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sargas
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« on: January 03, 2014, 09:22:47 PM »

Jupiter
 
Attacker opened fire!

PMI Command #1 Vs. Sargas Oil Jupiter Station

Weapons assault
Sargas Oil Jupiter Station locks on target and attacks first.
Sargas Oil Jupiter Station attacks with Strategic Nuke MK VI => Incoming Nuke!
Radiological detonation on target, doing 168581 damage!
PMI Command #1 attacks with Viper Squadron MK CC using standard formation.
Light hit on target, doing 82621 damage!

PMI Command #1 maneuvers into fire range and attacks first.
PMI Command #1 attacks with Viper Squadron MK CC using standard formation.
Minor hit on target, doing 60088 damage!


Boarding assault
PMI Command #1 maneuvers into boarding range first.
PMI Command #1 sending Marines Assault Unit MK C to find a boarding spot.
The boarding party found an area and sabotaged it, doing 140055 damage!
Sargas Oil Jupiter Station sending Marines Assault Unit MK X to find a boarding spot.
The boarding party found an area and sabotaged it, doing 18579 damage!

PMI Command #1 sending Marines Assault Unit MK C to find a boarding spot.
The boarding party found an area and sabotaged it, doing 135767 damage!

PMI Command #1 sending Marines Assault Unit MK C to find a boarding spot.
The boarding party found an area and sabotaged it, doing 125763 damage!
Target shield is down!
OVERLOAD IMMINENT!
Sargas Oil Jupiter Station exploded in a ball of fire!

PMI Command #1 is inspecting the station wreckage...
292 m3 Nickel, 59 m3 Danbaite, 19 m3 Aluminum, 4 m3 Gold, 2475 m3 Taenite, 654 m3 Cabriite, 7856 m3 Mercury, 213 m3 Iron, 54 m3 Lead, 689 m3 Moissanite, 72 m3 Oxygen, 2303 m3 Bromine scooped into cargo bay.
Target cargo bay was empty.
PMI Command #1 captured a group of 881 enemy personnel during the fight.

Objective: Destroy 10% or more of the enemy while losing less % then the enemy. 
 
Attacker victory!
 



I accuse JJL of malfeasement in violating his own ban on attacks in SOL system and demand reperations!
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JamJulLison
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« Reply #1 on: January 03, 2014, 09:29:56 PM »

This was done in response to corperate theft.  Mata took modules he had made for the big corp ship and left to join your corp without even discussing the issue with me.  I brought it up with him. Didn't get anywhere.   I tried to talk to you.  But you just blew me off with bullcrap responses and stuff.  I was tired of it.  Theft from corp ships is something I take very seriously and you know that.  So since talking proved pointless I figured what the hell.  So I blew up that station and another one on the outer ring.  You can see how much weaker that former large corp ship was there if you look at the power rating on the reports page.  It wouldn't be down so low if the modules weren't stolen.  Oh and here is the report on the other station I blew up on the 3rd ring.


Theta VKJ 6061
 
Attacker opened fire!

PMI Scout #1 Vs. Sargas Oil #73
Weapons assault
Sargas Oil #73 locks on target and attacks first.
Sargas Oil #73 attacks with Laser Cannon MK XX using standard mode.
The attack missed the target completely!
PMI Scout #1 attacks with Strategic Nuke MK V => Incoming Nuke!
Radiological detonation on target, doing 247500 damage!
Target shield is down!
OVERLOAD IMMINENT!
Sargas Oil #73 exploded in a ball of fire!

PMI Scout #1 is inspecting the station wreckage...
255 m3 Iron, 38 m3 Lead, 78 m3 Moissanite, 1085 m3 Mercury, 234 m3 Nickel, 34 m3 Danbaite, 961 m3 Silicon, 1246 m3 Silver, 47 m3 Chengdeite, 34 m3 Platinum, 1597 m3 Iron-nickel, 301 m3 Aluminum, 3 m3 Gold, 531 m3 Taenite, 151 m3 Cabriite, 82 m3 Oxygen, 203 m3 Bromine, 151 m3 Xenon, 5 m3 Radon, 1072 m3 Nitrogen scooped into cargo bay.
Target cargo bay was empty.

PMI Scout #1 Vs. sargas planetary force
Weapons assault
PMI Scout #1 maneuvers into fire range and attacks first.
PMI Scout #1 attacks with Laser Cannon MK X using standard mode.
Hit on target, doing 25838 damage!
sargas planetary force has been defeated!
Adv Mining facility Mk XII was captured by the attacker.
Adv Mining facility Mk XV was destroyed.
186 m3 Cobalt, 102 m3 Platinum, 265 m3 Methane was found in the wreckage.
Adv Atmospheric harvester Mk XII was captured by the attacker.

