Astro Galaxy - a realistic space exploration game
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Author Topic: War Games  (Read 2275 times)
JamJulLison
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« Reply #75 on: January 13, 2019, 11:56:59 AM »

We also walk dogs.

Doesn't that make your cat jealous? lol
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Gildavinor
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« Reply #76 on: January 13, 2019, 02:21:56 PM »

I tried mining though.  It really wasn't very profitable lol.  Still that doesn't mean the inners aren't still mined dry.   Maybe this will give them a chance to regenerate themselves more.

You are wrong again. You really don't know this game very well, do you? Perhaps you would be happier playing a game better designed for your appetite for violence. I would recommend AstroEmpires. They are almost always in a state of near total war.

There are prospectors that can lead you to large, very lucrative deposits ... Many in the inner rings. The inner rings are far from dry. I'm a miner and am doing quite well there.
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sargas
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« Reply #77 on: January 13, 2019, 02:52:04 PM »

I agree with Gildavinor. You say you tried mining and it was (what too slow)...

I, as you know, have been mining since I started in this game. Bloody 'ell, I was mining successfully since before you ran me out of Ring Prime.
Dude, I was in charge of PMI mining before I established the Empire.

The game has really changed since you left.
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JamJulLison
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« Reply #78 on: January 13, 2019, 03:21:47 PM »

I might be willing to give mining another try after War Games which has not officially begun yet. That is still in discussion among the corps. Some of the weaker captains are all for it. Power level limits need to be figured out.  Surprise attacks should really be restricted no AP speedup at all in the interest of fairness.  Power levels of raiding ships should also have a cap. Either a flat across the board cap or on based on the enemy power level.  I think the former is a better option.  I also open to some locations within rings 0-2 being exempt from being attacked.
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Gildavinor
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« Reply #79 on: January 13, 2019, 03:30:16 PM »

I might be willing to give mining another try after War Games which has not officially begun yet. That is still in discussion among the corps. Some of the weaker captains are all for it. Power level limits need to be figured out.  Surprise attacks should really be restricted no AP speedup at all in the interest of fairness.  Power levels of raiding ships should also have a cap. Either a flat across the board cap or on based on the enemy power level.  I think the former is a better option.  I also open to some locations within rings 0-2 being exempt from being attacked.

I'm glad, for your sake, that some captains have shown an interest in you games. I am not interested myself. I would prefer to be left alone.
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JamJulLison
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« Reply #80 on: January 13, 2019, 03:41:02 PM »

I might be willing to give mining another try after War Games which has not officially begun yet. That is still in discussion among the corps. Some of the weaker captains are all for it. Power level limits need to be figured out.  Surprise attacks should really be restricted no AP speedup at all in the interest of fairness.  Power levels of raiding ships should also have a cap. Either a flat across the board cap or on based on the enemy power level.  I think the former is a better option.  I also open to some locations within rings 0-2 being exempt from being attacked.

I'm glad, for your sake, that some captains have shown an interest in you games. I am not interested myself. I would prefer to be left alone.

That case support borders and then do your stuff out past them for a while.  I don't think having the wars way in far reaches is a good idea. It's too far to expect newbies to travel. The inner rings on the other hand is already right there for them and it makes for a good arena. Decent size but not too big and the border to safe areas isn't too far for a newbie to get to. As I said before I would be willing to help newbies move out further if they need it before the games begin. 
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« Reply #81 on: January 13, 2019, 04:11:37 PM »

will you help them back home afterwards? or are you planning on stranding them there?
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Gildavinor
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« Reply #82 on: January 13, 2019, 04:36:45 PM »

That case support borders and then do your stuff out past them for a while.  I don't think having the wars way in far reaches is a good idea. It's too far to expect newbies to travel. The inner rings on the other hand is already right there for them and it makes for a good arena. Decent size but not too big and the border to safe areas isn't too far for a newbie to get to. As I said before I would be willing to help newbies move out further if they need it before the games begin. 

I have no plans on moving anywhere for your convenience. Simply don't attack me or any of my facilities. I do not consent to be a part of your games.
« Last Edit: January 13, 2019, 06:34:18 PM by Gildavinor » Report to moderator   Logged

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sargas
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« Reply #83 on: January 13, 2019, 06:26:35 PM »

The Empire is showing very little interest regarding this topic.

Please find yourself something else to do and keep the Empire out of your schemes.
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RegnadKcin
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« Reply #84 on: January 13, 2019, 06:29:51 PM »

I have no plans on moving anywhere for your convenience. Simply don't attack me or any of my facilities. I do not concent to be a part of your games.

I expect pretty much every Senator will feel the same way... Lots of us (myself included) do ALL our business in the 1 ring. If Jam wants to play "war games", HE can move somewhere else. Given the lack of response to his "proposal", it will be far cheaper for him to move any "participants" out of Dodge than it will people who want to stay.
In any case, attacks (mistakes or not) on any member of New Rome will continue to be treated "harshly".

« Last Edit: January 13, 2019, 06:40:29 PM by RegnadKcin » Report to moderator   Logged
sargas
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« Reply #85 on: January 13, 2019, 09:51:11 PM »

The Empire might be interested in a 'ritual combat' type of situation.
Say an annual 'Galaxy Cup' sort of endeavor.
Maybe sanctioned monthly combat that leads to a yearly finale.
 Brackets and everything...
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Raptor
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« Reply #86 on: January 13, 2019, 11:11:38 PM »

The Empire might be interested in a 'ritual combat' type of situation.
Say an annual 'Galaxy Cup' sort of endeavor.
Maybe sanctioned monthly combat that leads to a yearly finale.
 Brackets and everything...


