67% probability chance
1. Minor hit that does 5% - 15% damage
2. Light hit that does 16% - 25% damage
3. Hit that does 26% - 50% damage
4. Direct hit that does 51% - 100% damage
5. Excellent hit that does 101% - 125% damage
6. Critical hit that does 126% - 150% damage
how does it look like now? the news say
- Weapons: minor hits do more damage, critical hits do less damage. Same weapons damage overall but more closer to the average. 75%-125% instead of 50%-150%. Applies to both weapons and boarding attacks.
and my laser just did 58%
The units are ordered by power with strongest unit on the top. Each attacker unit is matched with a defender unit on the same position, e.g. unit in position 1 attacks enemy in position 1, 2 vs. 2, 3 vs. 3
If either the attacker or defender has more units then the other, the remaining units will be attacked by the strongest enemy unit standing.
so its 1v1, 2v2, 1v3, 1v4... ?