Objective: Destroy 10% or more of the enemy while losing less % then the enemy.
 
Attacker victory!


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JamJulLison
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« Reply #2 on: January 03, 2014, 10:20:07 PM »

Here is a power indicator from before the theft when I hit raph

18,672,533


Here is it as the time of that attack. This is after taking off the weapons for upgrades but the downgrade in power is only down about a mill.


1,879,580


That is a huge loss of power.   Here is a report from when I hit raph to show just some of the weapon modules that was used.


Jupiter
 
Attacker opened fire!

PMI Command #1 Vs. SSS Factory 6
Weapons assault
PMI Command #1 maneuvers into fire range and attacks first.
PMI Command #1 attacks with Viper Squadron MK CXCVII using standard formation.
Direct hit on target, doing 114700 damage!

PMI Command #1 maneuvers into fire range and attacks first.
PMI Command #1 attacks with Viper Squadron MK CXCVII using standard formation.
Minor hit on target, doing 42550 damage!

PMI Command #1 maneuvers into fire range and attacks first.
PMI Command #1 attacks with Viper Squadron MK CXCVII using standard formation.
Hit on target, doing 109150 damage!

PMI Command #1 maneuvers into fire range and attacks first.
PMI Command #1 attacks with Viper Squadron MK CXCVII using standard formation.
Critical hit on target, doing 190550 damage!

PMI Command #1 maneuvers into fire range and attacks first.
PMI Command #1 attacks with Viper Squadron MK CXCVII using standard formation.
Critical hit on target, doing 186850 damage!

PMI Command #1 maneuvers into fire range and attacks first.
PMI Command #1 attacks with Viper Squadron MK CXCVII using standard formation.
Direct hit on target, doing 112850 damage!

PMI Command #1 maneuvers into fire range and attacks first.
PMI Command #1 attacks with Viper Squadron MK CXCVII using standard formation.
Direct hit on target, doing 122100 damage!

PMI Command #1 maneuvers into fire range and attacks first.
PMI Command #1 attacks with Viper Squadron MK CXCVII using standard formation.
Light hit on target, doing 74000 damage!

PMI Command #1 maneuvers into fire range and attacks first.
PMI Command #1 attacks with Viper Squadron MK CXCVII using standard formation.
Hit on target, doing 105450 damage!

PMI Command #1 maneuvers into fire range and attacks first.
PMI Command #1 attacks with Viper Squadron MK CXCVII using standard formation.
Hit on target, doing 111000 damage!

PMI Command #1 maneuvers into fire range and attacks first.
PMI Command #1 attacks with Viper Squadron MK CXCVII using standard formation.
Direct hit on target, doing 127650 damage!

PMI Command #1 maneuvers into fire range and attacks first.
PMI Command #1 attacks with Viper Squadron MK CXCVII using standard formation.
Minor hit on target, doing 46250 damage!

PMI Command #1 maneuvers into fire range and attacks first.
PMI Command #1 attacks with Viper Squadron MK CXCVII using standard formation.
Light hit on target, doing 90650 damage!

PMI Command #1 maneuvers into fire range and attacks first.
PMI Command #1 attacks with Viper Squadron MK CXCVII using standard formation.
Critical hit on target, doing 207200 damage!

PMI Command #1 maneuvers into fire range and attacks first.
PMI Command #1 attacks with Railgun Battery MK XX using standard mode.
Direct hit on target, doing 85526 damage!

PMI Command #1 maneuvers into fire range and attacks first.
PMI Command #1 attacks with Railgun Battery MK XX using standard mode.
Excellent hit on target, doing 103397 damage!

PMI Command #1 maneuvers into fire range and attacks first.
PMI Command #1 attacks with Railgun Battery MK XX using standard mode.
Direct hit on target, doing 93185 damage!

PMI Command #1 maneuvers into fire range and attacks first.
PMI Command #1 attacks with Laser Cannon MK XXXVII using standard mode.
Hit on target, doing 56610 damage!

PMI Command #1 maneuvers into fire range and attacks first.
PMI Command #1 attacks with Viper Squadron MK XL using standard formation.
Direct hit on target, doing 25854 damage!

PMI Command #1 maneuvers into fire range and attacks first.
PMI Command #1 attacks with Viper Squadron MK XL using standard formation.
Minor hit on target, doing 11137 damage!

PMI Command #1 maneuvers into fire range and attacks first.
PMI Command #1 attacks with Viper Squadron MK XL using standard formation.
Hit on target, doing 23070 damage!