Double Elimination?
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RegnadKcin
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« Reply #87 on: January 14, 2019, 08:18:46 AM »

Who needs nickel?? Where da diamonds at??

S/CEP 33800 A1
 
Attacker opened fire!

Wave 1 - Primary forces (Weapons & Boarding)

Heart of Gold Vs. TGE Command #3
Weapons assault
TGE Command #3 attacks with Viper Squadron MK CCC using standard formation.
Direct hit on target, doing 207404 damage!

TGE Command #3 attacks with Viper Squadron MK CCC using standard formation.
Target dodged the incoming attack!

TGE Command #3 attacks with Viper Squadron MK CCC using standard formation.
Excellent hit on target, doing 235431 damage!

TGE Command #3 attacks with Viper Squadron MK CCC using standard formation.
The attack missed the target completely!

TGE Command #3 attacks with Viper Squadron MK CCC using standard formation.
Direct hit on target, doing 204601 damage!

TGE Command #3 attacks with Viper Squadron MK CCC using standard formation.
The attack missed the target completely!

TGE Command #3 attacks with Viper Squadron MK CCC using standard formation.
Hit on target, doing 168165 damage!

TGE Command #3 attacks with Viper Squadron MK CCC using standard formation.
Hit on target, doing 145743 damage!

TGE Command #3 maneuvers into fire range and attacks first.
TGE Command #3 attacks with Viper Squadron MK CCC using standard formation.
Direct hit on target, doing 176573 damage!

TGE Command #3 maneuvers into fire range and attacks first.
TGE Command #3 attacks with Viper Squadron MK CCC using standard formation.
Critical hit on target, doing 316711 damage!

TGE Command #3 attacks with Viper Squadron MK CCC using standard formation.
Hit on target, doing 142940 damage!

TGE Command #3 attacks with Viper Squadron MK CCC using standard formation.
Excellent hit on target, doing 213009 damage!

TGE Command #3 attacks with Viper Squadron MK CCC using standard formation.
Minor hit on target, doing 64463 damage!

TGE Command #3 attacks with Viper Squadron MK CCC using standard formation.
Excellent hit on target, doing 266261 damage!

TGE Command #3 attacks with Viper Squadron MK CCC using standard formation.
Minor hit on target, doing 72872 damage!

TGE Command #3 attacks with Viper Squadron MK CCC using standard formation.
Hit on target, doing 165362 damage!

TGE Command #3 attacks with Viper Squadron MK CCC using standard formation.
Excellent hit on target, doing 271867 damage!

TGE Command #3 maneuvers into fire range and attacks first.
TGE Command #3 attacks with Viper Squadron MK CCC using standard formation.
Critical hit on target, doing 347541 damage!

Boarding assault
Heart of Gold maneuvers into boarding range first.
Heart of Gold sending Marines Assault Unit MK MMMM to find a boarding spot.
The boarding party found an area and sabotaged it, doing 5165372 damage!
TGE Command #3 sending Marines Assault Unit MK CCL to find a boarding spot.
The boarding party found an area and sabotaged it, doing 340507 damage!

Heart of Gold maneuvers into boarding range first.
Heart of Gold sending Marines Assault Unit MK MMMM to find a boarding spot.
The boarding party found an area and sabotaged it, doing 6442829 damage!
Target shield is down!
EMERGENCY JUMP!
TGE Command #3 has retreated from the battlefield due to heavy damage!
Heart of Gold captured a group of 17757 enemy personnel during the fight.
TGE Command #3 lost some cargo while executing the emergency jump...
Heart of Gold searching for dumped cargo...
80 m3 Oxygen, 431 m3 Nickel scooped into cargo bay.

Wave 2 - Primary forces (Weapons flyby)

Wave 3 - Protected forces (Weapons & Boarding)

Objective: Defeat the opponent primary & protected forces.
 
Attacker victory!
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sargas
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« Reply #88 on: January 14, 2019, 10:43:40 AM »

JJL does not usually mine. it's probably loot from a 'nest'mission
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RegnadKcin
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« Reply #89 on: January 14, 2019, 04:55:33 PM »

THERE are the diamonds! 

Gamma SDH 6084
 
Attacker opened fire!

Wave 1 - Primary forces (Weapons & Boarding)

Heart of Gold Vs. Jam Marine #1
Boarding assault
Heart of Gold maneuvers into boarding range first.
Heart of Gold sending Marines Assault Unit MK MMMM to find a boarding spot.
The boarding party found an area and sabotaged it, doing 6109579 damage!
Jam Marine #1 sending Marines Assault Unit MK CCL to find a boarding spot.
The boarding party found an area and sabotaged it, doing 403694 damage!

Heart of Gold maneuvers into boarding range first.
Heart of Gold sending Marines Assault Unit MK MMMM to find a boarding spot.
The boarding party found an area and sabotaged it, doing 4332247 damage!
Target shield is down!
EMERGENCY JUMP!
Jam Marine #1 has retreated from the battlefield due to heavy damage!
Heart of Gold captured a group of 58458 enemy personnel during the fight.
Jam Marine #1 lost some cargo while executing the emergency jump...
Heart of Gold searching for dumped cargo...
153 m3 Danbaite, 2768 m3 Diamond scooped into cargo bay.

Wave 2 - Primary forces (Weapons flyby)

Wave 3 - Protected forces (Weapons & Boarding)

Objective: Defeat the opponent primary & protected forces.
 
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