PMI Command #1 maneuvers into fire range and attacks first.
PMI Command #1 attacks with Viper Squadron MK XL using standard formation.
The attack missed the target completely!

PMI Command #1 maneuvers into fire range and attacks first.
PMI Command #1 attacks with Viper Squadron MK XL using standard formation.
Direct hit on target, doing 29831 damage!

PMI Command #1 maneuvers into fire range and attacks first.
PMI Command #1 attacks with Viper Squadron MK XL using standard formation.
Minor hit on target, doing 12728 damage!

PMI Command #1 maneuvers into fire range and attacks first.
PMI Command #1 attacks with Viper Squadron MK XL using standard formation.
Light hit on target, doing 16706 damage!

PMI Command #1 maneuvers into fire range and attacks first.
PMI Command #1 attacks with Viper Squadron MK XL using standard formation.
Hit on target, doing 22672 damage!

Boarding assault
PMI Command #1 maneuvers into boarding range first.
PMI Command #1 sending Marines Assault Unit MK M to find a boarding spot.
The boarding party found an area and sabotaged it, doing 1308163 damage!
SSS Factory 6 sending Marines Assault Unit MK CL to find a boarding spot.
The boarding party found an area and sabotaged it, doing 159216 damage!

PMI Command #1 maneuvers into boarding range first.
PMI Command #1 sending Marines Assault Unit MK M to find a boarding spot.
The boarding party found an area and sabotaged it, doing 1168997 damage!
SSS Factory 6 sending Marines Assault Unit MK CL to find a boarding spot.
The boarding party found an area and sabotaged it, doing 208042 damage!

PMI Command #1 maneuvers into boarding range first.
PMI Command #1 sending Marines Assault Unit MK M to find a boarding spot.
The boarding party found an area and sabotaged it, doing 1280330 damage!
SSS Factory 6 sending Marines Assault Unit MK CL to find a boarding spot.
The boarding party found an area and sabotaged it, doing 214411 damage!

PMI Command #1 maneuvers into boarding range first.
PMI Command #1 sending Marines Assault Unit MK M to find a boarding spot.
The boarding party found an area and sabotaged it, doing 1322080 damage!
Target shield is down!
EMERGENCY JUMP!
SSS Factory 6 has retreated from the battlefield due to heavy damage!
PMI Command #1 captured a group of 10573 enemy personnel during the fight.

PMI Command #1 Vs. Kindergarten School
Boarding assault
PMI Command #1 sending Marines Assault Unit MK M to find a boarding spot.
The boarding party found an area and sabotaged it, doing 1252497 damage!
Kindergarten School surrendered and is looted!
Target cargo bay was empty.

PMI Command #1 Vs. Home for the Aged
Boarding assault
PMI Command #1 sending Marines Assault Unit MK M to find a boarding spot.
The boarding party found an area and sabotaged it, doing 1266413 damage!
Home for the Aged surrendered and is looted!
Target cargo bay was empty.

PMI Command #1 Vs. Maternity Ward
Boarding assault
PMI Command #1 maneuvers into boarding range first.
PMI Command #1 sending Marines Assault Unit MK M to find a boarding spot.
The boarding party found an area and sabotaged it, doing 1210747 damage!
Maternity Ward surrendered and is looted!
Target cargo bay was empty.

Objective: Destroy 10% or more of the enemy while losing less % then the enemy.
 
Attacker victory!

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sargas
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« Reply #3 on: January 03, 2014, 10:56:21 PM »

this issue needs to be responded to by the other council members.  we all know what your jingoistic response will be, don't we?

all I ever wanted was something more specific that 'some'.  I need numbers and levels, give me something to work with here.
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JamJulLison
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« Reply #4 on: January 03, 2014, 11:08:18 PM »

I told you I didn't keep a record of that.  I didn't think I needed to cause I trusted you both.  Now I know I need to.  Mata should know which ones he took though and all I really want is the shields back. Though if he would rather give up some of the weapons or marines I would be satified with that instead.   Your responses have been pretty much the same thing.  Show me a list.  Or, now this one here is really what made me rage,  "My legal team has advised me to speak no more regarding this topic due to impending litigation."

Then there are the ones saying what he did in the past doesn't matter.  Which says to me "I don't give a crap if he took mods from you"

Do you see how these can be frusterated? These aren't the kind of responsed I would expect from a friend.  A friend would offer to see what he can do and try to talk to the other guy. Not spout off the same crap excuses over and over again.   Do you know how all this looks to me?  It looks like one big act of betrayal.  Betrayal from Mata for just swiping them without discussing anything from me.  Then betrayal by you for seeming to just be trying to blow me off with excuses and stuff. It makes it look like you don't care.   Betrayal by people I thought were my friends is just something that aggrivates me a lot.  Just like corperate theft does. Put them together and it makes me really mad.
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sargas
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« Reply #5 on: January 03, 2014, 11:57:03 PM »

It is your actions, JJ, that are on trial here, not mine.
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JamJulLison
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« Reply #6 on: January 04, 2014, 12:05:00 AM »

I am aware of that.  But I am also letting my motives for those actions be known.
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Dadds
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« Reply #7 on: January 04, 2014, 02:31:06 AM »

OK first up, as senior member of the GC here, i call for AN IMMEDIATE CEASE FIRE in the sol system by GC members, while this is reviewed. Naturally I cant dictate to EoS about a cease fire should they choose to take the action further, but if they choose to take that course, then I cannot prevent any GC member from defending itself and further igniting the situation.

I would call upon active members of the GC council to comment on the current affair, please, to get a general ruling or consensus toward one of our own members actions.

Naturally, we already have PMI response to their reasoning and will not be needed for further comment on the matter, until such time as questions are asked of by the remaining ruling council representatives if needed.

We will review this shortly with our fellow members. I call for ITO and NHC (if they are listening or bothered to listen) to make their opinions on this issue.
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Dadds
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Jazzbob
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« Reply #8 on: January 04, 2014, 05:12:19 AM »

In my opinion the probelm should be solved professional. That means to me: Sargas and JamJulLison should negotiate the estimated value of the modules.
The Eos should transfer

1. back the modules(or some of them, belongs on negotiation)

OR

2. pay the value in QP to them

BUT to me the primary problem is between mata and PMI. Sargas, you fulfill your function as the leader of EoS, but if Mata is interested in being honest he should do the steps I explained above.

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sargas
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« Reply #9 on: January 04, 2014, 01:46:08 PM »

EoS agrees to the cease fire and wishes this situation be resolved in a lawful, civilized manner.

I await any questions from the GC investigators.
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sargas
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« Reply #10 on: January 04, 2014, 02:02:57 PM »

May we take everything said in this forum as evidence?
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JamJulLison
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« Reply #11 on: January 04, 2014, 02:39:51 PM »

I will agree to a temporary ceasefire.  However if some of the corp property is not returned by next Friday my attacks will resume.  As for if they will occur in Sol again.  I haven't decided.  I would hope to avoid doing that again.  It gave you a good chance to see how much weaker the former big corp ship is now. Which was my primary purpose in using it to assault your jupiter station. 
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sargas
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« Reply #12 on: January 04, 2014, 03:20:12 PM »

I will agree to a temporary ceasefire.  However if some of the corp property is not returned by next Friday my attacks will resume.  As for if they will occur in Sol again.  I haven't decided.  I would hope to avoid doing that again.  It gave you a good chance to see how much weaker the former big corp ship is now. Which was my primary purpose in using it to assault your jupiter station.  

Captain Dadds, It looks like an admission of guilt to me.  And please advise the defendent to not give out ultimatums in this proceeding.



(edit to make the color more easily read.)
« Last Edit: January 04, 2014, 03:31:04 PM by sargas » Report to moderator   Logged
JamJulLison
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« Reply #13 on: January 04, 2014, 04:52:32 PM »

I never once denied what I did.  But theft was committed.  Talking to mata wasn't proving productive. I quickly saw he wasn't going to do anything. You weren't seeming to do much of anything.  I got the feeling you don't care much.  If you were a real friend you would have done what you could have to helped rather then give me the responses you did.  If the situations had been reversed you know very well I would do whatever I could to make sure either I got you your stuff back or was able to give you restitution at the very least.  Talking has proven useless.  So other actions are called for.  Any of your stuff may be safe from further attacks, however I can't guarentee the rest of your stuff or stuff belonging to other corp members will be.  But I am willing to give that temperary ceasefire.  Sargas if I had seen some really convincing responses back that showed you were actually trying and not trying to brush me off to the side, I wouldn't hold you or your corp responsible. Just mata. But by doing what you did it seems clear the corp has no issues harboring thieves.  There for to me the corp becomes just as valid of a target.  I wonder, what would happen if say Raph decided he wanted to join your corp? By your policy of "a fresh start and past stuff not held against them"  does that mean you would be protecting raph as well?  With that kind of policy anyone with a checkered past can join and be protected.  Do you see all the kinds of problems that can lead to?
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sargas
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« Reply #14 on: January 04, 2014, 05:35:07 PM »

I understand you frustration, but this topic is about your breaking GC law and nothing else.

Once this is settled, I would welcome a neutral party to mediate your other concern.
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